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Hello! First of, sorry if I am posting in the wrong forum, but I saw the thread "noob" so I automatically thought this was the best place for me. Anyways.. I have just got from using Steam as my front-end to play my emulators. Works fine, but not much fun to look at. So I did buy LaunchBox/BigBox. It looks so great for my setup, and works fine.. But I don't own an Xbox controller of any kind. Right now I am using my PS4 controller through DS4Windows just to navigate in BigBox because I cant get any other controllers to work. I have turned on the option "Enable Game Controllers" and "Use All Attached Controllers" in L-Box's options, but only my emulated Xbox360 (PS4) controller works. I got a ton of other controllers I use for different emulators because I love the feeling of using generic controllers with the advantage of better graphics. I just want to be able to use the controller I am going to play with to navigate in BigBox and get around the annoying step of being forced to navigate with my PS4 controller and then pick up my controller generic controllers after starting my game. A loooot of headaches, head scratching, time and effort has already been implemented when getting all the controllers I have to work with all of the emulators I have, so I really would like to get at least my GameCube controllers to work in BigBox My setup and controllers I use: In PCSX2 I am able to use PS5, PS4 and 3 controllers without any struggle as I use LilyPad plugin which supports Dinput (But it interferes with DS4Windows so I re-mapped it to Xinput with DS4) In CEMU I use my Switch pro controller with some downloaded drivers to get gyro support and full controller functionality (also works with my PS4 and PS5 controller, but gyro does not work if I got DS4 running,So I made an exception in DS4 Auto Profiles that turns DS4 off when using CEMU only because I was forced to use my PS4 controller instead of Switch Pro in BigBox, But with DS4 off, my mappings to return to BigBox doesn't work... In Dolphin I use the "GameCube adapters for WIIU" in all the ports for GC controllers, and "Real Wiimotes" for Wii games. Both of the controllers needed drivers from the intraweb to work correctly, and only the GC controllers worked without too much hazzle.But the problem here is that I cant use controller mappings from LaunchBox to get back into BigBox.. N64 controllers is using mappings from steam at the time which is Xinput, But the controllers doesn't work in either BigBox or in the Project64 by themselves. So my questions is: Is there a software like DS4Windows that will work with the majority of my controllers to get them to Xinput? Is there some drivers or plugins to download just for LaunchBox/BigBox that unlocks my controllers? (That isn't to shady, unreliable or too time consuming to get working that is) Or is there just a step in LaunchBox's options I have haven't found to make the "Use All Attached Controllers" option to work with none Xinput controllers? Many thanks in advance to the people that has taken their time to read this and for you'r guidance, If you know anything, or if there is a tutorial video from Unbroken software/ETA Prime or someone else for that matter that I still haven't watched, please point me in the right direction! And I am sorry for a really long story before the actual question, but I wanted to explain why I want this to work so badly, At least with the GC controllers, as it is the emulated system that I play the most. I know I could just map my ps4 controller for the majority of he systems and then be done with it, but that kills the feeling and the fun in playing these nostalgic titles.. Peace!!