Jump to content
LaunchBox Community Forums

Search the Community

Showing results for tags 'widescreen'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • LaunchBox
    • Android
    • Beta Testing
    • Collections and Builds
    • Features
    • Linux
    • News and Updates
    • Noobs
    • Troubleshooting
    • Website/Forum Support
  • User-Created Content and Downloads
    • Big Box Custom Themes
    • Big Box Sound Packs
    • Big Box Startup Videos
    • Custom Theme Tutorials
    • Game Media
    • LaunchBox for Android Custom Themes
    • LaunchBox for Windows Custom Themes
    • Pause Themes
    • Platform Media
    • Playlists & Playlist Media
    • Startup Themes
    • Third-Party Applications and Plugins (Released)
    • Third-Party Applications and Plugins (Development and Beta Testing)
    • Videos
  • LaunchBox Games Database
    • News and Updates
    • Contributions
    • Features
    • Troubleshooting
  • Off Topic
    • DOSBox
    • Emulation
    • Games
    • Monkeys
    • Buy / Sell / Trade

Categories

  • Articles

Categories

  • Big Box
    • Custom Themes
    • Startup Themes
    • Pause Themes
    • Sound Packs
    • Startup Videos
  • LaunchBox for Windows
    • Custom Themes
    • Custom Badges
  • LaunchBox for Android
    • Custom Themes
  • Third-party Apps and Plugins
  • Game Media
    • 3DO Interactive Multiplayer
    • Aamber Pegasus
    • Acorn Achimedes
    • Acorn Atom
    • Acorn Electron
    • ALF TV Game
    • Amstrad CPC
    • Amstrad GX4000
    • Android
    • APF Imagination Machine
    • Apogee BK-01
    • Apple II
    • Apple IIGS
    • Apple Mac OS
    • Arcade
    • Atari 800
    • Atari 2600
    • Atari 5200
    • Atari 7800
    • Atari Jaguar
    • Atari Jaguar CD
    • Atari Lynx
    • Atari ST
    • Atari XEGS
    • Bally Astrocade
    • Bandai Super Vision 8000
    • BBC Microcomputer System
    • Camputers Lynx
    • Casio Loopy
    • Casio PV-1000
    • Coleco ADAM
    • ColecoVision
    • Commodore 64
    • Commodore 128
    • Commodore Amiga
    • Commodore Amiga CD32
    • Commodore CDTV
    • Commodore MAX Machine
    • Commodore PET
    • Commodore Plus 4
    • Commodore VIC-20
    • Dragon 32/64
    • EACA EG2000 Colour Genie
    • Elektronika BK
    • Emerson Arcadia 2001
    • Enterprise
    • Entex Adventure Vision
    • Epoch Game Pocket Computer
    • Epoch Super Cassette Vision
    • Exelvision EXL 100
    • Exidy Sorcerer
    • Fairchild Channel F
    • Fujitsu FM Towns Marty
    • Fujitsu FM-7
    • Funtech Super Acan
    • Game Wave Family Entertainment System
    • GamePark GP32
    • GameWave
    • GCE Vectrex
    • Hartung Game Master
    • Hector HRX
    • Interton VC 4000
    • Jupiter Ace
    • Lviv PC-01
    • Magnavox Odyssey
    • Magnavox Odyssey 2
    • Matra and Hachette Alice
    • Mattel Aquarius
    • Mattel HyperScan
    • Mattel Intellivision
    • Mega Duck
    • Memotech MTX512
    • Microsoft MSX
    • Microsoft MSX2
    • Microsoft MSX2+
    • Microsoft Xbox
    • Microsoft Xbox 360
    • MS-DOS
    • MUGEN
    • Namco System 22
    • NEC PC-8801
    • NEC PC-9801
    • NEC PC-FX
    • NEC TurboGrafx-16
    • NEC TurboGrafx-CD
    • Nintendo 3DS
    • Nintendo 64
    • Nintendo 64DD
    • Nintendo DS
    • Nintendo Entertainment System
    • Nintendo Famicom Disk System
    • Nintendo Game & Watch
    • Nintendo Game Boy
    • Nintendo Game Boy Advance
    • Nintendo Game Boy Color
    • Nintendo GameCube
    • Nintendo Pokemon Mini
    • Nintendo Satellaview
    • Nintendo Switch
    • Nintendo Virtual Boy
    • Nintendo Wii
    • Nintendo Wii U
    • Nokia N-Gage
    • Nuon
    • OpenBOR
    • Oric Atmos
    • Orion-128
    • Othello Multivision
    • PC Engine SuperGrafx
    • Philips CD-i
    • Philips VG 5000
    • Philips Videopac+
    • Pinball
    • Radio-86RK Mikrosha
    • RCA Studio II
    • SAM Coupé
    • Sammy Atomiswave
    • ScummVM
    • Sega 32X
    • Sega CD
    • Sega CD 32X
    • Sega Dreamcast
    • Sega Dreamcast VMU
    • Sega Game Gear
    • Sega Genesis
    • Sega Hikaru
    • Sega Master System
    • Sega Model 1
    • Sega Model 2
    • Sega Model 3
    • Sega Naomi
    • Sega Naomi 2
    • Sega Pico
    • Sega Saturn
    • Sega SC-3000
    • Sega SG-1000
    • Sega ST-V
    • Sega System 16
    • Sega System 32
    • Sega Triforce
    • Sharp MZ-2500
    • Sharp X1
    • Sharp X68000
    • Sinclair ZX Spectrum
    • Sinclair ZX-81
    • SNK Neo Geo AES
    • SNK Neo Geo CD
    • SNK Neo Geo MVS
    • SNK Neo Geo Pocket
    • SNK Neo Geo Pocket Color
    • Sony Playstation
    • Sony Playstation 2
    • Sony Playstation 3
    • Sony PocketStation
    • Sony PSP
    • Sony PSP Minis
    • Sord M5
    • Spectravideo
    • Super Nintendo Entertainment System
    • Taito Type X
    • Tandy TRS-80
    • Tapwave Zodiac
    • Texas Instruments TI 99/4A
    • Thomson MO/TO
    • Tiger Electronics Handheld
    • Tiger Game.com
    • Tomy Tutor
    • Touhou Project
    • TRS-80 Color Computer
    • Vector-06C
    • VTech CreatiVision
    • VTech Socrates
    • Watara Supervision
    • Web Browser
    • Windows
    • Windows 3.X
    • WonderSwan
    • WonderSwan Color
    • WoW Action Max
    • XaviXPORT
    • ZiNc
  • Platform Media
    • Platform Theme Videos
    • Platform Console Images
    • Platform Backgrounds
    • Platform Banners
    • Platform Clear Logos
    • Platform Bezels/Overlays
    • Platform Media Packs
    • Platform Default Image Packs
    • Platform Templates
  • Playlists & Playlist Media
    • Playlists
    • Playlist Theme Videos
    • Playlist Backgrounds
    • Playlist Banners
    • Playlist Clear Logos
    • Playlist Media Packs
  • LaunchBox/Big Box Media

Blogs

  • Jason's Devotions
  • Thatmans Blog
  • THAT NINTENDO SWITCH EARLY REVEAL WAS FROM A STOLEN CONSOLE
  • Version 8.8
  • Game Theme Videos
  • Exclusive Bezels
  • Save Up Your Time by Outsourcing Creative Graphic Design
  • cocktail mass settings mame 4 launchbox?
  • Bigg Homi
  • aj gaming2357
  • Adding the old 2004 version of sadx

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 9 results

  1. CriticalZone / CriticalZone - BlueBox View File Here you can download alternative versions of the CriticalZoneV2 theme that comes bundled with every LaunchBox installation. CriticalZone is a BigBox theme designed for the usage of widescreen platform videos and utilizes videos as backgrounds. This theme was designed for widescreen displays with 16:9 aspect ratios and optimized for a display resolution of 1920x1080. It will also work with other widescreen resolutions and 16:10 aspect ratios but it may not look as polished. Available Versions: - CritcalZoneV2 - BlueBox: A blue color variant of CriticalZoneV2. It features blue texts instead of green and has a different Default background created by @SentaiBrad - BackgroundVideoOnly: All Views, except the TextList Views, will only use video loops as backgrounds. Also available as BlueBox version. - BackgroundFanartOnly: All Views will only use Fanart images as backgrounds. Also available as BlueBox version. -> Use this version if you have performance problems! - 1.8: The original and now old version of CriticalZone. It's officially EOL and won't get supported by me in any way. It's just still here for archiving reasons. There’s also a red 80’s/Cyberpunk themed version of CriticalZone called “CityHunter”. It’s maintained by @keltoigael and can be found here: How to install: Just download the version of choice and extract the archive into: “..\LaunchBox\Themes\” Open the Options menu in BigBox -> go to “Views” and change the Theme to the version you just have installed. IMPORTANT: CriticalZone V2 requires LaunchBox v7.11 or higher! Known issues: - The description texts in all Platform Views and CoverFlowWithDetails Games View won’t fill the whole space of the descriptions box when you use CriticalZone with a higher DPI setting than 100% or a lower display resolution than 1902x1080. It gets progressively worse the higher the DPI settings and/or lower the resolution is. Thanks & Credits: Thanks to @SentaiBrad for creating the new Default background video for the BlueBox variant. Background video of the standard version: In The Deep - FREE Video Background Loop HD 1080p by NIZ.co (http://niz.co/wp/) Submitter CriticalCid Submitted 11/03/2016 Category Big Box Custom Themes
  2. Unified View File This theme is a port of the HyperSpin Unified Widescreen Megatheme project, which was originally started by gibbawho and continued by many other talented artists over the years. It’s supposed to bring a unified look (hence the name) across all platforms while giving every platform it’s own individual touch. I’ve tried to stay very close to the original look and feel but also took some creative freedom, especially when it comes to the new fading info panel at the bottom of the screen. This theme was designed for 16:9 screens and display resolutions only. Big Box will automatically scale itself to a 16:9 aspect ratio when you use a different aspect ratio on your machine. Features: Individual Artwork for a lot of different platforms and playlists + some alternatives you can choose from Matches with the Unified platform video set from EmuMovies Fully animated wheel pointer Spinning discs for disc-based platforms Various other custom animations Templates to build your own platform artwork are included as .psd files Brings a small taste of the HyperSpin feeling to your Big Box setup Currently featured Views: Games Text List View: 3D Box Games Vertical Wheel View 1: 3D Box Games Vertical Wheel View 2: 3D Box + static cart/disc Games Vertical Wheel View 3: 3D Box + rotating disc Games Vertical Wheel View 4: Fullscreen video Platform Vertical Wheel View 1: Fullscreen video + scrolling text Platform Vertical Wheel View 2: Fullscreen video without scrolling text More Views are planned, so stay tuned. The theme includes artwork for the following 498 Platforms/Playlists: The theme will also display a default artwork for Platforms/Playlists which are not yet covered or wrongly named. How to install: This theme only works on LaunchBox version 9.4 or higher! Just download the archive and extract it to: “..\LaunchBox\Themes\” Go to the “Plugins” folder inside of the extracted folder and right-click on the .dll file. Choose Properties -> Click on “Unblock” at the bottom of the window. Close the window. If the "Unblock" button isn't there than you are already good to go. Open the Options menu in Big Box -> go to “Views” and change the Theme to "Unified". Change the “Games List View” and “Platforms List View” to one of the currently featured Views that are listed above. Make sure that in the Big Box Options -> Views –> “Show Games List Title” is enabled. Info: Never rename the theme folder! The theme folder has to be named exactly "Unified" or the theme won't work properly! (that's btw. an universal tip for all other themes as well) Known issues: The logo of the Platform/Playlist and the individual video border don't show up in the Game Details screen and the theme displays the generic Big Box logo and metallic video border instead when it gets opened through any other Games View than the Text List View. Tips for tweaking your LaunchBox setup for this theme: In LaunchBox: Tools -> Options -> Cart Front Priorities -> Select all Cart and Disc related entries, deselect everything else. In Big Box: Options ->Transitions -> Change "Game Image/Video Transition” to “Fade” In Big Box: To avoid spinning cart art go to: Options -> Views -> Make sure that „Remember separate View for each platform” is checked. Than go either to the Keyboard Mappings or the Controller Buttons settings and set up a key/button for “Switch View”. Now you can go back to your platforms and switch the games Views for each platform individually on the fly. Use the Unified Platform videos from EmuMovies for an overall uniform look. You can either download them as free user from the EmuMovies website or if you are an EmuMovies premium user you can get them directly through LaunchBox under: Tools -> "Download Platform/Playlist Theme Videos". Individual platform artwork not showing up?: The media files that are inside the “..\LaunchBox\Themes\Unified\Images\Theme\..” folder have to be named exactly like your platforms inside LaunchBox. I've went with the HyperList/RocketLauncher naming conventions for the filenames in this package. If Big Box doesn’t show any individual artwork for a system that is listed above you may need to manually rename the relevant files for that platform in all four sub-folders. Also make sure that in the Big Box Options -> Views –> “Show Games List Title” is enabled! Discs are not spinning / showing up?: Make sure you have the right Games List View selected and Disc images in your Cart Image Priorities enabled (see the tips section of this download description). Thanks and Credits: @ninja2bceen for creating the default and various other pointers All the artists who created the original HyperSpin themes, pointers and other work that helped me to create this theme (please contact me if I have forgotten someone!): Gibbawho @Styphelus Unknown50862 @Klopjero Neonrage @knewlife @Creloce Ghostlost https://www.youtube.com/user/GhostlostGames @ninja2bceen @THK adamg @RetroHumanoid http://retrohumanoid.weebly.com/ Rkh Rondar @scooter1974 Zinger19 Aloner187 @guyverjay MetalThrix SophT Ledgerewskie hoscarconh https://www.youtube.com/user/hoscarconh @viking @bmonomad @Jason Carr Submitter CriticalCid Submitted 04/01/2018 Category Big Box Custom Themes
  3. Version 1.0

    74 downloads

    This is a modify version of Unified by CriticalCid. The only change is the bars from top and bottom row was removed. This is only for people who wants to use Unified Theme but wants all the bars removed. Theme Requirement: Unified by CriticalCid
  4. Unified - No Bars View File This is a modify version of Unified by CriticalCid. The only change is the bars from top and bottom row was removed. This is only for people who wants to use Unified Theme but wants all the bars removed. Theme Requirement: Unified by CriticalCid Submitter ABOhiccups Submitted 05/06/2022 Category Big Box Custom Themes  
  5. After testing most of the library with the 'widescreen 16:9 adjusted' option in the Mupen64Plus core in RetroArch, I have made a list of titles that work with this option with no pop-in. There are a few titles that actually have native widescreen. A surprising amount of titles work with the 'adjusted' option. Remember there is no stretching here, only anamorphic. Some menus, cut scenes and UI elements like speed dials may be miss-aligned. For e.g. the cut scenes in Diakatana will display garbage in the space between 4:3 and 16:9. I have tested mostly for gameplay and if I found the menu/UI/cut scene issue to be totally tolerable I have left it on the list. Most titles on this list work great with no issue at all. Edit: After more testing the list has been revised with some titles being removed and some added. Download RetroArch Widescreen N64 Config Files Place these config files in the Mupen64Plus-Next folder which is located in RetroArch's config folder. Make sure the config files are named the same as your roms. These are on a per game basis. Make sure the config files are named the same as your roms. Also make sure that game specific config files are set to automatically load. In the zip file will be core config files and a RetroArch config files for the individual roms. The resolution has been set to 1280x720 'Wide Adjusted'. Everything else is default. I know N64 presentation is very subjective so please set your own preferences and save a game specific core override. This is just a time save to get everyone started. The RetroArch config file contains the custom resolution I set for every game here. This is because of the way the N64 handles resolutions by leaving lots of space between the image and the edge of the screen. I essentially zoomed in to counteract this, creating a custom resolution and viewport position. This was especially handy for games like Jet Force Gemini where the game can be presented in a 4:3 16:9 Letterbox. Just "zoom in" and you have a full screen 16:9 image. For games that require a texture pack to work in 16:9 I used these: https://evilgames.eu/texture-packs.htm I have included the config files for these also, these are specific and the texture pack will probably not load if you change any settings. All native widescreen titles will need their in game display settings changed to wide/16:9. All titles that have a 4:3 16:9 Letterbox option will need their in game display settings changed to 16:9/Letterbox. TITLES THAT NEED IN GAME DISPLAY OPTIONS CHANGING MAY NOT AUTOMATICALLY LOAD THIS UPON A NEW PLAY SESSION OR RESET. THIS IS DUE TO HOW THE GAME ITSELF LOADS SAVE DATA AND NOT DUE TO CONFIGURATION SETTINGS. YOU MAY NEED TO SET THIS EACH PLAY SESSION. THERE ARE INSTRUCTIONS ON HOW TO DO THIS ON A PER GAME BASIS BELOW. Native Widescreen Titles (REMEMBER to set IN GAME option to wide/16:9) 007: The World Is Not Enough -Go to 'Options' from main menu and in the 'Graphics' setting change 'Aspect Ratio' to 'Widescreen'. -This title DOES NOT auto load save data on start-up. This title saves option settings on a per save file basis and WILL automatically apply the 16:9 setting upon load. Banjo-Tooie -Go to 'Settings' (the honeycomb TV) from the main menu then change 'Wide-Screen Mode' to 'ON'. -This title WILL auto load the game save data on start-up and widescreen will be automatically active. Donkey Kong 64 -Go to 'Options' (the question mark) from the main menu, change 'Screen Size' to 'Widescreen'. -This title DOES NOT auto load save data on start-up. It also doesn't save the widescreen setting to a save file, meaning you'll have to set it to widescreen each time you start-up the game. GoldenEye 007 -Widescreen can only be activated from the start menu in game. Go to the fourth menu on the watch, set 'Ratio' to '16:9'. 'Screen' should be on 'Full'. -This title WILL load the game save data on start-up and widescreen will be automatically active. Only after completing the first level or quitting via the pause menu will a save be made. Mickey's Speedway USA -From main menu select 'Options' then select 'Wide-Screen Settings' and change to 'Wide-Screen [16:9]'. -This title WILL load the game save data on start-up and widescreen will be automatically active. -This title is an odd one. It has a 16:9 setting while in 4:3 that squashes the image into a letterbox distorting it in the process. However adjusting this to fit the proper 16:9 space perfectly scales everything, apart from the initial splash screen. Technically native widescreen. Mission: Impossible -Widescreen can only be activated from the start menu in game. Go to 'Options' and change 'Aspect Ratio' to '16:9'. -This title saves option settings on a per save file basis and WILL automatically apply the 16:9 setting upon load. This means each in game save file will need to be set to display 16:9 for it to automatically load that way. Perfect Dark -Widescreen can only be activated from the first terminal in the game. The one you are standing at immediately after creating an agent file. Go right to 'Options' and select 'Video' then change 'Ratio' to '16:9'. 'Screen Size' should be 'Full' and 'Hi-Rez' unchecked. -This title saves option settings on a per save file basis and WILL automatically apply the 16:9 setting upon load. This means each in game save file will need to be set to display 16:9 for it to automatically load that way. Starshot: Space Circus Fever -Widescreen can only be activated from the start menu in game. Go to 'Options' then select 'Video Settings' and change to '16/9 Ratio'. -This title WILL auto load the game save data on start-up and widescreen will be automatically active. Titles are displayed in 4:3 16:9 Letterbox, then zoomed in to be fullscreen 16:9 (REMEBER to set IN GAME option to 16:9/Letterbox) Jet Force Gemini - Go to ''Options' from the main menu and select the bottom left icon (<-->) and change this to 'Widescreen'. -This title WILL auto load the game save data on start-up and widescreen will be automatically active. South Park - Go to 'Options' from the main menu and change the bottom option to 'HI-REZ (TM) LETTERBOX' - This title DOES NOT automatically load display settings even upon loading a save file. You will need to set 'HI-REZ (TM) LETTERBOX' every time you start the game. Turok 2 - Seeds of Evil - Go to 'Options' from the main menu or the pause menu and change 'Resolution' to 'HI-REZ-LB' - This title DOES NOT automatically load display settings even upon loading a save file. You will need to set 'HI-REZ-LB' every time you start the game. Turok 3 - Shadow of Oblivion - Go to 'Options' from the main menu or the pause menu and select 'Display' then change 'Resolution' to 'Letter Box'. - This title DOES NOT automatically load display settings even upon loading a save file. You will need to set 'Letter Box' every time you start the game. Titles that work with '16:9 Adjusted' Option with Mupen64Plus Core within RetroArch 1080º Snowboarding AeroGauge All Star Tennis 99 Automobili Lamborghini Bassmasters 2000 Batman Beyond: Return of the Joker Bio F.R.E.A.K.S. Blues Brothers 2000 Bomberman 64: The Second Attack! Bomberman Hero Carmageddon 64 Charlie Blast's Territory Chopper Attack Choro Q 64 2: Hachamecha Grand Prix Race Clay Fighter 63 1/3 Clay Fighter: Sculptor's Cut Cruis'n Exotica Densha de Go! 64 Destruction Derby 64 Diddy Kong Racing ECW Hardcore Revolution F1 Racing Championship Flying Dragon Gauntlet Legends Hercules: The Legendary Journeys Hot Wheels Turbo Racing Hybrid Heaven Indy Racing 2000 International Track & Field 2000 John Romero's Daikatana Killer Instinct Gold Knife Edge: Nose Gunner Kobe Bryant in NBA Courtside Mia Hamm Soccer 64 Milo's Astro Lanes Mini Racers Monaco Grand Prix Monopoly Nagano Winter Olympics '98 NBA in the Zone '98 NBA Jam 99 NBA Showtime: NBA on NBC NFL Blitz NFL Blitz 2000 NFL Blitz 2001 NFL Blitz: Special Edition Nuclear Strike 64 Olympic Hockey 98 PGA European Tour Pokémon Stadium Pokémon Stadium 2 Quest 64 Rally Challenge 2000 Ready 2 Rumble Boxing Roadsters Rugrats: Scavenger Hunt Rush 2: Extreme Racing USA San Francisco Rush: Extreme Racing San Francisco Rush 2049 Shadowgate 64: Trials of the Four Towers Sin and Punishment Snowboard Kids Snowboard Kids 2 Star Wars: Shadows of the Empire Stunt Racer 64 Superman: The New Superman Adventures Top Gear Overdrive Twisted Edge Extreme Snowboarding War Gods Wave Race 64 WCW Mayhem WCW Nitro WCW/nWo Revenge Wetrix Wildwaters World Driver Championship WWF Attitude WWF No Mercy WWF War Zone WWF WrestleMania 2000 Xena: Warrior Princess: The Talisman of Fate Titles that Achieve 16:9 With Texture Packs Mario Kart 64 Super Mario 64 Super Smash Bros. The Legend of Zelda: Majora's Mask The Legend of Zelda: Ocarina of Time
  6. So I have caught the widescreen bug for games that were made before the widescreen revolution. This is mostly 3D games of the 5th and 6th Console Generation. Whilst there are quite a few games that have native widescreen support there are hacks and cheats to unlock the aspect ratio to display a true Anamorphic 16:9 Widescreen image. NO IN GAME STRETCHING HERE. What is True Anamorphic 16:9? - When you set a 4:3 game to run 16:9 and that title doesn't support it, the image will be stretched. True Anamorphic is adjusted for the 16:9 space so everything is rendered and displayed with no stretching. There are 3 ways to achieve this below. Native Widescreen? - Some games actually have widescreen support from the older generations. I was surprised to discover Goldeneye has native widescreen support, which would have made 4 player deathmatching wayyyyy better. Cheat Codes? - For games that have no Widescreen support there are some coding geniuses out there that have made easily implementable cheat codes to achieve Anamorphic 16:9. A small number of games need directly patching however most use cheat codes. These are made on a per game basis and yield far better results than Emulator Hacks. Emulator Hacks? Most emulators and cores now have a "Widescreen Hack" option. This option only works on a handful of games and is generally not the way to go as pop-in is really obvious outside the 4:3 space. PLEASE UNDERSTAND EMULATOR HACKS ARE NOT CHEAT CODES. THERE IS A HUGE DIFFERENCE. POP-IN Pop-in is the enemy of getting games to run in 16:9. Because games were made to display in 4:3, anything that is displayed outside of that space will pop-in and out unless something is done to manipulate the code to render everything in the 16:9 space. This is due to devs simply not needing to use recourses on displaying anything outside 4:3 in those days. As I mentioned above, emulator hacks have terrible pop-in outside the 4:3 space. This is why cheat codes are the way to go if a game doesn't have native widescreen support. Cheat codes generally just work....... but not always. UI, HUD, FMV & Menu Stretching When using any widescreen solution there is more often than not, some 2D elements that will be stretched or not adjusted to display in the 16:9 space e.g speed dials in racers. Even native widescreen games have 2D asset stretching as the devs didn't adjust any or some of these elements. There are some examples where this doesn't happen, mostly with cheat codes as the coding genius behind it figured out how to resize or move UI elements. Sometimes selection cursors wont line up with what you are selecting as a result of the clashing 4:3 2D assets and adjusted 16:9 assets. FMV is generally stretched also, but not always. These are really small issues and not deal breakers. Just a small price to pay for glorious in game 16:9. Regional Differences / 60Hz Some titles for PAL/JP regions are easier/better to make codes/patches for over their USA counterparts. I had to change up my set to accommodate widescreen. I will be listing what region version is needed. Most games run at 60Hz thanks to codes but if not it will be in the notes section on the list. What am I doing? What is the project all about? Testing. Lot's of time consuming testing. Not all cheat codes work and have noticeable pop-in, ruining the experience. Emulator hacks work on very few games. I am testing most if not all games for certain platforms to see what works correctly with no pop-in using cheat codes or emulator hacks. Also finding out what region version works better as I have come across differences in pop-in. I am collating lists of working games with notes and presenting them to everyone to enjoy. These will be definitive up to date lists. For platforms like GC I will be providing ini's with the cheat codes to save everyone some time. If it has bad pop-in it gets cut. I'm also trying to consolidate information. Sega Dreamcast 16:9 Widescreen Games via Flycast List The Flycast core has all of the up to date Widescreen Cheat Codes hard coded to the core itself. No copy and pasting. All you need to do is go to Quick Menu -> Options -> Emulation Hacks -> and enable "Widescreen Cheats". Please make sure "Widescreen Hacks" is NOT ENABLED. You will need to set RetroArch itself to 16:9. "Auto" won't work. YOU ONLY NEED DO THIS FOR NATIVE WIDESCREEN GAMES You can set the Flycast core resolution to how you want it. You may want to save an Game Options Override on a per game basis for RetroArch. Here is the GitHub link to the widescreen cheats for the Flycast Core that I referenced. All available codes are present at this time - https://github.com/flyinghead/flycast/blob/master/core/cheats.cpp Native 16:9 Support - Requires RetroArch itself to be set to 16:9 & requires in game display options to be set to 16:9/Wide AeroWings (USA) Donald Duck: Goin' Quackers (USA) F355 Challenge: Passione Rossa (USA) MSR - Metropolis Street Racer (USA) Rayman 2: The Great Escape (USA) Starlancer (USA) Test Drive: V-Rally (USA) Tokyo Xtreme Racer 2 (USA) Toy Commander (USA) Toy Racer (USA) TrickStyle (USA) Wacky Races (USA) Games With Working Widescreen 16:9 Cheats via Flycast Core - Requires "Widescreen Cheats" to be Enabled 18 Wheeler: American Pro Trucker (USA) 4 Wheel Thunder (USA) AeroWings 2: Airstrike (Europe) Game Runs at 50Hz - 25fps Alien Front Online (USA) Blue Stinger (USA) Bomber Hehhe! (Japan) Bomberman Online (USA) Buggy Heat (Japan) Cannon Spike (USA) Slightly miss aligns target overlay when locking on. Carrier (USA) ChuChu Rocket! (Europe) Charge 'n Blast (Europe) Coaster Works (Europe) Cosmic Smash (Japan) Crazy Taxi (USA) Crazy Taxi 2 (USA) Cyber Troopers Virtual-On Oratorio Tangram (USA) D2 (USA) Daytona USA (USA) Dead or Alive 2 (USA) Death Crimson OX (USA) Draconus: Cult of the Wyrm (USA) Dragon Riders: Chronicles of Pern (USA) Widescreen Cheat causes game to run slower. Dynamite Cop (USA) Ecco the Dolphin: Defender of the Future (Europe) Evolution 2: Far Off Promise (USA) Evolution: The World of Sacred Device (Europe) Fighting Vipers 2 (Europe) Floigan Bros.: Episode 1 (Europe) Fur Fighters (Europe) Gauntlet Legends (Europe) Has a black bar at top of screen. Playable. Godzilla Generations (Japan) Godzilla Generations Maximum Impact (Japan) Golem no Maigo (Japan) Headhunter (Europe) Illbleed (USA) Karous (Japan) La Mans 24 Hours (Europe) Legacy of Kain: Soul Reaver (USA) Looney Tunes: Space Race (USA) Maken X (USA) Marvel vs. Capcom 2: New Age of Heroes (USA) Millenium Racer - Y2K Fighters (Unl) Mortal Kombat Gold (USA) Nightmare Creatures II (USA) Widescreen Cheat causes game to run slower. Outtrigger (Europe) Pen Pen (Europe) Plasma Sword: Nightmare of Bilstein (USA) Power Stone (USA) Power Stone 2 (USA) Project Justice (USA) Propeller Arena (Unl) Rainbow Cotton (Japan) Re-Volt (Europe) Ready 2 Rumble Boxing: Round 2 (Europe) Record of Lodoss War (Europe) Hud and menu elements don't line up. Playable. Red Dog: Superior Firepower (Europe) Resident Evil Code: Veronica (USA) Rez (USA) Rippin' Riders Snowboarding (USA) Samba de Amigo (Europe) Seaman (USA) Sega GT (Europe) Sega Marine Fishing (USA) Seven Mansions: Ghastly Smile (Japan) Seventh Cross: Evolution (USA) Shadow Man (Europe) Silent Scope (Europe) Miss aligns target overlay on enemies when zoomed out. Playable. Skies of Arcadia (USA) SoulCalibur (USA) Space Channel 5: Part 2 (Japan) Spawn: In the Demon's Hand (USA) Star Wars: Episode I: Racer (USA) Super Magnetic Neo (USA) Super Runabout: San Francisco Edition (Europe) Surf Rocket Racers (Europe) Game Runs at 50Hz - 25fps Suzuki Alstare Extreme Racing (Europe) Slight pop-in on bike models. Playable Sword of the Berserk: Guts' Rage (USA) Slight pop-in. Playable Time Stalkers (Europe) Tony Hawk's Pro Skater 2 (USA) Vanishing Point (Europe) Virtua Fighter 3tb (Euope) Virtua Tennis 2 (Europe) Wetrix+ (Europe) Zero Gunner 2 (Japan) Code causes some pop-in. Playable. Zombie Revenge (USA) Zusar Vasar (Japan) Games That Work With 'Widescreen Hack' In Flycast Retroarch Core Chaos Field (Japan) F1 World Grand Prix (USA) F1 World Grand Prix II (Europe Fire Pro Wrestling D (Japan) Heavy Metal: Geomatrix (USA) Mat Hoffman's Pro BMX (USA) Mr. Driller (USA) Tony Hawk's Pro Skater (USA) WWF Royal Rumble (USA) Games with Widescreen Cheat Codes but DO NOT WORK / Causes Pop-in Biohazard: Code: Veronica Complete (Japan) Cheat will pick this version up and apply cheat codes. They do not work. Capcom vs. SNK 2: Mark of the Millennium 2001 (Japan) You can see the edges of the backgrounds. Capcom vs SNK: Millennium Fight 2000 Pro (Japan) Cheat Misplaces health bars and menu systems. Confidential Mission (Europe) Cheat causes too much pop-in. Deadly Skies (Europe) PAL Version of Airforce Delta. Cheat causes too much pop-in. Death Crimson 2: Meranito no Saidan (Japan) Cheat causes too much pop-in. Frame Gride (Japan) Cheat causes too much character pop-in. Gundam Side Story 0079: Rise From the Ashes (USA) Cheat causes too much pop-in. Jet Grind Radio (USA) Cheat causes too much pop-in. Kao the Kangaroo (USA) Cheat causes too much pop-in. Max Steel (USA) Cheat causes too much pop-in. Napple Tale: Arsia In Daydream (Japan) Cheat causes too much pop-in. Shenmue (Europe) Cheat causes too much pop-in. Shenmue II (Europe) Cheat causes too much pop-in. Silent Scope (Europe) Miss alignes target overlay on enemies. on when zoomed out. still playable Slave Zero (Europe) Cheat causes emu to go to console/bios menu Sonic Adventure (USA) Cheat causes pop-in on the right hand side of the screen only. Sonic Adventure 2 (USA) Cheat causes pop-in on the right hand side of the screen only. Sonic Shuffle (USA) Cheat causes pop-in and graphical glitches. Tennis 2K2 (USA) Cheat only stretches to 16:9. The House of the Dead 2 (USA) Cheat causes aiming to be off. Black bars during cut scenes. The Ring: Terror's Realm (USA) Cheat causes too much pop-in. TNN Motorsports Hardcore Heat (USA) Cheat only stretches to 16:9. Tokyo Xtreme Racer (Europe) Cheat causes distracting graphical issues. Ultimate Fighting Championship (USA) Cheat causes camera to not be aligned. Euro vers has major pop-in Virtua Tennis (USA) Cheat causes too much pop-in. World Series Baseball 2K2 (USA) Cheat causes shadow issues on models.
  7. Version 1.2

    17,619 downloads

    This theme is a port of the HyperSpin Unified Widescreen Megatheme project, which was originally started by gibbawho and continued by many other talented artists over the years. It’s supposed to bring a unified look (hence the name) across all platforms while giving every platform it’s own individual touch. I’ve tried to stay very close to the original look and feel but also took some creative freedom, especially when it comes to the new fading info panel at the bottom of the screen. This theme was designed for 16:9 screens and display resolutions only. Big Box will automatically scale itself to a 16:9 aspect ratio when you use a different aspect ratio on your machine. Features: Individual Artwork for a lot of different platforms and playlists + some alternatives you can choose from Matches with the Unified platform video set from EmuMovies Fully animated wheel pointer Spinning discs for disc-based platforms Various other custom animations Templates to build your own platform artwork are included as .psd files Brings a small taste of the HyperSpin feeling to your Big Box setup Currently featured Views: Games Text List View: 3D Box Games Vertical Wheel View 1: 3D Box Games Vertical Wheel View 2: 3D Box + static cart/disc Games Vertical Wheel View 3: 3D Box + rotating disc Games Vertical Wheel View 4: Fullscreen video Platform Vertical Wheel View 1: Fullscreen video + scrolling text Platform Vertical Wheel View 2: Fullscreen video without scrolling text More Views are planned, so stay tuned. The theme includes artwork for the following 498 Platforms/Playlists: The theme will also display a default artwork for Platforms/Playlists which are not yet covered or wrongly named. How to install: This theme only works on LaunchBox version 9.4 or higher! Just download the archive and extract it to: “..\LaunchBox\Themes\” Go to the “Plugins” folder inside of the extracted folder and right-click on the .dll file. Choose Properties -> Click on “Unblock” at the bottom of the window. Close the window. If the "Unblock" button isn't there than you are already good to go. Open the Options menu in Big Box -> go to “Views” and change the Theme to "Unified". Change the “Games List View” and “Platforms List View” to one of the currently featured Views that are listed above. Make sure that in the Big Box Options -> Views –> “Show Games List Title” is enabled. Info: Never rename the theme folder! The theme folder has to be named exactly "Unified" or the theme won't work properly! (that's btw. an universal tip for all other themes as well) Known issues: The logo of the Platform/Playlist and the individual video border don't show up in the Game Details screen and the theme displays the generic Big Box logo and metallic video border instead when it gets opened through any other Games View than the Text List View. Tips for tweaking your LaunchBox setup for this theme: In LaunchBox: Tools -> Options -> Cart Front Priorities -> Select all Cart and Disc related entries, deselect everything else. In Big Box: Options ->Transitions -> Change "Game Image/Video Transition” to “Fade” In Big Box: To avoid spinning cart art go to: Options -> Views -> Make sure that „Remember separate View for each platform” is checked. Than go either to the Keyboard Mappings or the Controller Buttons settings and set up a key/button for “Switch View”. Now you can go back to your platforms and switch the games Views for each platform individually on the fly. Use the Unified Platform videos from EmuMovies for an overall uniform look. You can either download them as free user from the EmuMovies website or if you are an EmuMovies premium user you can get them directly through LaunchBox under: Tools -> "Download Platform/Playlist Theme Videos". Individual platform artwork not showing up?: The media files that are inside the “..\LaunchBox\Themes\Unified\Images\Theme\..” folder have to be named exactly like your platforms inside LaunchBox. I've went with the HyperList/RocketLauncher naming conventions for the filenames in this package. If Big Box doesn’t show any individual artwork for a system that is listed above you may need to manually rename the relevant files for that platform in all four sub-folders. Also make sure that in the Big Box Options -> Views –> “Show Games List Title” is enabled! Discs are not spinning / showing up?: Make sure you have the right Games List View selected and Disc images in your Cart Image Priorities enabled (see the tips section of this download description). Thanks and Credits: @ninja2bceen for creating the default and various other pointers All the artists who created the original HyperSpin themes, pointers and other work that helped me to create this theme (please contact me if I have forgotten someone!): Gibbawho @Styphelus Unknown50862 @Klopjero Neonrage @knewlife @Creloce Ghostlost https://www.youtube.com/user/GhostlostGames @ninja2bceen @THK adamg @RetroHumanoid http://retrohumanoid.weebly.com/ Rkh Rondar @scooter1974 Zinger19 Aloner187 @guyverjay MetalThrix SophT Ledgerewskie hoscarconh https://www.youtube.com/user/hoscarconh @viking @bmonomad @Jason Carr
  8. Version 2.3

    10,097 downloads

    Here you can download alternative versions of the CriticalZoneV2 theme that comes bundled with every LaunchBox installation. CriticalZone is a BigBox theme designed for the usage of widescreen platform videos and utilizes videos as backgrounds. This theme was designed for widescreen displays with 16:9 aspect ratios and optimized for a display resolution of 1920x1080. It will also work with other widescreen resolutions and 16:10 aspect ratios but it may not look as polished. Available Versions: - CritcalZoneV2 - BlueBox: A blue color variant of CriticalZoneV2. It features blue texts instead of green and has a different Default background created by @SentaiBrad - BackgroundVideoOnly: All Views, except the TextList Views, will only use video loops as backgrounds. Also available as BlueBox version. - BackgroundFanartOnly: All Views will only use Fanart images as backgrounds. Also available as BlueBox version. -> Use this version if you have performance problems! - 1.8: The original and now old version of CriticalZone. It's officially EOL and won't get supported by me in any way. It's just still here for archiving reasons. There’s also a red 80’s/Cyberpunk themed version of CriticalZone called “CityHunter”. It’s maintained by @keltoigael and can be found here: How to install: Just download the version of choice and extract the archive into: “..\LaunchBox\Themes\” Open the Options menu in BigBox -> go to “Views” and change the Theme to the version you just have installed. IMPORTANT: CriticalZone V2 requires LaunchBox v7.11 or higher! Known issues: - The description texts in all Platform Views and CoverFlowWithDetails Games View won’t fill the whole space of the descriptions box when you use CriticalZone with a higher DPI setting than 100% or a lower display resolution than 1902x1080. It gets progressively worse the higher the DPI settings and/or lower the resolution is. Thanks & Credits: Thanks to @SentaiBrad for creating the new Default background video for the BlueBox variant. Background video of the standard version: In The Deep - FREE Video Background Loop HD 1080p by NIZ.co (http://niz.co/wp/)
  9. I just started with retroarch and I really think this project will be amazing for us in the future as it progresses but for now I am trying to get use to using it. So far I got some things setup but one thing I am wondering is how you set the video options for each core. Where are these options located in retroarch?
×
×
  • Create New...