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Showing results for tags 'transitions'.
For some reason Big Box is just very sluggish in it's animations and response to input. Coverflow is the worst culprit regardless of image quality settings. The sounds of changing game selections seem to be in sync with the input commands but the animations are dragging way behind and seem to be well under 30fps. However even down to the text list view (the fastest mode) there is some hesitation especially if you rest a hair to long on a game and let the imagery and description load. Moving your selection in the middle of that transition always causes sluggishness and frame rate reduction. This sluggishness gives an overall taxing feel to the whole interface....like the computer is struggling with something. I do have a massive collection indeed, however I also have a massive computer and this sort of performance should not be the case. I have tried disabling animations, details, and transition types... still the same performance. Any suggestions or help would be great! Attached some system specs below. As you can see a very high end system so I'm not sure what's happening.