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N64 High Res Texture Packs in Retroarch
Pyrometheous posted a topic in NoobsSo I've been slowly making Launchbox/BigBox home, and I've been working more and more with retroarch, after getting things setup initially, it's just nice to have it be there and re-configure controls for whatever device I happen to be using. That being said, I'm not having much luck with getting N64 emulation rolling with the hi res texture pack I have for Zelda OOT. I can only find the "rice" plugin available within the "parallel_n64" core, but I don't know where to drop the textures. Another thing that's weird is that the game doesn't appear to be rendering correctly with the "parallel_N64" core. Everything looks fine in Mupen, but I still can't get high res textures in either way. I've seen some other posts that say they get it working, but I don't know where to actually put the files. In Project64, I put the files here: ~\LaunchBox\Emulators\Project64 2.1\Plugin\GFX\hires_texture, then each game had it's own folder.