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Keltoigael's Platform Legends

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This is a project I have been working on since my days over at Hyperspin adapting Gibbawho's Universal Mega Theme and building off of that to make something of my own. I take popular characters and make fanart/system backgrounds to use with any theme. There will be a 16x9 and a 4x3 set to be able to adapt to any set up you may be running. I try my best to stick with art that actually pertains to the systems them selves. Of course I have had to take a few artistic liberty's here and there to make things work.  I plan to cover most system's but stop at the more modern stuff like PS3 or Xbox360 etc as I really have zero interest in doing them. There is still a lot to do before I will release anything and I am a photoshop novice at best so it takes me sometime to finish an image. Below are examples of how the sets will look.

Arcade%2016x9_zpsjaynnndg.png

Arcade%2016x9%202_zpsux8f9wow.png

Arcade%2016x9%203_zpskxlm4ho9.png

arcade%2016x9%204_zpsuz07dz5h.png

lynx%2016x9%201_zpsfrlp2owf.png

pc%20engine%20cd%2016x9%201_zpsrhmaxkqk.

nintendo%2064%2016x9%202_zpsymk41bql.png

nintendo%2064%2016x9%201_zps6hezqvue.png

nes%2016x9%202_zpscaztrfub.png

nes%2016x9%201_zps3efndogn.png

gameboy%20advance%2016x9%201_zps3wuaoobx

gameboy%20color%2016x9%201_zpsucxwhjqk.p

gameboy%2016x9%201_zpsnqlhir6q.png

gamecube%2016x9%203_zpsj2yo4cqa.png

gamecube%2016x9%201_zpscsvogctb.png

gamecube%2016x9%202_zps6nrqrnmu.png

virtual%20boy%2016x9%201_zpsypdcqda4.png

wii%2016x9%203_zpst6ht4sn6.png

Wii%2016x9%202_zpsysrpdi15.png

Wii%2016x9%201_zpsxxy4z7ch.png

dreamcast%2016x9%203_zpsh9gmjm8d.png

dreamcast%2016x9%201_zps5g9baxvn.png

dreamcast%2016x9%202_zpsphhex5yo.png

game%20gear%2016x9%201_zpsps0wyxrz.png

sega%20saturn%2016x9%201_zpsjfuhl8oq.png

saturn%2016x9%203_zps4e03ar8l.png

saturn%2016x9%202_zpsypgxg8us.png

neo%20geo%2016x9%202_zpsauwxh9lp.png

neo%20geo%2016x9%201_zpszqqma76s.png

neo%20pocket%2016x9%201_zpszemlnb6b.png

neo%20pocket%2016x9%202_zpsvel8ja4a.png

ps1%2016x9%203_zpsjgbvtf9y.png

ps1%2016x9%202_zpsmqlvlq1b.png

PS1%2016x9%201_zpsuo3m5lnh.png

PS2%2016x9%201_zpsfepibusr.png

PS2%2016x9%202_zpsjkytunwn.png

ps2%2016x9%204_zpsh6jezjjw.png

ps2%2016x9%203_zpsqvg4az4u.png

PSP%2016x9%202_zpszi61fbru.png

Super%20Nintendo%2016x9%201_zpszlboauht.

snes%2016x9%202_zpsrxe6spnl.png

snes%2016x9%201_zpszh2zfr0o.png

 

 

 

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These are really cool!  Great work.  I would personally enjoy more characters on the same screen for most of these.  At least 5 or so, to really be representative of the platform.

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On 11/12/2016 at 11:19 PM, damageinc86 said:

These are really cool!  Great work.  I would personally enjoy more characters on the same screen for most of these.  At least 5 or so, to really be representative of the platform.

Hey thanks for the input. Some are like that but I am not a fan of clutter. Seeing these images on a 70"+ screen is pretty striking and the single character takes center and fills the whole screen.

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1 hour ago, Charco said:

Very effective with less clutter as you say. Less most definitely is more!

Agreed, I am a minimalist at heart.

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yeah less clutter is better, but at least like 2 or 3 iconic characters from a platform, not just one.  But I suppose if someone really wants to add more, they could.  will you make the photoshop files available?

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11 hours ago, damageinc86 said:

yeah less clutter is better, but at least like 2 or 3 iconic characters from a platform, not just one.  But I suppose if someone really wants to add more, they could.  will you make the photoshop files available?

Unfortunately I will not. It's a combination of my work and someone else's, albeit most of it is mine I can't cheat someone like that and that person is no longer around to ask if I can share some of his backgrounds and art assets even if it was publicly shared on another frontend site. Some systems have up to almost 50+ back grounds, so all the characters are there, just not cluttered. Most of the backgrounds are not super busy so it would be very easy to cut out the characters and make something of your own. I am not against someone using my work to create something of their own in fact I am very open to the idea as long as I get the credit due. I will put up a video soon of me scrolling through the systems so you can see how it looks.

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