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Found 5 results

  1. I had posted some instructions on this a while back but realized this is probably worth posting into a separate tutorial thread for future reference rather than leaving buried in another random thread. ParaJVE is a Vectrex emulator with built-in bezels and screen overlays, which are really necessary to get the whole Vectrex experience: Setting these up in LB could be a bit of a pain because in order for specific games to be launched via command-line, the appropriate game name had to be sent for each one via -game=[the game title] So I extracted all the names of the game titles that ParaJVE looks for, and created blank files for them so that they can be imported into LB as "roms". They're not actually roms, they're just telling the emulator which game to start. You can find them below: Game IDs.zip These are separated into different categories in the same method that they're separated in the ParaJVE UI. Some of these probably won't be of much interest to most people as there are things like Tech Demos in there. In any case, choose the categories that you want to import, place them somewhere on your computer. First let's setup ParaJVE itself in LB. To start, your emulator entry for it should look like this: Add your Vectrex platform (named "GCE Vectrex" if following the LB GDB format) to the associated platforms tab and check to use as the default emulator if you wish. Now, drag the folders for the Vectrex game IDs into LB and indicate that they're Vectrex games. When you get to the "custom options" part of the import wizard, be sure to select the "use folder names instead of ROM file names for game titles" option, otherwise the game titles will be wrong. Let the import complete and now they can be started and the appropriate game will launch. You'll probably want to change the controls once the emulator starts. You can do this by going to Controls -> Key Mapping and then changing the Joystick #1 and Joystick #2 controls as you see fit. Once this is done, go back to your emulator entry for ParaJVE and change the command-line parameter to the below if you want the games to start in fullscreen with no menu: -fullscreen=TRUE -menu=OFF -game= And that's it! NOTE: Java is required in order for ParaJVE to work.
  2. Version 1.0.0

    79 downloads

    The main purpose of the included AutoHotKey code was a proof of concept. I wanted to add an additional "overlay" to the standard GCE Vextrex overlays that come furnished with the MAME artwork files (see the attached picture). Sort of a single purpose function similar to what RocketLauncher can do. The attached file has two main parts, one, a file with the name of vextrex.zip. This is a replacement for the standard MAME overlays and should be placed in your artwork folder under your MAME installation location. The included png files are higher quality that the default overlays. Note: I did not create these files. I just packaged them up after having sourced them around the Internet. Second, a file with a name of Overlays.7z. Extract this archive in your LaunchBox installation directory. You will then have an Overlays directory with two subdirectories, e.g. Code and Vectrex. The code directory has the "proof of concept" source called showbezel.ahk (Note: this source requires the popular gdip.ahk library, which is allowed to be distributed with this archive). This can be run as-is from the Code directory and should wait until MAME runs a Vectrex rom, then display my custom overlay from the Vectrex directory. You can also take the showbezel.ahk source and paste it into the "AutoHotkey Script" tab if you have created a custom Emulator entry to execute Vectrex roms in Launchbox (don't run a stand alone copy of the script if you do this). For example, I created a new emulator called Vectrex, but it points to my MAME64.exe program. I then created an entry under the "Associated Platforms" tab with "GCE Vectrex" as the "Associated Platform" and with the "Default Emulator" box checked. I also have used the ability to "Use Custom Command-Line Parameters:" for each Vectrex rom so MAME uses the vectrex.zip artwork file, example: vectrex -cart %romfile% -view "star castle" (see the attached picture for more info).
  3. Mame_Vectrex_Overlay_AHK.7z View File The main purpose of the included AutoHotKey code was a proof of concept. I wanted to add an additional "overlay" to the standard GCE Vextrex overlays that come furnished with the MAME artwork files (see the attached picture). Sort of a single purpose function similar to what RocketLauncher can do. The attached file has two main parts, one, a file with the name of vextrex.zip. This is a replacement for the standard MAME overlays and should be placed in your artwork folder under your MAME installation location. The included png files are higher quality that the default overlays. Note: I did not create these files. I just packaged them up after having sourced them around the Internet. Second, a file with a name of Overlays.7z. Extract this archive in your LaunchBox installation directory. You will then have an Overlays directory with two subdirectories, e.g. Code and Vectrex. The code directory has the "proof of concept" source called showbezel.ahk (Note: this source requires the popular gdip.ahk library, which is allowed to be distributed with this archive). This can be run as-is from the Code directory and should wait until MAME runs a Vectrex rom, then display my custom overlay from the Vectrex directory. You can also take the showbezel.ahk source and paste it into the "AutoHotkey Script" tab if you have created a custom Emulator entry to execute Vectrex roms in Launchbox (don't run a stand alone copy of the script if you do this). For example, I created a new emulator called Vectrex, but it points to my MAME64.exe program. I then created an entry under the "Associated Platforms" tab with "GCE Vectrex" as the "Associated Platform" and with the "Default Emulator" box checked. I also have used the ability to "Use Custom Command-Line Parameters:" for each Vectrex rom so MAME uses the vectrex.zip artwork file, example: vectrex -cart %romfile% -view "star castle" (see the attached picture for more info). Submitter dragon57 Submitted 08/03/2017 Category Third-party Apps and Plugins  
  4. GCE Vectrex View File All the front box covers for GCE Vectrex in the MESS catalog! I also extremely recommend: https://plus.google.com/photos/117315504972414889476/albums/6115764343090938785 (PLEASE NOTE THIS IS A HYPERSPIN SET OF IMAGES IT IS NOT LAUNCHBOXES IM GIVING CREDIT WERE CREDIT IS DUE) http://www.hyperspin-fe.com/topic/7152-gce-vectrex-3d-game-boxes/ Submitter kerszr Submitted 08/23/16 Category Game Media  
  5. Version 1.0.0

    370 downloads

    All the front box covers for GCE Vectrex in the MESS catalog! I also extremely recommend: https://plus.google.com/photos/117315504972414889476/albums/6115764343090938785 (PLEASE NOTE THIS IS A HYPERSPIN SET OF IMAGES IT IS NOT LAUNCHBOXES IM GIVING CREDIT WERE CREDIT IS DUE) http://www.hyperspin-fe.com/topic/7152-gce-vectrex-3d-game-boxes/
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