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Found 214 results

  1. figured out how to copy the post I'm going to post this answer in a few different areas on the forum. I have been trying to figure out how to launch retroarch mame for the systems that don't have a stand alone core. I have finally found a mostly elegant solution 1) Add a New Emulator - I have named mine RetroArch MAME console cores Add your retroarch.exe Make sure to check "Don't use quotes..." 2) Tab over to the Associated Platforms Here's the magic sauce example 1 "neocdz -cdrm \"%romfile%\"" example 2 "a5200 -rp \"F:\Roms\Atari 5200\" -cart \"%romfile%\"" example 3 "coleco -rp F:\Roms\ColecoVision\ -cart \"%romfile%\"" The reason for the "Don't use quotes" and adding this as a new emulator is because of the special thing we have to do to the command line using mostly the same arguments has standalone mame/mess you have to have all the arguments in double quotes " but because of how Windows handles long file names with spaces the locations have to be in quotes to. This throws retroarch/the windows commandline off. This is where the \ before the double quote at the beginning and the \ before the closing double quote per directory/location. Also we can use the launchbox variable %romfile% to help make this work. 3) On top of all that you also have to specify the rompath if the mame core hasn't generated an ini with the rompath. This is needed for the bios of the core you are loading. If all your mame console bios files are in the same dir you could just use that for each entry The core will generate ini files for each system after first run. 4) I also edited my retroarch core options file. I probably enable boot to bios but I don't at the moment. There is my setup for launching roms through retroarch mame. I hope this helps
  2. Hello again everyone, looking for more help on an issue. I have retroarch setup to run sega32x, genesis and sega master system. When I try to play sega32x in launchbox it goes to a black screen. When I try and run genesis and master games they all work. They are all on the same core in retroarch. Can anyone help me to get the sega32x games to run? Thank you.
  3. Version 1.0.0

    41 downloads

    OVERLAYS FOR RETROARCH SETTINGS Video Aspect Ratio: Custom Custom Aspect Ratio X Pos.: 640 (4K) / 320 (FHD) Custom Aspect Ratio Y Pos.: 120 (4K) / 60 (FHD) Custom Aspect Ratio Width: 2560 (4K) / 1280 (FHD) Custom Aspect Ratio Height: 1920 (4K) / 960 (FHD) Integer Scale: Off Overlay Overlay Opacity: 1.00 Overlay Scale: 1.00 Shaders zfast_crt + ewa_curvature Shader Passes: 2 Shader #0: zfast_crt Shader #0 Filter: Linear Shader #0 Scale: 5x Shader #1: ewa_curvature Shader #1 Filter: Linear Shader #1 Scale: Don't care Shader Parameters Scanline Darkness - Low: 9.00 Dark Pixel Brightness Boost: 1.30 Mask Effect Amount: 0.20 Mask/Scanline Fade: 0.30 EWA Curvature: 0.05
  4. Generic CRT Overlays - Integer Scale OFF (4K / FHD) View File OVERLAYS FOR RETROARCH HORIZONTAL SETTINGS Video Aspect Ratio: Custom Custom Aspect Ratio X Pos.: 480 (4K) / 240 (FHD) Custom Aspect Ratio Y Pos.: 0 Custom Aspect Ratio Width: 2880 (4K) / 1440 (FHD) Custom Aspect Ratio Height: 2160 (4K) / 1080 (FHD) Integer Scale: Off Overlay Overlay Opacity: 1.00 Overlay Scale: 1.00 VERTICAL - 8:9 ASPECT RATIO SETTINGS Video Aspect Ratio: Custom Custom Aspect Ratio X Pos.: 960 (4K) / 480 (FHD) Custom Aspect Ratio Y Pos.: 0 Custom Aspect Ratio Width: 1920 (4K) / 960 (FHD) Custom Aspect Ratio Height: 2160 (4K) / 1080 (FHD) Integer Scale: Off Overlay Overlay Opacity: 1.00 Overlay Scale: 1.00 Submitter lfan Submitted 03/09/2019 Category Platform Bezels/Overlays  
  5. Version 1.0.0

    38 downloads

    OVERLAYS FOR RETROARCH HORIZONTAL SETTINGS Video Aspect Ratio: Custom Custom Aspect Ratio X Pos.: 480 (4K) / 240 (FHD) Custom Aspect Ratio Y Pos.: 0 Custom Aspect Ratio Width: 2880 (4K) / 1440 (FHD) Custom Aspect Ratio Height: 2160 (4K) / 1080 (FHD) Integer Scale: Off Overlay Overlay Opacity: 1.00 Overlay Scale: 1.00 VERTICAL - 8:9 ASPECT RATIO SETTINGS Video Aspect Ratio: Custom Custom Aspect Ratio X Pos.: 960 (4K) / 480 (FHD) Custom Aspect Ratio Y Pos.: 0 Custom Aspect Ratio Width: 1920 (4K) / 960 (FHD) Custom Aspect Ratio Height: 2160 (4K) / 1080 (FHD) Integer Scale: Off Overlay Overlay Opacity: 1.00 Overlay Scale: 1.00
  6. Vintage Computer Monitor Overlays (4K / FHD) View File OVERLAYS FOR RETROARCH SETTINGS Video Aspect Ratio: Custom Custom Aspect Ratio X Pos.: 640 (4K) / 320 (FHD) Custom Aspect Ratio Y Pos.: 120 (4K) / 60 (FHD) Custom Aspect Ratio Width: 2560 (4K) / 1280 (FHD) Custom Aspect Ratio Height: 1920 (4K) / 960 (FHD) Integer Scale: Off Overlay Overlay Opacity: 1.00 Overlay Scale: 1.00 Shaders zfast_crt + ewa_curvature Shader Passes: 2 Shader #0: zfast_crt Shader #0 Filter: Linear Shader #0 Scale: 5x Shader #1: ewa_curvature Shader #1 Filter: Linear Shader #1 Scale: Don't care Shader Parameters Scanline Darkness - Low: 9.00 Dark Pixel Brightness Boost: 1.30 Mask Effect Amount: 0.20 Mask/Scanline Fade: 0.30 EWA Curvature: 0.05 Submitter lfan Submitted 03/09/2019 Category Platform Bezels/Overlays  
  7. Good afternoon, For experimental purposes, I decided to setup Project 64 just to see how it compared to RetroArch. In terms of graphics, I'm actually pleasantly surprised and glad I took the time to set up the new emulator. For testing purposes, I decided to throw in Majora's Mask. To my surprise, I saw that the language text was set to Japanese by default in RetroArch. However, it comes up in English in Project 64. I wanted to know if anyone knows why this is, and more importantly, if anyone knows how to change the language text so I can play the game in English in RetroArch. Thank you.
  8. Hey, just installed launchbox to see what everyone is talking about so. I had a look at the official guide to install retroarch for launchbox but there where no instructions for putting an existing install in. On retro arch I am using a 64bit installer variant for windows at the default location with no custom directory settings. please help, Thanks EDIT: Solved by sundongak
  9. So I've followed this tutorial meticulously a few times AND , and still cannot get the games to load when clicking play. They DO WORK if I go into Bigbox/Game/Retroarch/Load Content.... The only difference is my Retroarch is v 1.6.0 , but the tutorial is for 1.2.2 and there is no option to do at 4:58 "turn on configuration per-core" Many thanks in advance
  10. Version 1.0.1

    18 downloads

    Here are the 6 Overlays/Borders used in Mega Man LC recreated for use with RetroArch and using the Bezel Project NES template. Enjoy!
  11. Mega Man Legacy Collection Bezels for RetroArch View File Here are the 6 Overlays/Borders used in Mega Man LC recreated for use with RetroArch and using the Bezel Project NES template. Enjoy! Submitter Riffman81 Submitted 02/10/2019 Category Game Media  
  12. Version 1.0.0

    53 downloads

    My desktop resolution is 2560x1440
  13. My GameBoy Games Bezels/Overlays View File My desktop resolution is 2560x1440 Submitter stevencostner Submitted 02/08/2019 Category Platform Bezels/Overlays  
  14. Version 1.0.0

    116 downloads

    Bezels/Overlays Version B include logo (Sega, Treasure etc..) My desktop resolution is 2560x1440 Shader crt-geom.glsl Retroarch resolution Aspect Ratio 19:14
  15. Version 1.0.1

    387 downloads

    My desktop resolution is 2560x1440 Shader crt-geom.glsl Retroarch resolution Aspect Ratio 19:14 Credits for the original Bezel/Overlay Super Mario World & Secret of Mana By nadonate
  16. Version 1.0.0

    19 downloads

    A 16:9 overlay/bezel for Super Mario Bros. 3 (NES) it comes with two different styles this one and other with only the background curtains You can use it with retroarch or launchbox via a retroarch core. Unzip into the overlays folder in retroarch to use If anyone have any questions or have a issue with the overlay feel free to comment. Enjoy!
  17. Super Mario Bros. 3 NES - Bezel Overlay View File A 16:9 overlay/bezel for Super Mario Bros. 3 (NES) it comes with two different styles this one and other with only the background curtains You can use it with retroarch or launchbox via a retroarch core. Unzip into the overlays folder in retroarch to use If anyone have any questions or have a issue with the overlay feel free to comment. Enjoy! Submitter ASR-94 Submitted 02/07/2019 Category Platform Bezels/Overlays  
  18. So I just got going with BigBox and I'm loving everything so far. But I need one thing to work that I'm having a helluva time with. Basically I have an Xbox360 Arcade Stick plugged in at all times as my go-to player1 controller. Works great in BigBox/Emulators. Fantastic. Now, I also want a 2nd controller that I can keep plugged in as player2, which is a PS4 dualshock controller. It's working... kind of. I'm able to use the player2 (PS4) controller in BigBox, but the button mappings are off. In particular the start button is mapped to L2 and no button combos seem to execute the emulator shutdown command (set to back + start on my xbox360 player1 controller). So, that's a problem. Why don't i just launch games with the player1 controller, you ask? Well, because I don't only want the player2 controller for an ACTUAL player2, but also as an alternative controller (when I want to use the pad rather than arcade stick). If I can even sort this bit of business out, my next problem is in Retroarch. Retroarch registers the player2 (PS4) controller fine, but when I start a game with it, it apparently sets it as player1, but of course I want to have different button mappings which I would set to player2 in Retroarch, but it's forcing player1's mappings. Any help with any of this would be greatlly appreciated.
  19. It keeps sending me to the BIOS screen with "Drive Empty" messages! I've tried everything I can think of, running the .cue files, the other files, all of it! What the heck do I do?!
  20. Hi, i am trying to setup Saturn for the first time, i have a full tosec set and am trying to use beetle saturn in retroarch. However i have a problem everything imported into launchbox just fine but nothing will launch. When i try to launch any game i get Visual C++runtime error from Retroarch, this is the same Retroarch that a lot of my other systems use so i know it works, but to double check i downloaded a fresh Retroarch same issue. I also get the same error when trying to launch a game directly from retroarch as well, i have the bios files so that shouldnt be the issue either. Anyone have any idea whats going on here? Im attaching some screenshots to help demonstrate the issue. Thanks in advance.
  21. I was asked to post my program here that I started over on the RetroArch Forums. Shout-out to lordmonkus. You can update your RetroArch Nightly builds and Cores in a few clicks instead of manually off the website. It is still in testing, if you experience a bug or crash, send me a message. Download https://stellarupdater.github.io Check for new versions as this is in development. Please update only once per day to conserve Libretro server bandwidth. Program requires 7-zip installed in order to unzip the files. ----------------------------------------------------------------------------------------------------------------------------------------------------- How it works: It analyzes http://buildbot.libretro.com/nightly/windows/ Gets the latest 7z file Extracts and overwrites exe's to your RetroArch folder Updates latest cores How to use: All you need is the exe. It's portable, no install. Select your RetroArch folder, click Update. It will download the latest Nightly 7z and extract only retroarch.exe and retroarch_debug.exe to your folder. The Check button will preview the file URL before downloading. It should not overwrite your configs, but keep a backup before updating. If RetroArch is installed in Program Files folder, you may need to Run As Administrator. Menu Options New Install - Installs RetroArch, Redistributables, & Cores. Replaces Configs with default. Upgrade - Upgrades RetroArch to the latest version, including Redistributables and Configs. RetroArch - Updates RetroArch to the latest version, excluding Redistributables and Configs. RA + Cores - Updates RetroArch and currently installed Cores. Cores - Updates currently installed Cores. New Cores - Installs Cores that are newly releseased or missing from your current install. Redist - Installs Redistributables. Helpful if RetroArch won't start after update. New Install: To install RetroArch and Cores for first time use (Large download): Create a RetroArch folder on your computer Select the folder Select New Install from the Download menu. Don't use this option to Update or if you already have it installed. Please conserve Libretro bandwidth. If you don't need Nightly alpha builds, consider using the Stable version1 before installing. Cores Update: Select your RetroArch main folder Select Cores from the Download menu Click the Check button to preview download (optional) Click Update It will check if Server Core Dates are more recent than PC Core Dates. Downloads only Cores you currently have, won't add more. Temp zip files are stored in %appdata% and deleted when complete. To Exclude Core from Updates Download List Click Check Button → Uncheck the Cores you don't want to update → Close Out → Click Update It won't save the checkbox states (for now), you will need to exclude again each time you update. Keep a backup of your important cores in case of accidentally overwriting Requirements: 7-Zip or WinRAR to extract 7z Older Windows may need .NET Framework 4.5 installed. Old versions of Windows 7 may need to be updated to SP1 Run as Administrator if accessing Program Files path (should be default). Notes: Only a few updated cores are released on the Server each day, not all. Server Time might be ahead of your PC Time, making some cores appear newer. Buildbot Displayed Modified Times are not the same as the Parsable HTML Times. This software is in Beta Testing.
  22. Hi guys, With yesterday news from retroarch launching an xbox port (dev mode) on early 2019 I've been wondering, is it feasible to LaunchBox to do the same? Swiching between retail/dev mode to play new and retro games with the outstanding interface of LB would be amazing. Thank you,
  23. Version 1.0.0

    310 downloads

    I wanted to give back with some of my own Platform overlays/bezels I use via Launchbox & Retroarch My_1080p_Overlays.zip
  24. When I crank up Reicast's internal resolution to something like 1920x1440, it looks great, and runs great when I'm using Retroarch on its own. However if I launch the same games via Launchbox, Retroarch is crashing when using any Reicast internal resolution other that 640x480. Is there a conflicting configuration somewhere that Launchbox would care about? One that doesn't Retroarch when running independently? Update: Looks like the crashing is dependent on shaders, everything works great with no shaders enabled, once enabled starting a game from Launchbox crashes Retroarch. Update 2: Narrowed it down further to crashing only when a shader alters geometry, I can work around that but I'm still curious why this would only come into play when launching from Launchbox?
  25. Hi! I stumbled upon a problem with the NAOMI and NAOMI 2 system. I tried different emulators and each one has his own problems. Can't figure it out. If hope to get one of these emulators to work. First Emulator: DEMUL v0.7 alpha I can get DEMUL to launch through Launchbox but it give me the error:"Unable to find 'epr-21576d.ic27' in romset naomi". But that file is located in the directory that I assigned to the games and roms. The type of game rom files are *.zip and contains type *.ic* files. Maybe I'm using incompatibele rom files? In the settings menu I tried already the 3 different rom options (gdrimage, gdrCHD, gdrDEMUL). What's the correct one with these type of files? Command lines (-run=naomi -rom=) are put in the right place, Correct boxes are checked. Note: I also use DEMUL for Sammy Atomiswave and that works perfect with launchbox. Once you put in the proper command line (-run=awave -rom=) and check the right boxes. Second Emulator: RetroArch 1.7.5 with reicast core Starting the game in RetroArch through Launchbox works, the game starts but I get black screen. I know the game is in running the background because I hear sound when I use the controls. I used the epr-21576g.ic27 (2048kB) that I renamed and put in the ...\system\dc\ folder. Help Thx a bunch!
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