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Shades2585

Thoughts and Ideas

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@Jason Carr Some Idea.

 

Gog’s Privacy update on Feb 27 mentions  "(1) We’re adding a new functionality - GOG Direct to Account that will enable partnered platforms to activate, directly on your GOG.COM account, content purchased via these selected third party platforms."

Does this mean that you might be able to get permeation to connect LaunchBox to Gog?

 

 Keyboard Commands: Maybe this could be put In the future Pause screen but I think it would be nice the see the button and keyboard commands for each game and the ability to map key commands. Maybe even using a keyboard font as well and using the pictures of the games respective counsel control pad buttons? (Example keyboard-font-22622145.jpgThere are lots of Keyboard font options I just picked one at random,)

 

I was also thinking that maybe you could connect the MusicBox to the LaunchBox for streaming music. Maybe a Games Soundtrack folder that LaunchBox could pull and play from?

 

Another crazy idea would be to create a new app I like to call ComicBox (you are welcome to use this name if you like) This would allow us to manage and view Comic books but could also be used as a type of reader that could manage and organize all the game documentation.

 

Two features I would love to see added to LaunchBox would be Munt; a Roland MT-32 sound emulator used in many old PC game (https://sourceforge.net/projects/munt/  ) and Dege's dgVoodoo2 wrapper. (http://dege.freeweb.hu/)

 

Food for thought I hope

 

Sincerely.

Rob

Edited by Shades2585

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2 minutes ago, Shades2585 said:

Keyboard Commands: Maybe this could be put In the future Pause screen but I think it would be nice the see the button and keyboard commands for each game and the ability to map key commands.

There would need to be a database of every game ever released and what controls it used, so i dont see that ever happening i'm afraid.

3 minutes ago, Shades2585 said:

Another crazy idea would be to create a new app I like to call ComicBox (you are welcome to use this name if you like) This would allow us to manage and view Comic books but could also be used as a type of reader that could manage and organize all the game documentation.

You can already do this in Launchbox.

 

5 minutes ago, Shades2585 said:

Two features I would love to see added to LaunchBox would be Munt; a Roland MT-32 sound emulator used in many old PC game (https://sourceforge.net/projects/munt/  ) and Dege's dgVoodoo2 wrapper. (http://dege.freeweb.hu/)

These seem more like emulator features, so therefore out of the scope of Launchbox.

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21 minutes ago, Shades2585 said:

Two features I would love to see added to LaunchBox would be Munt; a Roland MT-32 sound emulator used in many old PC game (https://sourceforge.net/projects/munt/  ) and Dege's dgVoodoo2 wrapper. (http://dege.freeweb.hu/)

Both of these are external software (a virtual midi device and a video wrapper) that hook into other external software (DOSBox and old PC games). That's not something that's going to be added to Launchbox, because Launchbox has no direct interaction with such things. Launchbox is essentially a collection of fancy windows shortcuts with images and metadata attached to them. It doesn't hook into anything as directly as what you're suggesting.

I do have a tutorial on Munt and VirtualMidiSynth for anyone that wants to use them. dgVoodoo2 is pretty straightforward, though I generally prefer DDraw Compat personally. It's as simple as it gets - drop a file in the game folder and go. No setup/configuration whatsoever, and in some cases works where dgVoodoo2 wouldn't (or works better).

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Munt is already in ScummVM but it can not be accessed outside of that program. It could be added to LaunchBox and maybe in the game settings there could be a box to check if you wanted to use it for that game.

 

Edited by Shades2585

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I actually call my folder for my LB Comic Build ComicBox (tm) so consider this a cease and desist.

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