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Found 10 results

  1. (Forgive any formatting issues, it's my first time posting here.) Hi there, recently I have been having some weird and frustrating issues with both LaunchBox and BigBox. Launchbox itself works perfectly, however it immediately freezes whenever I try to go to options. BigBox, however, I can hardly get to launch. I see the splash screen and it just sits there. Any clicks on it and it will show up as not responding, in the task manager it starts at ~27% then almost immediately drops to 0% CPU while the whole time still using almost 1GB RAM. If I just leave it alone it takes roughly 10 minutes to finally launch. I have my installation on my SSD, to try and troubleshoot I installed it on my 1TB HDD and only imported 2 games, still the same thing. I was wondering if anyone else had encountered this issue before? What I'm running: Windows 10 Pro Intel i7-9700K 16GB DDR4 RAM GeForce GTX 1080 FTW 512GB NVME (Windows) 256GB SSD (LaunchBox) 1TB HDD (Misc) 4,500+ games Running just the stock theme
  2. Hi, just purchased BigBox but I have really slow and jerky interface performance. Running Windows 10, 16GB RAM, i5 6400, Vega 56, SSD. Thanks!
  3. Hello! I recently upgraded from a gaming laptop to a gaming desktop. I took the SSD out of my laptop and put it into my desktop to put the OS and games on. When i copied over all of my launchbox files and roms i put them onto the secondary stock mechanical HDD that came with the computer to save space. Of course, it is much slower within BigBox and all of the menus compared to when i had the SSD in the laptop. I dont want to eat up my main drive with roms, but if i put the Launchbox installation onto my SSD along with all of the images and meta data, and kept the roms on my secondary mechanical SSD would it benefit the menu speed? Or should i move the roms to the SSD as well? Not sure if BigBox looks at the directory for roms constantly or just loads them off a list of what i have loaded. Thanks!
  4. Hi. I bought BigBox and love the interface and have had fun setting everything up. Everything seems to work ok - certainly in terms of displaying my ROMs and loading up emulators. However I have an issue with Retroarch. I have retroarch set up as my default emulator for some of my platforms - for example Sega Genesis and it works exactly as it sould. However with N64 BigBox loads the emulator and game except the is a noticeable, unplayable stutter and lag. Of course I tested outside of BigBox by loading the games directly in Retroarch and they play perfectly, even with BigBox minimised. My system is plenty powerful enough - Core i7, Geforce 660, 16GB ram etc. Its almost as if BigBox launches the Retroarch N64 core with some sort of option or switch or setting which is causing issues because like I said its fine to play directly inside of retroarch. Any ideas? How should I start troubleshooting?
  5. JRX1138

    SSD and HDD Split

    I have a new computer build with 250GB M.2 SSD (largest I can afford at this time) and WD Black 5TB HDD. I need to place emulators, roms, bios, etc in different partitions. What should be on the SSD to get best performance. Could really use the advice. Thanks
  6. I just built a new computer, and I am in the process of porting my collection from my laptop over to it. I currently have a 250 Gb SSD, and I will be getting a 2 Tb Hard Drive. Launchbox is on the SSD, because I want it to be as fast as possible. However, due to space limitations, I cannot put my entire library on the SSD. I don't want BigBox to lag when browsing my library; I want it to be as smooth as possible. Because of this, would Bigbox perform the smoothest with all games (aside from Steam) being in the Launchbox folder on my SSD, or would keeping my games in a separate folder on my Hard Drive not matter? For those wondering, these are my specs: Windows 10 x64 GTX 1050 Ti Graphics Card AMD FX 8320 Processor 8Gb of DDR3 RAM Thanks in advance for the help!
  7. Review your image sizes; I've reduced the size of my images by 50 - 75% and noticed a significant reduction in memory use < 300 Mb (while using City Hunter theme) and it's much snappier. For example, all wheel images are now a maximum 600 px as the theme doesn't enlarge it more than a couple hundred. I've done similar steps to box art, etc. I've kept a copy of the original image for the future-use when resolutions increase. I'm currently on a 1440p monitor.
  8. Hi Everyone, I have been getting some unusually large load times when opening Big Box or the Options Menu within launchbox for some time now. I was hoping someone could help me out or shed some light on the issue Here are the load times I am experiencing with a clean Launchbox install on my Intel 750, running as administrator with only one game imported Big Box: 1 Minute 5 Seconds Tools>Options Menu in Launchbox: 30.9 Seconds Many Thanks PC Summary.txt
  9. For some reason Big Box is just very sluggish in it's animations and response to input. Coverflow is the worst culprit regardless of image quality settings. The sounds of changing game selections seem to be in sync with the input commands but the animations are dragging way behind and seem to be well under 30fps. However even down to the text list view (the fastest mode) there is some hesitation especially if you rest a hair to long on a game and let the imagery and description load. Moving your selection in the middle of that transition always causes sluggishness and frame rate reduction. This sluggishness gives an overall taxing feel to the whole interface....like the computer is struggling with something. I do have a massive collection indeed, however I also have a massive computer and this sort of performance should not be the case. I have tried disabling animations, details, and transition types... still the same performance. Any suggestions or help would be great! Attached some system specs below. As you can see a very high end system so I'm not sure what's happening.
  10. @Jason Carr I said I would record a video of the performance issues I was having with BB. I mentioned it Monday on the stream but have had this problem only much worse for the last month or two at least. You asked me to remove the custom filters from my LB altogether and I must say, it has helped immensely. The video is after I removed the filters. Thing is, it is, as you might be able to tell, still very very slow. At least BB doesn't freeze for over a minute while changing platforms anymore. I was wondering if you could take a quick peek at the video and tell me if that kind of hitching and slowdowns is a normal thing for BB with a large library. My LB is installed onto my Samsung 850Pro 512GB SSD so the storage throughput is certainly not an issue. I also tried putting my LB on both of my 4TB HGST NAS drives and on an old as the hills and twice as crusty 1TB Toshiba desktop drive and it performs essentially identical with the only drive causing even slightly slower browsing being the Toshiba, which is to be expected. The long load time for BB to open initially is no big deal for me, really. I would gladly have it take minutes longer if it could just scroll smoothly. I know it is not for me to say here, since this is your baby and all that. LB seems to very rarely if ever use more than one core. Would it not be a good idea to have subsequent cores load games ahead of time instead of relying on just the one core to do it all? Also, I recall you mentioning on another thread some time ago that LB/BB has to scan through the entire library while loading metadata or images, something like that. Pre-loading ahead of time might be a good place to start. But you don't have to take my word for it... Core i5 6600K @4.5Ghz | R9380@1010Mhz | 16GB 2x8 G.Skill Ripjaw @ 3200Mhz | Windows 10 Pro X64 | Samsung850 Pro 512GB SSD | LaunchBox/BigBox 7.0-4
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