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  1. Introduction If you’ve tried your hand at PS2 emulation with PCSX2 for any length of time, you’ll know that it’s an impressive but thoroughly imperfect emulator that needs a guiding hand more than most. There’s really no one-size-fits-all setting solution when it comes to PCSX2 configuration (other than setting it to software mode and leaving it there, and even then you’ll still run into some issues, just much less frequently) which means that you really need to create configurations on a per-game basis to get the most out of it. This is often a slow, tedious, and incredibly time-consuming process of testing, making changes, reading wiki and forum posts, testing, making more changes, and then testing some more. In some cases, it’ll never be perfect, regardless of settings used but with some adjustments you can get it “pretty close”. Some cases are nigh on perfect and others are a broken mess with any setting (even software, in a few cases). There are a significant number of one-off fixes that are often necessary in games, from special hacks, to fixes like running all FMVs in software mode, to things like skipdraw for disabling buggy post-processing effects and TC offsets to fix sprite alignment issues - all kinds of things that are needed to offset various visual bugs brought on by upscaling. It’s just the nature of the thing. I’ve been using PCSX2 for a while now - since version 1.2.1 (2014). My Launchbox library had been a mishmash collection of configs for versions 1.2.1, 1.3.1, and 1.4.0 so several weeks ago I decided to finally break down and go through the process of updating all of these to 1.5.0 (1.6.0 now) and then try to add more once that was complete. The thought occurred to me though, that if I was going to go to the trouble of doing this, I might as well share them here for others to use as well. That presented a question, however, as to how best to distribute them. PCSX2 is a bit more complicated when it comes to creating and using custom configs - you have to duplicate not one, but several .ini files that contain various settings that PCSX2 will use, and then direct these specific .inis to PCSX2 via command-line (--cfgpath “[path\to\the\config]”). User @alec100_94 created a great plugin for Launchbox called PCSX2 Configurator that helps automate the configuration creation process by duplicating sections of your current .inis into a new folder named after the game title, then injects the appropriate command-line parameters into that game’s Launchbox library entry. As an added bonus, it can even create independent memory cards for each game. I thought this might be a way to at least help simplify the process for people so they could more easily use the configs, so I contacted him about it about a week ago to get his thoughts on it. To my surprise, not only was he willing to help me in my attempt to streamline the process for people, he offered to come up with a way to incorporate the configs into the plugin and allow users to download and apply them directly from within Launchbox. So we had a lot of back and forth over the course of the last week and did a lot of testing and now we’ve ended up with something I’m really happy to say works very well. Exciting! Major props to Alec for all his hard work on this (and for putting up with all my picky crap ). Note: All tech support requests for the plugin itself need to be directed to Alec on the Launchbox Discord, not here. Our Discord server can be accessed here: https://discord.gg/AFxfhnv Go to the plugins channel and message @alec100_94#4327 Getting started All you need to do is download and install the plugin, then right-click on a Playstation 2 game in your library, and then click on the "PCSX2 Configurator" option at the bottom of the right-click menu. From here you can either click "Create Config" to create your own config (or overwrite your current config) or "Download Config" to download mine. If I've created a config for the game, the "Download Config" option will be enabled (lit) - if I haven't, it won't be (note that a takes a second or two for a match to be made, so "Download Config" won't immediately be lit even if I've created a config for it). If I've updated a config since you originally downloaded it, an update option will be lit which can be clicked to update the config to the newest version. Once you've downloaded or created a config, the "Remove Config" and "Configure with PCSX2" options will be usable. Clicking "Configure with PCSX2" will open PCSX2 for you to edit that config as you see fit. Once a config is present, the right-click "Configure" option will do this as well. The games must be scanned and matched with the LBGDB first! The LBGDB ID is how configs are matched, so you must do this first. Once they're scanned/matched you're ready to go - just right-click -> PCSX2 Configurator -> Download Config and you're all set! First and foremost, and I cannot stress this enough, is that these configs are designed specifically for PCSX2 1.6.0. Do not use 1.4.0 and don't use a 1.5.0 dev build unless it's a very late one. These were specifically tested with 1.5.0-dev-3400 which was post-1.6.0 release candidate. The configs Now that everything's squared away with the plugin, I'll be able to get back to working on more configs going forward. Right now I’m at 86 configs [EDIT: up to 285 currently]. Not a whole lot, I know, but it’s a start. I’m open to requests, but understand that I’ve already got a stack of about 200 more games that I have set aside to work through as a start (to-do list is at the bottom). I’m prioritizing stuff that’s 1) of interest to me and 2) don’t sound like they have huge game-breaking issues based on their PCSX2 wiki page. The PCSX2 compatibility wiki is kindof a mess that isn’t particularly well-documented and, in my experience, is frequently full of outdated and/or outright incorrect information, but it’s at least a sortof starting reference point for whether or not I decide to try out a game. Also try to keep in mind that this is often a very time-consuming process so don’t expect to see 20 new configs added in a day. In cases of really severe complications, it can be 30 minutes to multiple hours of testing and tweaking for one config. I have an ongoing spreadsheet detailing what’s in each config as well as some additional notes where appropriate and a rating of what I consider to be the relative significance of emulation issues present for that game, from minor/nonexistent to moderate to broken. Software mode is generally only used as a last-resort when no other hacks or fixes could resolve various issues brought on by hardware rendering, but be aware that there are some configs that use software rendering because of this. I’ll periodically be making updates in this thread to note new configs that are added, and of course the spreadsheet will be kept up to date. >> PCSX2 Config Spreadsheet << The configs are fairly moderate in terms of system requirements, as my PC is about 4 years old (EDIT: 7 years old) at this point (specs at the bottom) and can often push these a bit higher than what’s included in the configs, depending on the game, but realize that there’s going to be some variance in performance depending on your hardware. Because of this, I wanted to provide some tips below on how these can be altered to improve performance. Performance improvement tips (if necessary) As part of the update process from 1.5.0 configs to 1.6.0, I went through and benchmarked all configs with the framelimiter off, and made adjustments as necessary. The end result should be better performance (at the very least, better maximum performance, whether you actually need that or not) for everyone. Some key elements that can be used to improve performance (and generally have been used already where appropriate) are listed below. Enabling MTVU is often a good starting point for improving performance. It has high compatibility and is an easy go-to. There are some cases where it causes problems in a game that I've noted on the details spreadsheet. This is generally enabled where appropriate and where there was an actual impact on performance in testing. If necessary, you can also try dropping the scaling by 1x at a time until performance improves. It should be noted that some games are more CPU-limited than GPU-limited, in which case reducing the scaling can have little to no impact on performance. It's something to try if performance is poor, however. You can also try disabling Large Framebuffer. This is a parameter that used to be on by default but no longer is. It serves a primarily niche purpose as it only affects a small number of games (FMV flickering with it off) but can often negatively impact performance. I've generally disabled this in cases where appropriate, didn't cause an issue (or the issue could be remedied in an alternate way), and actually did improve performance in testing, but there may be additional cases where disabling it would be beneficial. Enabling Allow 8-Bit Textures can also improve performance depending on your hardware and the demands of the game. It basically shifts the demand on the CPU and GPU. One additional thing you can try is changing the sync mode in the SPU settings from timestretch to async. I mention this one last because it has the highest probability of causing problems, but compatibility is still quite good overall. Basically what this is doing is changing it so that audio and video no longer have to be 100% synced at all times, which sounds like a bad thing but in practice it’s not. With timestretch there can be times where, if the game is performing poorly, you’ll get this really awful, stuttery, warbled mess for the audio because it’s going out of its way to keep them in sync and it creates a bit of a mess. Async can make these problematic moments much less noticeable. It's useful for games that have occasional and brief dips in performance - if a game is just constantly running at 50% speed though, the only thing it's going to do is make the audio way out of sync from the game. You can also try adjusting the EE Cycle Rate, but I don't recommend doing this unless you really have no other option. It can be helpful on occasion, but it has a significantly higher probability of breaking things, so leave it alone unless absolutely necessary. I would highly recommend that you never change EE Cycle Skipping at all, as it has an even greater chance of breaking things, causing dropped frames, giving false speed numbers... just leave it alone. My hope is that the vast majority of people won’t have to change anything at all, but I wanted to give some pointers here in case your system is struggling. My current to-do list: My PC: i7 4770k CPU GTX 780 32 GB RAM 256GB SSD System Drive Windows 7 Pro (64-bit) pcsx2-v1.5.0-dev-2711-g8307cfc54-windows-x86.7z
  2. Hey Folks, I am a total noob here. I have put the PCSX2 Configurator into my plugins folder (I did extract it). When I right click on a game, I don't show any plugins. Does anyone have some advice on how to get this to work?
  3. Playstation 2 3D PAL Spain (126) View File Hello! Almost all the covers have been scanned directly from my collection and I designed a template with the open source Gimp 2 program that I also attached in case anyone was interested. Currently there are 126 and some more from another region. Submitter Pedro Submitted 07/30/2020 Category Game Box Art
  4. Version 1.0.0

    173 downloads

    Video themes for the Medal of Honor Series Medal of Honor: Pacific Assault Medal of Honor: Allied Assault Medal of Honor (2010) Medal of Honor: Warfighter Medal of Honor: Airborne Medal of Honor: Underground (PS1) Medal of Honor: European Assault (PS2/Xbox/Gamecube) Medal of Honor: Frontline (PS2/Xbox/Gamecube) Medal of Honor: Rising Sun (PS2/Xbox/Gamecube) Medal of Honor: Vanguard (PS2/Wii) Medal of Honor (PS1) Medal of Honor Collection
  5. Introduction After figuring out how to implement PS2 games into my Launchbox library properly i thought i'd share my findings. This is a slightly different approach than the guide by Zombeaver. It has a bit more manual configuration work but it's also more elegant in that it does not require a third party tool or individual command line options. It still features individual configurations (and mem cards) for each game. Step 1 - Setting up your PCSX2 installation: You should be using one of the experimental 1.5.0 builds at this point. The last stable release is 4 years old now and simply outdated. Provide Bios file to Bios directory and start PCSX2 Misc > Uncheck "Show Console" Config > Memory Cards: Convert your memcards to folders and make sure the "Automatically manage saves based on running game" checkbox is tickedSet up like this PCSX2 will automatically create new memcards based on the running game. You don't have to manage mem cards anymore. Config > Emulation settings - GS Window: Enable "Default to Fullscreen" Config > Emulation settings - GS Window: Enable "Always hide mouse cursor" Config > Emulation settings - Speedhacks: Choose Preset 3 Config > Emulation settings - Speedhacks: Now disable Presets Config > Emulation settings - Speedhacks: Disable MTVU Option Config > Controllers > Plugin Settings: Set up your controller of choice in Lilypad plugin settings Config > Video > Plugin Settings: Feel free to adjust Internal Resolution to your liking(Thanks to Suhrvivor for pointing out OpenGl as the better default) Config > Video > Plugin Settings > Shader Configuration (optional)Recommended Shader options: PIXEL_VIBRANCE & TEXTURE_SHARPEN Step 2 - Setting up PCSX2 in Launchbox Go to Menu > Tools > Manage Emulators > Add Select PCSX2 from the Emulator Name dropdown menu Point the Emulator Application Path at your PCSX2 executable Use the following Default Command-Line Parameters: --fullscreen --portable --cfgpath=inis\%gameid%The %gameid% variable will tell launchbox to parse the game's ID from the XML data and insert it into the command line. The --cfgpath=inis\ infront of this will result in a unique subdirectory in your PCSX2's ini folder where the configuration for each specific game will be saved. Unfortunately %gameid% is the only available parameter to use for this to work. It would be nice if there was a parameter to just use the rom's filename (twice) but launchbox doesn't have it right now. Go to the Running Autohotkey Script tab and remove the ESC > Close script for now.. Step 3 - Import and configure your PS2 games Import your PS2 game image as rom file and choose PCSX2 as emulator. Now try to start the game once.You will get an error message like this. At this point PCSX has already created a new subfolder in the inis directory based on the %gameid% variable. But since it is empty, you are greeted by the config wizard. Choose cancel and navigate to your ..\PCSX2\inis directoryHere you can see an example for the auto-created ini folder. It can be identified by being the newest folder and only containing these two files. Now copy all .ini files from your inis folder to the subdirectory and overwrite when prompted.We have now supplied this game with the chosen default settings. Start the game again from Launchbox. This time it should run with your chosen default settings. Now it is time to finetune your game config. As a source of information for game configs i used each game's entry in the PCSX2 wiki. Here you can find detailed information about most game's issues and their known workarounds. Alternatively, you can use the PCSX2 Config Spreadsheet Zombeaver provides in his guide. Press ESC, make adjustments and hit File > Resume to test the settings. At this point making changes on the fly like this is very reliable in PCSX2. Once you are pleased with the result, just close PCSX2. Your changes will be saved to the game's individual config. Now repeat Step 3 for all your PS2 games (I know ... *yawn*) Step 4 - Finalizing When you have all your games imported and configured there are 2 more steps to make integration into Launchbox perfect. Change the Default Command-Line Parameters of your PCSX2 Emulator in Launchbox to: --fullscreen --portable --nogui --cfgpath=inis\%gameid% By adding --nogui each game will start directly without invoking the main PCSX2 window. Go to the Running Autohotkey Script tab and restor the ESC > Close script as follows: (Thanks to Retro808 for providing a cleaner close command) ; This section closes PCSX2 when pressing Escape $Esc:: { WinClose, ahk_exe pcsx2.exe } This will restore the functionality of the ESC key to quit the PCSX2 process. This is especially important if you are using the --nogui parameter because using the (regular) ESC in PCSX2 with --nogui and disabled log window will leave you with no visual indication that PCSX2 is still running. And you will have to kill the process from the task manager every time. Afterthoughts You may have guessed it by now, with the gameid being cryptic as they are, the only sensible way to re-adjust your games is to undo Step 4, make the corrections ingame and then reapply it. That is the one gripe i have with this approach at the moment. But it's really a minor inconveniance. The result is a really easy import process on the Launchbox side and still getting those per/game configs & saves. So i am very happy. Let me know what you think and please share ideas for improvement.
  6. Medal of Honor Series View File Video themes for the Medal of Honor Series Medal of Honor: Pacific Assault Medal of Honor: Allied Assault Medal of Honor (2010) Medal of Honor: Warfighter Medal of Honor: Airborne Medal of Honor: Underground (PS1) Medal of Honor: European Assault (PS2/Xbox/Gamecube) Medal of Honor: Frontline (PS2/Xbox/Gamecube) Medal of Honor: Rising Sun (PS2/Xbox/Gamecube) Medal of Honor: Vanguard (PS2/Wii) Medal of Honor (PS1) Medal of Honor Collection Submitter Obsidian74 Submitted 11/06/2019 Category Game Theme Videos  
  7. Hi, I've been playing with Launchbox for a while and everything seems to work well for the most part, but I was wondering if there was a way or a specific command line option I should choose to see the Gamecube BIOS/startup and the PS2 BIOS/startup in Dolphin and PCSX2 respectively. They both start fine if I run the emulators by themselves but when launching through Launchbox it always skips the bios and goes directly to the game. I know this is a pretty trivial thing but I was wondering if there was a workaround to this or something I'm missing (Demul boots with BIOS fine through Launchbox). I'm aware that with ePSXe there's a command you can add to force it to launch the bios before starting the game.
  8. Version 1.0.0

    170 downloads

    persona 3, 4 arena and 5, god of war 3/remastered enjoy!
  9. persona 3,4 and 5 god of war 3 and ps allstars battle royale themes View File persona 3, 4 arena and 5, god of war 3/remastered enjoy! Submitter scotto Submitted 01/18/2019 Category Game Theme Videos  
  10. Version 1.0.0

    332 downloads

    Don't ask how long this took me. If you download this inside you get a very special bonus! You gotta find it.
  11. Hey guys. How are you? I know that maybe this is simple for some or most of you, but I'm having a really hard time with this, and I am not being able to enjoy my games properly during my vacation time.. I have already tried to set the best configs. for my PCSX2, and I think I've already set up the Memory Cards correctly.. But as the saving function isn't working as it should, I feel that maybe I've done something wrong on the configuration process. Every time I am playing some game and chose to save it so I can quit and keep my progress, it seems that the system is doing what it is supposed to, and after it says "you are good to go", I quit the game. But after that, when I try to play the games again, and load from where I stopped last time, the games tells me that there is no saved data on the memory cards.. This is getting really annoying guys.. Can you guys help me to solve this? So I can start playing the games knowing that when I want to stop, is safe to save it on the memory cards and quit them.
  12. Hi, just downloaded MaxCSO from github yesterday (tried both 64 and 32 versions) and no way they run on my PC. Is there any other source or preset I may be missing? I basically want to convert bin ps2 games into CISO but I guess this is also applicable to PSP conversions. Also, is there a way of merging ps2 multidisc games? Thanks.
  13. Hi all, Have a couple of games in MDS so I am wondering how can I get them straight to GZ or maybe something in between like ISO and then using the 7z bat file. Thanks!
  14. Hi guys, Wondering if there’s a way of loading the ps2 intro on loading of every game just like in ePSX for instance. Thank you.
  15. Silent Hill Collection Theme Pack By Belekai Big silent hill fan, thought it deserved its own collection theme, so i made one:) Might as well share it Pack Includes: 1 x 1080p - Theme Video - 10Mbps Bitrate mp4 x264 8 x Theme Music 9 x Clear Logos 9 x Graded Backgrounds 3 x Misc Bonus Backgrounds Direct Download Link: Google Drive (151 mb) A few sample images: *-*-*-*-*-*-*-*-* Special Thanks *-*-*-*-*-*-*-*-* Video Music: Not Tommrrow - Metal Cover By Daniel Tidwell https://www.youtube.com/user/metaldaniel03/ Video Graphics: HD Character Renders By Violet 2010 - DeviantArt https://violet-2010.deviantart.com/ Silent_Hill_Collection.mp4
  16. ps2_rd1.1.zip View File I've created two batch files the first one, copy.bat simply copies the second file, check.bat into every sub folder in the directory it runs in. (I copy both files then run it from d:/launchbox/games/sony - playstation 2) BEFORE you copy the create file into every folder, EDIT it and make sure the paths are the same that you use, if not, you will NEED to change them. Ok, second file, check.bat, I use this as the rom file, import it into LB and choose "use folder name" when the option appears. I have all the PS2 games as folders so, for example, Gran Turismo 4 is : D:\LaunchBox\Games\Sony - Playstation 2\Gran Turismo 4 (USA) and it has a check.bat file inside it. The batch file will check the directory it runs from to see if there is a .ISO or a .BIN file present, if not, it will download it from your remote storage location (I use my google drive to store PS2 roms) You would have to mount your google drive using rclone or something similar, so it has a drive letter, and again, check the settings of the batch file to make sure the location is correct. In my case, for GT4, the location is : Z:\redump\Sony - Playstation 2\Gran Turismo 4 (USA) and therein lies a .ISO file. It will give you an option to download to local storage and once complete, will display a message and exit. You can play the game by running it again from within launchbox. NOTE - If you import your games this way, you then need to mass edit the emulator field and leave it BLANK otherwise it tries to use an emulator to run the batch file, which won't work. Any issues whatsoever, please post and i'll check, but it worked perfectly for me so far, 1800+ ps2 games in my library but it only downloads the ones I want to play Submitter locvez Submitted 12/31/2017 Category Third-party Apps and Plugins  
  17. Version 1.1

    22 downloads

    I've created two batch files the first one, copy.bat simply copies the second file, check.bat into every sub folder in the directory it runs in. (I copy both files then run it from d:/launchbox/games/sony - playstation 2) BEFORE you copy the create file into every folder, EDIT it and make sure the paths are the same that you use, if not, you will NEED to change them. Ok, second file, check.bat, I use this as the rom file, import it into LB and choose "use folder name" when the option appears. I have all the PS2 games as folders so, for example, Gran Turismo 4 is : D:\LaunchBox\Games\Sony - Playstation 2\Gran Turismo 4 (USA) and it has a check.bat file inside it. The batch file will check the directory it runs from to see if there is a .ISO or a .BIN file present, if not, it will download it from your remote storage location (I use my google drive to store PS2 roms) You would have to mount your google drive using rclone or something similar, so it has a drive letter, and again, check the settings of the batch file to make sure the location is correct. In my case, for GT4, the location is : Z:\redump\Sony - Playstation 2\Gran Turismo 4 (USA) and therein lies a .ISO file. It will give you an option to download to local storage and once complete, will display a message and exit. You can play the game by running it again from within launchbox. NOTE - If you import your games this way, you then need to mass edit the emulator field and leave it BLANK otherwise it tries to use an emulator to run the batch file, which won't work. Any issues whatsoever, please post and i'll check, but it worked perfectly for me so far, 1800+ ps2 games in my library but it only downloads the ones I want to play
  18. Hi, I've created two batch files the first one, copy.bat simply copies the second file, check.bat into every sub folder in the directory it runs in. (I copy both files then run it from d:/launchbox/games/sony - playstation 2) BEFORE you copy the create file into every folder, EDIT it and make sure the paths are the same that you use, if not, you will NEED to change them. Ok, second file, check.bat, I use this as the rom file, import it into LB and choose "use folder name" when the option appears. I have all the PS2 games as folders so, for example, Gran Turismo 4 is : D:\LaunchBox\Games\Sony - Playstation 2\Gran Turismo 4 (USA) and it has a check.bat file inside it. The batch file will check the directory it runs from to see if there is a .ISO or a .BIN file present, if not, it will download it from your remote storage location (I use my google drive to store PS2 roms) You would have to mount your google drive using rclone or something similar, so it has a drive letter, and again, check the settings of the batch file to make sure the location is correct. In my case, for GT4, the location is : Z:\redump\Sony - Playstation 2\Gran Turismo 4 (USA) and therein lies a .ISO file. It will give you an option to download to local storage and once complete, will display a message and exit. You can play the game by running it again from within launchbox. NOTE - If you import your games this way, you then need to mass edit the emulator field and leave it BLANK otherwise it tries to use an emulator to run the batch file, which won't work. Any issues whatsoever, please post and i'll check, but it worked perfectly for me so far, 1800+ ps2 games in my library but it only downloads the ones I want to play EDIT - Added version 1.1 of the tool. It now gives you the option to run the game once downloaded instead of exiting. If you have already downloaded it, you can copy both files to the PS2 folder and run copy.bat again ps2_rd1.1.zip
  19. PS2 Silver Ring Clear Game Logo Set View File Don't ask how long this took me. If you download this inside you get a very special bonus! You gotta find it. Submitter SuperSprayer40 Submitted 09/22/2017 Category Game Clear Logos  
  20. PS2 Game Intro's (16:9) View File Just a HQ recording of the game intro's for anyone that wants it. (maybe you theme video makers can use these to make something nice) Will be adding more to this in the future. All video's are recorded at the highest settings my setup can handle. Current Intro List Submitter GunerX Submitted 10/20/2017 Category Game Theme Videos
  21. I have setup PCSX2 Emulator for Playstation 2 game like Tekken 5 and Tekken Tag Tournament. In start game run fine but in play mode the game run slowly and its frame rate goes down form 60 fsp to 30 fsp. I have followed every setting ,and i have followed the lunchbox tutorial about PCSX2but but result came same, My PC Specification is under: AMD A4-3700 HD Graphics Ram: 4Gb Videos: 2Gb (512 mb built In) 1Tb Hard windows 10 (64bit) i have played GTA iv (PC Game) game in this pc and run perfectly fine but in PCSX2 game FSP rate drop down rapidly. Can any on tell me how to run PS 2 Game with original fsp rate or with great fsp. i have tried different versions of PCSX2 and use different plugins and bios.
  22. Aargh, I just realized all of my PS2 games will not launch....I changed the games to launch LaunchBoxPCSX2.exe instead as advised and I get a 'loading generic profile' screen (see pic) and then the following error about unexpected parameter, then it fails to launch the emulator... To fix it and launch a game, I unchecked the box to load Customs shows in the last image I attached here, but I don't want to do this individually for the many, many PS2 games I have...I cannot move the games into the PCSX2 folder, they are in the launchbox\games\ps2 folder... How can I uncheck this option in bulk or otherwise fix this error with all my other games that have the check marked? Any help appreciated! - Brett
  23. Version 1.0.0

    18 downloads

    One thing I noticed when downloading the clear logos for these games from the LB Database/Emumovies was that they weren't very high quality, and some just didn't exist at all. I decided to go around, find some high quality images, and cut out the logos to the best of my ability. They're not perfect by any means but they're certainly better. Only done for the following games: Spyro: A Hero's Tail The Legend of Spyro: A New Beginning The Legend of Spyro: The Eternal Night The Legend of Spyro: Dawn of the Dragon I was considering doing the same for Enter the Dragonfly, but I think the quality of that logo is passable.
  24. New Clear Logos for Spyro Games View File One thing I noticed when downloading the clear logos for these games from the LB Database/Emumovies was that they weren't very high quality, and some just didn't exist at all. I decided to go around, find some high quality images, and cut out the logos to the best of my ability. They're not perfect by any means but they're certainly better. Only done for the following games: Spyro: A Hero's Tail The Legend of Spyro: A New Beginning The Legend of Spyro: The Eternal Night The Legend of Spyro: Dawn of the Dragon I was considering doing the same for Enter the Dragonfly, but I think the quality of that logo is passable. Submitter JerseyXS97 Submitted 08/09/2017 Category Game Clear Logos  
  25. Version .6

    275 downloads

    So, there wasn't an actual category for this, so I put it here because I think it best suits what I'm doing. So, there is a theme that I love, and it utilizes the ability to set an individual controller graphic per game, so to help with this, I thought it would be nice to have a template. Right now I only have PS1 and PS2 controllers in there but I'll update periodically to include more controllers. I might even fill some out with in-game controls. Anyway, I think I saw somewhere that this might be implemented as a feature in a future LB build, but that might not be the case, regardless, I know that specific themes can take advantage of this, so for anyone using those themes, I hope this helps make your library look a bit cooler and more helpful
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