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Showing results for tags 'rgb'.
Hi, I'm having trouble figuring out how to do something with the LED buttons in my arcade cabinet. What I am wanting to do is have games set up to where when you press a button it changes color. Say I'm playing Mario Bros and Mario's jump button is set to red, but when you hit the jump button it turns blue so long as the button is being pressed. Anyone know how I can do this if it is even possible with LEDblinky?
Hi. Earlier this year i built a bartop arcade: ( And for my next project i want to build an pedestal arcade with 4 players. 10 buttons each. All buttons and sticks light-controlled via ledblinky. Does anyone have experience with this kind of setup? I've only seen projects consisting of uneven number of buttons for all the players, and/or having connected not as many buttons as what i'm planning. Is it posible to get 4 encoders for handling the rgb-lighting for each player, or would that be problematic? Does ledblinky handle only one encoder? I want to use separate encoders for each player's input (due to previous experiences such as giving up making Steam tackle xin-mo controllers and such)