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Found 5 results

  1. Obby's Flashpoint Importer for LaunchBox View File OFILb (Obby's Flashpoint Importer for LaunchBox) OFILb (pronounced "Awful-B") is an importer tool for LaunchBox that allows one to add platforms and playlists from BlueMaxima's Flashpoint project to their collection. It is fully automated and only requires the user to provide the paths to the LaunchBox/Flashpoint installs, choose which Platforms/Playlists they wish to import, and select between a few import mode options. Once the import is started the current progress is displayed and any errors t
  2. Version 0.4

    208 downloads

    OFILb (Obby's Flashpoint Importer for LaunchBox) OFILb (pronounced "Awful-B") is an importer tool for LaunchBox that allows one to add platforms and playlists from BlueMaxima's Flashpoint project to their collection. It is fully automated and only requires the user to provide the paths to the LaunchBox/Flashpoint installs, choose which Platforms/Playlists they wish to import, and select between a few import mode options. Once the import is started the current progress is displayed and any errors that occur are shown to the user, with resolvable errors including a prompt for what the user
  3. Version 2.0.2.1

    15 downloads

    Hi guys, I made a new version of PackMyGame, based on wpf/.net Core 3.1 instead of forms/.net framework ... 1) What's new This new version bears the possibility to unpack games, extract platforms to reinject later, don't have paths into the xml extracted, check links validity, md5 file calculation. Unpack need a new file, generated by PackMyGame, 'DPGame.json', but you can generate a new: By pack if you have always your game into LaunchBox. By the old xml files (TBGame, EBGame) with Unpack. This DPGame.json file allows also to change, place default file
  4. PackMyGame V2 View File Hi guys, I made a new version of PackMyGame, based on wpf/.net Core 3.1 instead of forms/.net framework ... 1) What's new This new version bears the possibility to unpack games, extract platforms to reinject later, don't have paths into the xml extracted, check links validity, md5 file calculation. Unpack need a new file, generated by PackMyGame, 'DPGame.json', but you can generate a new: By pack if you have always your game into LaunchBox. By the old xml files (TBGame, EBGame) with Unpack. Th
  5. I present Arcade media Manager. I preface that I built this for me thus the functionality may not suit everyone's needs but I'm open to feedback. 1.6 Updates Fixed bugs 1.5 Updates Renamed app to Arcade Media Manager based on discussion with Jason Carr Fixed bugs 1.4 Updates Added delete button for images and videos Added multi-image viewing Reworked code to account for images with -01,-02,-03 more effectively and reduce inaccurate results. 1.3 Updates Cleaned up interface Changed color scheme to gray Added su
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