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Found 19 results

  1. This is probably a long shot. Not sure if this would even be possible but I thought i'd throw it out there, see if someone with scripting knowledge could help me out. I have well over 1000 rom hacks across different systems, and i've made separate platforms for each system with rom hacks. Each platform has an XML file in LaunchBox\Data\Platforms and I'd like to figure out if there is a way to create a new text file named from part of the <ApplicationPath> tag, then copy the <Notes> tag to the associated file. Example: Create Legend of Zelda [ROMHACK] (Triforce Power) (v3.
  2. Hi All, I am looking for ahk script that will allow me to hold "button 10" on my arcade stick for 5 seconds to exit out of an emulator. The code below that was submitted in the noob script section will exit on key press only. $joy10:: ; my start button { Process, Close, {{{StartupEXE}}} ;closes emulator } thanks in advance bman
  3. Version 1.0.0

    21 downloads

    I had a lot of duplicate MS-DOS games, and when I tried to use the "Consolidate roms for MS-DOS" tool, it would just say "The selected platform is not an emulated ROM-based platform." But I had so many duplicates that not consolidating them was not an option. So I wrote a script that imitates what the tool did for my PlayStation library. It seemed to work for me; now I only see one entry per game and I have the option of "additional apps" for the others. Usage instructions: - Download Python: https://www.python.org/downloads/ - Double click on the script or run it via command
  4. Platform Consolidation Script View File I had a lot of duplicate MS-DOS games, and when I tried to use the "Consolidate roms for MS-DOS" tool, it would just say "The selected platform is not an emulated ROM-based platform." But I had so many duplicates that not consolidating them was not an option. So I wrote a script that imitates what the tool did for my PlayStation library. It seemed to work for me; now I only see one entry per game and I have the option of "additional apps" for the others. Usage instructions: - Download Python: https://ww
  5. Hello, currently I have created a small script with AutoHotKey in "Tools -> Manage Emulators -> Running AutoHotkey Script", which allows me to associate the 2 buttons of the joystick 2, as second player for Dragon's Lair. The code is as follows: ; Start 2 2Joy7:: Send, 2 return ; Coin 2 2Joy9:: Send, 6 return I have already configured the keys in the DaphneLoader.exe configuration: Dragon's Lair -> Configure -> Input: Start 2 = Primary Key -> 2 Coin 2 = Primary Key -> 6 When I start it from LaunchBox or BigBox the keys on the keyboard work. Instead
  6. Hi everyone. Been a while since I've been able to get on here. I have found bits of information on this topic that for a complete newb the basics are missing. Basically what I am trying to do is get joytokey to start and end any time I open a visual pinball game through LB. So far what I know is a batch file needs to be made in order to get joy to key to exit when exiting the game because a script will only start joytokey and not exit upon leaving the game. I don't know if it makes a difference but I did have to turn off each tables association with an emulator to get it to launch properly so
  7. MAME to Demul Rom Copier (MAME .184 & demul07a_180816) View File So Derek (@DOS76), originally posted these scripts, and I saw that they were not copying over all of the files for these systems, and that there were now some errors thrown in. So I updated all of the scripts to include name changes, newly added games, and now the Naomi GD and Naomi GD2 scripts also copy over CHD files. Required Files: 1. These scripts obviously. 2. MAME .184b and demul07a_180816 2. A MAME .184 split or non-merged rom set. Searching mame dome of pleasure hel
  8. Hi, I made this script to start DeSmuMe (Stand-alone. Not RetroArch) in fullscreen automatically. These are the steps for using the script: 1) Extract the attached file "desmume.zip" in the folder where you have the executable of the emulator. 2) Open "desmume.vbs" with a text editor and replace "DeSmuME_0.9.11_x86.exe" with your executable file name. Save the file "desmume.vbs" 3) On launchbox go to Tools / Manage Emulators, select your DeSmuMe emulator and click Edit. 4) In "Emulator Application Path" select "desm
  9. Version 1.0.0

    439 downloads

    So Derek (@DOS76), originally posted these scripts, and I saw that they were not copying over all of the files for these systems, and that there were now some errors thrown in. So I updated all of the scripts to include name changes, newly added games, and now the Naomi GD and Naomi GD2 scripts also copy over CHD files. Required Files: 1. These scripts obviously. 2. MAME .184b and demul07a_180816 2. A MAME .184 split or non-merged rom set. Searching mame dome of pleasure helps. (Non-merged is suggested for the best compatibility, even though it's much larger). 3. A MAME .184 CH
  10. Hi Everyone! I found it really hard to search for games when looking at a console and none are expanded. I wrote a little script that writes the name of each game on top of it's cover so I'll be able to find games easier and even use the browser's search functionality on a console. Here's the script and how to use it: 1. Create a new bookmark in your favorite browser 2. Enter the following name: "Launchbox - inject names" 3. As the URL, enter the following code: javascript:(function() { $('.box-item').each(function(){ let qElm = $(this); let boxWidth = this.client
  11. When i close project 64 in bigbox with the hotkeys joy+joy button, it closes the game, but it stays frozen inside bigbox afterwards. What is the script for exiting project 64, isnt it alt+4 to completely close. Please help someone
  12. Hi everyone, I have 2 problems and I need your help. 1- In the applications of the games I add Xpadder to start before the game, and a bat to close it when it closes. With the new versions of LB now it opens to me and I close without being able to use it. 2- How can I do to load an xpadder profile directly with a script in applications? When I use nomousy I have the same problem mentioned in number 1. It opens nomousy and closes instantly without being able to function. I hope you can help me. From already a thousand thanks
  13. I have a nesicaxlive game which uses two files one to decrypt the game and the other to launch the game so I want to know if there is a way to launch the two files 1 then 2 Thanks
  14. Version 0.8.5

    209 downloads

    Hi, I made this script to start DeSmuMe (Stand-alone. Not RetroArch) in fullscreen automatically. These are the steps for using the script: 1) Extract the attached file "desmume.zip" in the folder where you have the executable of the emulator. 2) Open "desmume.vbs" with a text editor and replace "DeSmuME_0.9.11_x86.exe" with your executable file name. Save the file "desmume.vbs" 3) On launchbox go to Tools / Manage Emulators, select your DeSmuMe emulator and click Edit. 4) In "Emulator Application Path" select "desm
  15. Here is a script I use to navigate Bigbox with controller buttons instead of the x/y axis or POV. Edit the controller numbers and buttons to suit. eg: 1JOY12 = 1st controller/joystick and button HID number 12 Edit sleep time to change the rapid fire. Its not suitable for games as it emulates the way the keyboard driver inputs. It only activates when BigBox is the main window so it wont interrupt games So press key, inputs, then if held after half a second rapid fires. It should feel exactly like using the arrow keys. Hopefully sometime soon the BigBox team will add remapp
  16. Script for removing ESRB logos from Steam trailers View File It seems that many people find it annoying that many trailers which get downloaded by LaunchBox from Steam begin with an ESRB or PEGI logo before the actual trailer starts. With this ffmpeg script you can batch remove the first seconds of all your trailers and cut these logos out of the videos without the need to re-encode them. NOTE: Besides this script you’ll need the free program ffmpeg. You can get it here: https://ffmpeg.zeranoe.com/builds/ You won’t have to install i
  17. Script To launch DesMume in fullscreen automatically with LaunchBox. View File Hi, I made this script to start DeSmuMe (Stand-alone. Not RetroArch) in fullscreen automatically. These are the steps for using the script: 1) Extract the attached file "desmume.zip" in the folder where you have the executable of the emulator. 2) Open "desmume.vbs" with a text editor and replace "DeSmuME_0.9.11_x86.exe" with your executable file name. Save the file "desmume.vbs" 3) On launchbox go to Tools / Ma
  18. how to run bat file with ahk script? any help? thanks
  19. Version 1.0.0

    116 downloads

    It seems that many people find it annoying that many trailers which get downloaded by LaunchBox from Steam begin with an ESRB or PEGI logo before the actual trailer starts. With this ffmpeg script you can batch remove the first seconds of all your trailers and cut these logos out of the videos without the need to re-encode them. NOTE: Besides this script you’ll need the free program ffmpeg. You can get it here: https://ffmpeg.zeranoe.com/builds/ You won’t have to install it. Just download the static version and extract it somewhere on your PC. How to use it:
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