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CoinOP

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CoinOP

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CoinOP is a BigBox theme based on Pezley's arcade theme concept. It's my take on a 1080p version of it.

This theme is specifically designed to be used with an Arcade build, for 4:3 video snaps, and marquees.

 

Want to make your own Marquee? Use this file for an example:

CoinOP Marquee Example.psd

 

Make sure you right click the zip file, choose properties, and unblock the file.

image.png.9636917a83ceaf9cda1ca8b16bd48ac5.pngThen extract the CoinOP directory into the Launchbox\Themes folder.

 

This theme comes with a number of views:

  • Vertical Platform View 1
  • Vertical Games Wheel 1 - basic view
  • Vertical Games Wheel 2 - basic view with animated Game Graphic (png/gif)
  • Text Games View - basic text view with animated Game Graphic (png/gif)

 

Each game can have its own unique Game Graphic. This graphic will animate next to the arcade. Each game can only have 1 graphic.

There are 3 rules to making the Game Graphic appear in the theme:

1. The file name needs to match the Launchbox Database ID number of the game.
2. The file can be either PNG or GIF (allowing for animated GIFs).
3. The file needs to be located in the following directory: Launchbox\Themes\CoinOP\Images\GameGraphics\[Launchbox DB ID].png

 

To find the LaunchBox DB ID, you must first have the game in your gaming library. Open up LaunchBox and search for the game. Right click the game and choose Edit. The LaunchBox DB ID number will be located in the top right.

image.thumb.png.33ca2b6ca467938f90b1a21674f1d0f5.png


 

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Hey,

Great work !

A version 4:3 is possible ? how to do ? (1280×1024)

Thanks

Edited by Nyny77

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6 minutes ago, GrayFoxNinja said:

static bg video plays, but mp4 game snaps and platform snaps won't play. any ideas? thanks

Try turning off background videos in the bigbox options.

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Hi @TheyCallMeCoco. For any of the game views, you'll need to delete the following line:

<videos:VideoControl Grid.Column="1" Grid.Row="1" VideoPath="pack://siteoforigin:,,,/Themes/CoinOP/Videos/bg.mp4" StretchVideo="true" CenterVideo="false" />

 

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5 hours ago, faeran said:

Hi @TheyCallMeCoco. For any of the game views, you'll need to delete the following line:


<videos:VideoControl Grid.Column="1" Grid.Row="1" VideoPath="pack://siteoforigin:,,,/Themes/CoinOP/Videos/bg.mp4" StretchVideo="true" CenterVideo="false" />

 

This worked perfectly. Thank you faeran.

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This is just a theme, so it doesn't control video playback.

If you are talking about a playlist video for your favorites playlist. The file should be the exact name of your playlist and be put in the following location:

Launchbox\Videos\Playlists

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This theme is great and is exactly what I was wanting to implement for my arcade games cabinet. I see that the CoinOP\Images folder contains two Arcade Machine png files. One has a larger screen than the other. Is there a setting or a way to switch between the two? 

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On 4/25/2019 at 11:50 AM, MANCADE said:

This theme is great and is exactly what I was wanting to implement for my arcade games cabinet. I see that the CoinOP\Images folder contains two Arcade Machine png files. One has a larger screen than the other. Is there a setting or a way to switch between the two? 

I want to know it to..... Is there a way to switch between those png files, like, if you want a Platform 1 to show the big one and the console to show other one.

 

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Unfortunately, the larger image was more of an experiment that didn't work out. I left the image in there just in case I wanted to revisit in the future.

If I get some time, I may look into adding it to a new platform view.

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17 hours ago, faeran said:

Unfortunately, the larger image was more of an experiment that didn't work out. I left the image in there just in case I wanted to revisit in the future.

If I get some time, I may look into adding it to a new platform view.

please, add this feature. Will be awesome if we can add a different image for each platform.

 

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Posted (edited)

I really like this theme, as I've been wanting to have dynamic marquees for my arcade platform games list.

Unfortunately, there are many games without a marquee, and bigbox seems to autoselect images to use, if a marquee image file doesn't exist.

I set my box front image priority to include "clear logo" and made it the top priority, but what happens is I get two images in the marquee box, the "arcade classics" generic image, and then the "Clear Logo" stretched out over the top of it.

Is there a way to only have the arcade classics image show up if no other image exists? Is there a way to force the image to maintain its aspect ratio? I've tried tweaking the gamemarqueeview.xaml, and it appears to be ignored altogether (even tried changing the "activegame." to a different image type)...so, I'm not sure if I need to compile something to get these tweaks implemented.

Thank you.

 

EDIT:

Okay, I am making some great progress in understanding the overall theme mechanism, thanks to Neil9000. I was editing the wrong file. Once I started tweaking with the right view, I was able to quickly get this where I wanted. I ended up using the marquee, when available, and then switching to clear logo, if not. And configured it to Uniform. Finally, I removed the stretch from the video.

It looks fantastic. I've never been this happy scrolling through my arcade titles in BigBox.

 

 

Edited by laggerific
Figured it out...with some discord help

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Hi I have a question I'm hoping is an easy fix.  I have an arcade cabinet with  physical digital marquee and I need to have the image on that marquee draw from a different folder location than the image of the marquee on the animated arcade cabinet in the theme.  My physical marquee is a full size 32" 1080p monitor but only the top third of the screen is visible.  I simply create custom marquee files with black space where my monitor is buried in the cabinet.  If these files are used for the animated cabinet the stretch feature distorts the image.  Any help would be appreciated, I love this theme and think with a little tweaking it will be perfect for my cab.

IndianaJones.thumb.png.a43770976e85b4b442c51e864daf65b7.png

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14 hours ago, TFoster said:

Hi I have a question I'm hoping is an easy fix.  I have an arcade cabinet with  physical digital marquee and I need to have the image on that marquee draw from a different folder location than the image of the marquee on the animated arcade cabinet in the theme.  My physical marquee is a full size 32" 1080p monitor but only the top third of the screen is visible.  I simply create custom marquee files with black space where my monitor is buried in the cabinet.  If these files are used for the animated cabinet the stretch feature distorts the image.  Any help would be appreciated, I love this theme and think with a little tweaking it will be perfect for my cab.

 

Drop this xml file into the theme's  \Launchbox\Themes\CoinOp\Views folder, Then using stanrd marquee images (not the ones you made with the black space at the bottom) test on your set-up. You may need to edit the file and change the Stretch="Uniform" to either Stretch="UnifromToFill" or Stretch="Fill" to suit your needs. But this should place the image in the top third of your screen. If you have any issues let me know.

GameMarqueeView.xaml

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