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About Me

Found 9 results

  1. I'm new do theme creation so things are a little fuzzy. My intention is to create a custom view for a 1920x360 resolution marquee. It should look something like this I was able to add the box and cart bindings, but for some reason, where it should be showing the clear logo, it's showing the original marquee instead 1 - I need BixBox to stop rendering the marquee file and render the clear logo 2 - I don't know how to bind the background image for it to be platform specific 3 - is it possible to make a special view only for arcade games? Those usually
  2. How do I make this transparent? <Grid Grid.Column="0" Grid.ColumnSpan="7" Grid.Row="0" Grid.RowSpan="15" Background="#313536" /> I have tried these 2 methods and neither worked. <Grid Grid.Column="0" Grid.ColumnSpan="7" Grid.Row="0" Grid.RowSpan="15" Background="Trasnparent" /> <Grid Grid.Column="0" Grid.ColumnSpan="7" Grid.Row="0" Grid.RowSpan="15" Background="#313536" Opacity="0.5" /> More Context: Theme = COLORFUL - Dark File in question = WheelGamesView.xaml Goal = Make the left bar be a little bit transparent so that we can see the whole
  3. Decided to create and post another video to demonstrate a little more of the Theme Editor but focusing on the Video positioning and sizing, I threw in the scroll text positioning for good measure. I have only skimmed the surface on what this editor does so far and it will do much much more in the coming weeks.
  4. Hey I'm new to the forums and I was wondering if someone could make a theme similar to the Playstation 4 or the Xbox One UI. I really like the Switch Theme by Grila and think it would be cool to have a theme similar to those consoles as well.
  5. @Jason Carr Is there a variable exposed that would enable something like this... I'd love the user to choose what game images to use via Big Box options instead of coding alternate XAML views Cheers in advance, Dave <coverFlow:FlowControl Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="9" x:Name="FlowControl" ImageType="{Binding GameImageType}" CurveAmount="0" CameraZPosition="8.4" VisibleCount="7" PageSize="14" ItemZPosition="2.5" SelectedItemZPosition="4.0" Spacing="2.5" > <coverFlow:FlowControl.CoverFactory> <coverFlow:Horiz
  6. Hey guys, I have this concept/idea for an Xbox Original theme (4:3 and 16:9 Ratio) and was wondering if anyone could make this concept a reality. Hyperkin has developed a new "Duke" controller for the Xbox One/PC so having the controller and a Big Box theme to match it would be cool in my opinion. I would develop it myself if I had any coding experience. Would anyone want to take a stab at it? Here's some images and a psd file of what I had in mind. 1920x1080 1600x1200 Template Xbox Original Dashboard with blur/noise effect Font I used: https://www
  7. First off I would like to thank @Grila @eatkinola and @keltoigael for the themes you guys have put together, everyone really, awesome work! I have learned a lot about XAML just looking through CityHunter, Switch, Epoch09 and BigForce, been a huge help figuring some things out. At this point I am stuck on a few things, more than likely they are either bugs or just not possible right now with the current implementation. 1. Setting a font size for ListBoxItem. I have tried everything in the ListBoxItemStyle.xaml ResourceDictionary. I tried adding a setter for TextBlock.FontSize, TextElement.
  8. Hi, I'm still kind of new to this and I'm trying to add carts to my themes TextGamesView. I can add it to where it is a static image using: <Image Source="{Binding Path=SelectedGame.CartFrontImagePath}" Grid.Row="6" Grid.Column="16" Grid.ColumnSpan="4" Grid.RowSpan="3" Panel.ZIndex="100" Margin="10,0,10,0"/> now, The problem is that it looks funny since everything else comes in with the Transition Presenter and this is just a static Image. I was wondering if there is a way to use that path with the Transition Presenter. I've tried a couple of di
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