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Orionsangel

Orionsangel's Console Themed Overlays (Updated 12/03/2020)

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I love the overlays. Got them loaded (and worth a donation).

I wondered if anyone has a suggestion or has already played with the resolution needed to fit into the "screen space". I'm having a really hard time guessing how to fit it. In retroarch you can only go up and down by the degrees they've provided. If I had some idea I could edit the cfg manually. Currently I'm at a 1920x1080 normal monitor resolution.

Any help would be welcome. Thanks!

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Here's a Tutorial on how to fix the gap on the left side of the screen for some Atari and Master System games when using overlays on Retroatch.


 

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Posted (edited)

I made this bezel a while back for the Streets Of Rage games on Sega Genesis for Retroarch. Today I updated it a little bit and decided to release it. Seems appropriate now with the release of Streets of Rage 4. I hope you guys like it.

 

sor.png

Edited by Orionsangel

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Posted (edited)

These are bezels I made a while back for the first five Tomb Raider games on Playstation. I use them on Retroarch. They're now available in 1080p. 

 

You can download the 1080p bezels here - https://bit.ly/3bCuZuM

 

TR (1).png

TR (2).png

TR (3).png

TR (4).png

TR (5).png

Edited by Orionsangel
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Hey Orion's Angel! Could you also share bezels without the CRT-like frame, that is, just the borders? I'm just interested in filling the black spaces which a 4:3 picture produces in a 16:9 display, so I don't really need the tube deformation and scanlines.

Actually I play very few systems using 4:3 aspect ratio, which are Genesis (MegaDrive), SNES and arcade (mainly NeoGeo and CPS1, 2 and 3 using FBNeo), so I would only need overlays for these. If you think it's too complicated to create overlays without the tube frame, I would be happy if you could guide me through the creation of them using your art.

Thank you so much in advance for your time and work. 🙂

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On 6/22/2020 at 2:15 PM, dezraj said:

Hey Orion's Angel! Could you also share bezels without the CRT-like frame, that is, just the borders? I'm just interested in filling the black spaces which a 4:3 picture produces in a 16:9 display, so I don't really need the tube deformation and scanlines.

Actually I play very few systems using 4:3 aspect ratio, which are Genesis (MegaDrive), SNES and arcade (mainly NeoGeo and CPS1, 2 and 3 using FBNeo), so I would only need overlays for these. If you think it's too complicated to create overlays without the tube frame, I would be happy if you could guide me through the creation of them using your art.

Thank you so much in advance for your time and work. 🙂

You mean without the dirty CRT overlay screen or without the inner frame?

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Posted (edited)
On 7/20/2020 at 2:27 PM, Orionsangel said:

You mean without the dirty CRT overlay screen or without the inner frame?

Hey Orionsangel! I'm sorry for the late reply! 😓

I think I mean an overlay just like this one for official Dungeons and Dragons compilation:

https://youtu.be/6s5pQEP8SmU

If you look closely, you'll notice they also made small top and bottom frames for this overlay, but I suppose just the left and right frames are ok for me for 4:3 content displayed in 16:9 screens.

Thank you so much for your consideration.

Edited by dezraj

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Looking for the Rush n Attack Bezel! Link to download? Thanks in advance!! -Michael

Edited by Eightycade

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Thank you HyperspaceMadness for allowing me to use his amazing reflection shaders. Here I reworked my Playstation console bezel to work with his shaders. His reflection shaders are a game changer for the bezel community!

 

Playstation (1).png

Playstation (2).png

Playstation (3).png

Playstation (4).png

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Here I reworked my original Sega Genesis console bezel to work with HyperspaceMadness's reflection shaders. 

 

Sega.png

Segas.png

Segar.png

Edited by Orionsangel

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Here I reworked my original #Sega #MasterSystem console bezel to work with HyperspaceMadness's reflection shaders.

 

SMS.png

SMSbezel.png

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Here I reworked my original NEC TurboGrafx 16 console bezel to work with HyperspaceMadness's reflection shaders. 

 

tg.png

tgf.png

Edited by Orionsangel

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