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About Me

Found 12 results

  1. Version 1.0.0

    501 downloads

    Machtendo - Bezels Set ( v1.0 = 175 Bezels) - LaunchBox Community Appreciation Hello, all! I was inspired by the work of a few users here in the community to teach myself how to use Photoshop and I wanted to create my own unique set of bezels. I taught myself just enough Photoshop to accomplish what I'd hoped to accomplish. I made these for myself because I loved so many of the different styles and sets I'd seen on here, which varied widely - but I wanted a more uniformed set that I felt would work well with Viking's Colorful (Dark) Theme. I decided that I'd go ahead and post them here, to express my gratitude for all the hard work everyone has put in to make LaunchBox what it is. Since I am interested to learn more Photoshop, I think I'm going to continue experimenting with these. If the community seems to like them, I'll post an update every so often. If anyone has any feedback or tips, I'm always willing to learn! Resolution: 1920 x 1080 Usage: I use these in RetroArch, I personally set the Configuration up by Content Directory in the ../config/[emulator] folder. In these config files, I point to the overlay file path with integer scaling turned on, with the opacity set to 1.0. I'll post a sample config later on. Categories: Generic or Abstract = 6 Platforms = 129 Games\Series = 10 Games\Individual = 30 Total = 175 Credit for the original artwork: @Orionsangel - @JRPGod - @nadonate - @Kondorito - @ci2own - @harryoke Also, super appreciative of @Jason Carr for creating and maintaining LaunchBox in the first place
  2. Version 1.1.2

    14,245 downloads

    I designed some overlays for my 4K TV since I couldn't find any at that resolution at the quality I was looking for. I'm in the process of creating more systems in Photoshop, but the console themed designs take quite a while at 4K resolution. Many of these are inspired by the consoles design, so they aren’t 100% accurate to the source, they are just formatted to look nice as bezels/overlays. These overlays are designed to maximize screen real estate (IE no integer scaling), so there is no gap on the top and bottom of the screen. Use standard 4:3 aspect ratio or custom scaling. So, I won't be creating designs for consoles / handhelds that display primarily in 16:9, as doing that requires shrinking the game. I use the CRT_Geom shader with these settings changed and the screens are curved exactly where they need to be: CRT Geom Curvature Radius: 3.00 CRT Corner Size: 0.00 CRT Geom Sharpness: 3.00
  3. Hi everyone. I asked a similar question in the MAME forums a couple of weeks ago, but I haven't got any responses. I'm hoping someone here may have some advice. I'm seeing performance issues (slowness, audio stuttering) when enabling HLSL and bezels at the same time, but only at a specific resolution, or when hooked up to a TV instead of a monitor. My monitor's resolution is set to 2560x1440. If I enable HLSL, but bezels are off, I don't have any issues with any games that I've tried. Everything works well. Similarly, if I turn HLSL off and turn bezels on, I have no issues. The sweet spot seems to be setting my monitor to 1920x1080, then I can turn HLSL and bezels on and have no issues. I'm only having these issues when HLSL is enabled, bezels are turned on, and my monitor resolution is set to 2560x1440. My question is, is there some setting that I have wrong in my mame.ini file, perhaps in the OSD PER-WINDOW VIDEO OPTIONS section, that would allow this to also work when set to 2560x1440? It was my understanding that HLSL can put a lot of work on the graphics card, but like I said above, it handles it fine when bezels are off. I didn't think turning bezels on would affect the performance. Is it likely that bezels affect performance just enough to only matter at that specific higher resolution? I get that that wouldn't be unheard of, but I'd like someone who knows more about this stuff to confirm for sure. For some reason I feel like this is just a settings issue or conflict that I'm missing somewhere and can't figure out. I realize I don't need my monitor set to anything above 1920x1080, so I'm fine with this limitation. I'm just looking to better understand what's going on with the resolution/screen/view/layout settings, so that if I need to make adjustments to work with whatever display I'm using, I can do so effectively. Maybe it's a botched setting in an .ini or .lay file? Just recently, I tried hooking my PC up to a TV. I'm seeing performance issues there, even if my display settings in Windows is set to 1920x1080. Big Box runs smooth, but if I launch a MAME game and have HLSL on, things get sluggish. Refresh rate is set to 60. Is there something else I should be looking at or tweaking? This is a 4k TV, but like I said, I have the Windows display settings resolution set to 1920x1080. Does it seem weird that everything would work fine when hooked up to a 2k monitor with the resolution set to 1920x1080, but a 4k TV with the resolution set to 1920x1080 would cause issues? I'm trying to figure out if this is a settings issue or an issue of my PC or graphics card being under powered. Anyone have any ideas or thoughts? Help is much appreciated. Thanks for taking the time to read this lengthy post. My current specs are as follows: MAME 0.240 Monitor: 2560x1440, 144Hz Intel i5-4590 CPU 3.30GHz 16 GB RAM 256GB SSD Windows 10 Pro NVIDIA GeForce GT 1030 (low profile D4 2G)
  4. Version 1.0.0

    271 downloads

    Hello everyone! I made this Overlays to use simultaneously with Retroarch + Launchbox, as it contains their logos. Obviously they can be used for Retroarch alone, of course! I thank the original creators for each material used! They are all 1080p overlays based 4:3 displays. Use to your home console systems INSTRUCTIONS: Unzip to Retroarch's overlays folder SCALING SETTINGS: Integer Scale: OFF Aspect Ratio: Custom Custom Aspect Ratio (X Position): 310 Custom Aspect Ratio (Y Position): 68 Custom Aspect Ratio (Width): 1300 Custom Aspect Ratio (Height): 975 Shader: anyone for flat screen Have a good time!
  5. Machtendo - 1080p Bezels Set ( v1.0 = 175 Bezels) - LaunchBox Community Appreciation View File Machtendo - Bezels Set ( v1.0 = 175 Bezels) - LaunchBox Community Appreciation Hello, all! I was inspired by the work of a few users here in the community to teach myself how to use Photoshop and I wanted to create my own unique set of bezels. I taught myself just enough Photoshop to accomplish what I'd hoped to accomplish. I made these for myself because I loved so many of the different styles and sets I'd seen on here, which varied widely - but I wanted a more uniformed set that I felt would work well with Viking's Colorful (Dark) Theme. I decided that I'd go ahead and post them here, to express my gratitude for all the hard work everyone has put in to make LaunchBox what it is. Since I am interested to learn more Photoshop, I think I'm going to continue experimenting with these. If the community seems to like them, I'll post an update every so often. If anyone has any feedback or tips, I'm always willing to learn! Resolution: 1920 x 1080 Categories: Generic or Abstract = 6 Platforms = 129 Games\Series = 10 Games\Individual = 30 Total = 175 Credit for the original artwork: @Orionsangel - @JRPGod - @nadonate - @Kondorito - @ci2own - @harryoke Also, super appreciative of @Jason Carr for creating and maintaining LaunchBox in the first place Submitter machjas Submitted 09/19/2021 Category Platform Bezels/Overlays  
  6. Launchbox 1080P Home System TV Overlay View File Hello everyone! I made this Overlays to use simultaneously with Retroarch + Launchbox, as it contains their logos. Obviously they can be used for Retroarch alone, of course! I thank the original creators for each material used! They are all 1080p overlays based 4:3 displays. Use to your home console systems INSTRUCTIONS: Unzip to Retroarch's overlays folder SCALING SETTINGS: Integer Scale: OFF Aspect Ratio: Custom Custom Aspect Ratio (X Position): 310 Custom Aspect Ratio (Y Position): 68 Custom Aspect Ratio (Width): 1300 Custom Aspect Ratio (Height): 975 Shader: anyone for flat screen Have a good time! Submitter soqueroeu Submitted 07/03/2020 Category Platform Bezels/Overlays  
  7. 4K Retroarch bezels/overlays View File I designed some overlays for my 4K TV since I couldn't find any at that resolution at the quality I was looking for. I'm in the process of creating more systems in Photoshop, but the console themed designs take quite a while at 4K resolution. Many of these are inspired by the consoles design, so they aren’t 100% accurate to the source, they are just formatted to look nice as bezels/overlays. These overlays are designed to maximize screen real estate (IE no integer scaling), so there is no gap on the top and bottom of the screen. Use standard 4:3 aspect ratio or custom scaling. So, I won't be creating designs for consoles / handhelds that display primarily in 16:9, as doing that requires shrinking the game. I use the CRT_Geom shader with these settings changed and the screens are curved exactly where they need to be: CRT Geom Curvature Radius: 3.00 CRT Corner Size: 0.00 CRT Geom Sharpness: 3.00 Submitter Arcanthur Submitted 08/18/2018 Category Platform Bezels/Overlays  
  8. Basically, mixing a 4K screen and a 1080P screen doesn't work properly. On a stream, @Jason Carr mentioned I should take it to the forums and report it, so I have. What happens is BB actually displays BOTH monitors content on one monitor. If you switch both to be 1080P in Windows, reboot while it is set to 1080P it will work. Then you can actually return one of the monitors to 4K and it will actually work properly. If you have either monitor set to 4K before you reboot then BB will not show anything spanned across monitors. Thing is if you trick it in this way it DOES work properly! This tells me there has got to be something that can be done to make this work reliably. I don't really care to swap back and forth to 1080P and reboot every time I want to turn on my second screen with BB. Thanks for you time! Below is a video showing exactly what is happening. The video includes both monitors. The right hand screen is a 1080P 55inch TV so that is as high as it goes. The leftmost screen is a Vizio e65-01 which is a 65inch 4K TV. They are side by side in my setup.
  9. "You asked for it, and we’re already delivering. Big Box Mode is here; use it in the living room, your game cabinet, or on your plain-old PC." is there a way to play on your tv as in like casting or stream without a hdmi cable? or??? what do you mean use it in the living room?
  10. I decided to re-post this because my last thread got a bit messy with all the changes I had made to the videos and logos over time, The collection is still not as good as I would like as simple a concept as these videos are but I'm happier with the way it is for now. I will take requests. This is a collection of mostly Console based Genre Intro Videos I have made (Point & Click and Simulation is PC though). The concept is to make the videos fit with @letstalkaboutdune's Arcade Genre collection though there are some slight differences. Big thanks to letstalkaboutdune for his help and his Beat 'em up, Shoot 'em up, Puzzle, Fighting, Platform, Racing, Sports and Run & Gun Logos. Thanks to @Mute64 for his LightGun Logo. The other Logos are either Hyperspin logos or were made by me. Many thanks to the EmuMovies community and the HyperSpin community. The video files are hosted at EmuMovies. Showcase: The Individual Video files can be downloaded here: My Playlists/Genres can be found here, they are not perfect but a good start
  11. I've been using a RaspPi for the past half a year with a PS3 controller and RetroPie. I was going to build a game console, like an NES or PSOne etc... and make custom joytsick with arcade buttons etc... got most of the parts, but more I look at builds, the more I want a full size cabinet. And while searching, I came across LaunchBox... which I know, uses a regular motherboard, not a Pi. At that point now where I'm debating which way to go really, and had a few basic questions since I'm still researching a Windows based system vs RetroPie. I saw Launchbox on a YouTube video, and looked great, but also see stuff mentioned about bigbox, hyperspin, retroarch, attract mode... are those plugins? skins? different versions of a similar app? is ther a decent Wiki or something that lists all that stuff and what it's for? Does Launchbox come with all (or most) emulators already installed, similar to Retropie? If I wanted to play games from PS2, like God of War... what type of system specs would I be looking at? RaspPi was pretty good with most stuff but it only went so far... no PS2 games, and arcade games older than the early '90s. I'm not a gamer so, I'm not sure all what I'll be playing, but I know a few more modern titles for sure. Plus of course, all the '80s arcade games, NES/SNES/N64, Sega Systems, TurboGrafix16, etc... which I assume will probably play fine on a quadcore 4GB system with a decent GPU. I have a spare GT650Ti videocard I plan on using... nothing great but, I don't have the budget to build something like an i7, 16GB ram and a GTX1070 or something either. For a cabinet build, looking at something around 24" 16:9... would a TV or PC screen be better? 720p/1080p? Seeing that a lot of the under 29" TV's now are 720p... at 24" the 720p is probably good enough? Other concern is the response rate. For my PC, I made sure to grab something faster than 5ms, a lot of TV's I'm looking at seem to be around 15ms. I see a lot of builds with 32" TVs... any issues with stuff like ghosting? Main reason I'm asking is if not really enough of a difference to notice, I'll go for a TV simply because new or used, they seem to be cheaper than PC monitors once you hit 24" or higher. Will the Zero Delay USB boards work for the arcade buttons? I already bought the kit, for weeks I was planning the console RaspPi build... then of course, after I pull the trigger and buy stuff THEN I see this app and start rethinking it all again. Sorry for the noob questions, just looking for a bit of feedback to see which way I should go... once I start building, I don't want to re-rethink the idea again.
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