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You forgot to add fs-uae.  Does mutually exclusive mean we should run a separate copy of the emulator with a variation difference and can multiple instances of LaunchBox be run accessing different directories for purposes?  For example I have been working through this tutorial  and https://www.bing.com/videos/search?q=LaunchBox+setup+emulators&view=detail&mid=DD334DAE657EF3CE4447DD334DAE657EF3CE4447&FORM=VIRE both of these explain how to setup Launchbox, but my copy is on my R: directory and I pasted my license I just bought into that directory but it is not recognizing it.  All of my roms for various systems are on that HD.  but my Amiga roms are on the 😄 drive  should I install a 2nd instance of launchbox on my 😄 drive?  Will it affect the installation on the r:drive?  Thanks in advance

 

 

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Generally speaking the two are mutually exclusive but I will go through the list and give you my thoughts and suggestions. SNES - Snes9x for speed and is quite good for 99% of the games you would

https://m64p.github.io/ This is probably the most up to date and easiest to setup version of Mupen64 then. There may be more up to date versions but I honestly don't pay that close attention to t

Thx @Retro808 for the comment about Control + Q for exiting Citra.  I forgot about that.  @Nocta try using the following simple script: $Esc:: Send, ^q Note: take out the part about F11 to

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3DS, PSP and DS all have standalone emulators and libretro cores:

3DS  - Standalone - Citra (https://citra-emu.org/),
3DS - Libretro core - Citra (https://docs.libretro.com/library/citra/)
My recommendation - At this time the standalone as it's being actively (almost daily) updated, while the libretro core hasn't been touched/changed since Dec. 2019.

PSP - Standalone - PPSSPP (https://www.ppsspp.org/)
PSP - Libretro core - PPSSPP (https://docs.libretro.com/library/ppsspp/)
My recommendation - Standalone as it seems to upscale better (for me at least) than the libretro core does

DS - Standalone - There are several, but DesMuMe is usually my goto (https://desmume.org/)
DS - Libretro core - Again, there are several, but DesMuMe is my goto https://docs.libretro.com/library/desmume/
My recommendation - The libretro core seems to work better for my liking, and doesn't have the graphical glitches that you can sometimes get with the standalone emulation when using fullscreen.

 

 

Edited by CDBlue
fixed typos
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I don't have any issues getting Citra to close via my button mappings, but I don't really use the Pause menus so not sure if they work or not with Citra (also FYI, I tend to use Citra Canary rather than Nightly).  I also use an AHK script to make it go into full screen automatically as well.  Here's my AHK script in case you want to try it:

Sleep, 5000
SetKeyDelay, -1, 110
Send {F11}
Return

$Esc::
{
    Process, Close, {{{StartupEXE}}}
}

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FYI, I just tried pause screen and it seems to work fine for what I have mapped, which is just resume, view achievments and exit lol.  I don't have anything mapped in there for save states, etc. but I would assume if you know what the keypress is to get save states, etc. to work in Citra it should work fine via the pause screen, because the pausing and resuming seems to work fine for me.

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Save states for Citra would be done in game just like you were playing a 3DS. I do not believe there is an actually emulator save option like Mame or RA would have. Also if you are going to be saving in Citra I recommend using a slightly altered AHK. The one posted earlier is a hard close command and can mess with an emulator properly saving in-game saves when it is closed that way.

Ctrl+Q is Citra's close command or Alt+F4. So I would use something like below.

ESC::
 Send ^q

or

ESC::
 Send !{f4}

 

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1 minute ago, Nocta said:

In Running AHK script

Your version doesn't work for me either, sadly.

Can you post pics of the Citra emulator setting from Launchbox. Post a pic of the Details tab and the Running AHK tab.

You do have a button mapped for "Exit Game" in LaunchBox right?

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2Qth29Xt.png

z9GBvt7t.png

 

I can't find the menu where the "Exit Game" button is mapped but I can exit (and enter the pause menu with) all the other emulators but not this one surprisingly.

Edited by Nocta
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23 minutes ago, Nocta said:

2Qth29Xt.png

z9GBvt7t.png

 

I can exit (and enter the pause menu with) all the other emulators but not this one surprisingly.

That all looks good. What version Citra are you on?

If you open Citra and just run a game there does hitting either Ctrl+Q or Alt+F4 close Citra?

Can you try below. I doubt it is the AHK script since even the script to send Fullscreen is not working. But worth a try.

ESC::
{	
    SetTitleMatchMode, 2
    WinWaitActive, citra
    Send !{f4}
    		break	
}

 

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