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Showing results for tags 'singe'.
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Version 1.0.0
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Here is a collection of familiar Daphne and ALG marquees, but also added some fan made singe games as well such as Samurai Jack, TitanAE, Star Blazers, etc... Also for American Laser Games I added fanmade singe shooters Platoon and Freedom Fighter. And while I was at it... I did the ActionMAX games, hell why not...- 2 comments
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Daphne Laserdisc/Singe Box Art Pack View File I Created 34 Daphne Singe boxes for your enjoyment. you may have to rename some of them to your liking. Submitter Cnells2000 Submitted 06/09/2022 Category Arcade
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- daphne
- daphne laserdisc
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Daphne Laserdisc/Singe Platform Video Theme View File Made With Sony Vegas 17. Enjoy. Daphne Laserdisc.mp4 Submitter Cnells2000 Submitted 06/09/2022 Category Platform Theme Videos
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- daphne laserdisc
- daphne singe
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Hey guys, I'm hoping you can help me identify which file(s) to edit so my LEDblinky controls work correctly with Launchbox and Singe 2.0. (Mostly trying to run Daphne games) I'm just trying to illuminate my joystick buttons that are active for the selected game. I have it set up and working fine with MAME, but when I add games for Singe 2.0, all 6 buttons stay illuminated. Details: LEDblinky works fine with with MAME The arcade controls work with JoytoKey mapping, but it seems like a bandaid to the real fix and I feel that could be causing issues with LEDblinky When I select a game, the correct controls light up, then when the game starts, all 6 buttons illuminate. (see attached picture) I'm launching directly from the .bat file, not using emulation to launch the games. Should I be using emulation? I didn't use the emulation because I didn't have a .txt file for Dragon's lair 2 and didn't know what I needed to include. My Time Traveler ROM came with the .txt file to use with emulation and that launched fine. DL2 didn't. I couldn't figure out how to configure the Singe controls to work with the joystick panel so I started running JoytoKey. That worked, but now I have a proliferation of files that could be managing control settings. Launchbox default controls Singe 2.0 emulator default controls LEDblinky emulator and game specific controls Daphne game specific controls (for example, Dragon's lair 2 has it's own controls file within the Singe 2 root folder.) JoytoKey button mapping Weird detail I'd like to fix but it's a low priority: When at the Launchbox menu, all 6 player 1 buttons are on, but all 6 player 2 buttons are off. Once a game is selected, the lights match the game files. It's really weird. I'm running the ultimarc pacled64 for my ledblinky So my two goals right now are: How do I only illuminate the buttons used in the Singe/Daphne game being played? Understand which file really manages the controls for each Singe game so I can edit those as necessary. It works with JoytoKey mapping just fine, but I feel like that might be what is messing up LEDblinky.
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NEW win 10 intel 5 8 gb ram 500 gb ssd internal gpu hello so my singe 2.00 / daphne games randly crash as they progress. Crashes to desktop closing the software entirely. A good example for anyone to test is - play mad dog 1 and progress to the choose a location menu and choose anyone then play and it will crash every time in those 4 areas. No idea if this is a time played problem or specific to those areas but it prevents progress. I am building an arcade for family and this game is the most important so I hope for it to work perfectly within reason. Ive googled this but its old tech. Does anyone use these lazer disc games and if so any issues? thanks for any help.
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Laserdisc Game Marquees View File Here is a collection of familiar Daphne and ALG marquees, but also added some fan made singe games as well such as Samurai Jack, TitanAE, Star Blazers, etc... Also for American Laser Games I added fanmade singe shooters Platoon and Freedom Fighter. And while I was at it... I did the ActionMAX games, hell why not... Submitter drewjbx Submitted 04/25/2020 Category Game Marquee Images