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Showing results for tags 'xarcade'.
I have a Arcade two player with trackball for sale or trade. Buttons missing, but control boards, 2 tanksticks and trackball are still in place. You would need to add the buttons back and wire them up. Make me an offer or trade. you pay shipping.
Hi there! I've been struggling a bit with Bigbox and I was hoping someone could point me in the right direction. I've cobbled together an Arcade machine using Windows 7 and an xarcade kit (similar to a tankstick) . My goal is to run Bigbox without a mouse and keyboard - just using the arcade buttons and joystick. I've struggled a bit with exiting each emulator - but I've had success by using an AHK script found in the support forums (pasted below.) It closes the game fine, but when I do - bigbox is not in the foreground of Windows (instead I need to click on it once with a mouse
I am building a MAME cabinet using a Windows 10 PC and Big Box. I am using the Xarcade Dual Joystick as the input. My finished setup will not have an exposed keyboard. Emulators used are MAME, NEStopia, SNES9X and Fusion. I have everything figured out except for one pivotal thing. Closing emulators easily and consistently the with the Esc key when I have no keyboard (or additional controller) present. The Xarcade does not have a dedicated, mapped Esc key (it probably should, but I can’t do anything about that). SO in this case forums seem to push AHK as
Please help as i am losing my mind! I am having some severe issues with the x-arcade tankstick working with Launchbox/bigbox 7.1. First of all i was having issues binding keys in retroarch. Every time i try and bind keys it says error unable to save configuration file. So i moved on from trying to use retroarch for a all-in-one emulator. So i first started with basic ahk script inside the emulator edit tab. I used a few basic commands to exit emulator and remap a few keys such as alt and cntrl that are standard buttons on the tankstick. Launchbox/bigbox completely ignores everything in t