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So this has been driving me crazy for way too long. All i want is for my various arcade systems to display their system specific overlays when running a rom. I want my CPS1 one games to use the CPS1 overlay, the CPS2 games to use the CPS2 overlay, the Konami classics to use their Konami Classics overlay, etc. Ill try to explain what I have done but maybe I am doing something wrong that is keeping this from working. I load up launchbox and click on manage emulators. First off I do have an "Arcade" category that covers all of my games. This is using the mame_libretro core. My parameters for this Associated Platform are: -L "cores\mame_libretro -c "config\mame_libretro.cfg" with the default box checked. This works all fine and great and I can use the MAME overlay and shaders with no problem. When I create an Associated Platform Capcom Play System with the Default Command Line Parameters set to -L "cores\fbalpha2012_cps1_libretro.dll" -c "config\fbalpha2012_cps1_libretro.cfg" with the Default Emulator box checked Launchbox continues to open Retroarch with the mame-libretro core. This also happens no matter what order I change in the Default Emulator boxes between the mame core and the fbalpha 2012 cps1 core. Also, I get the same outcome when I setup the CPS2 and CPS3 cores. The only way I can get Retroarch to fire up if I select to play a cps1 game is if I change the Default Line Parameters for Arcade under the Associated Platform column in the Manage Emulators menu to the fb alpha parameters. Another thing that I find weird is that if I open retroarch, load up a core, and then load the config file for that core the application closes down. Not sure if this is normal. I would love any help, if possible. I tried to include as much information as I could in this post to help further a solution. The only thing that I have not tried is deleting all of my games within Launchbox and then re-importing each platform individually and setting up their parameters, rather than importing them all as just a general Arcade category using one MAME core to run them all.