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Jason Carr

11.3-beta-1 Released

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Just reporting back that since clearing up my core.net issues (unfortunate Fresh win10 install) described earlier in this post that Launch-box/BigBox is now much more responsive in startup and when loading large image collections with the 11.3 final release.  Nice improvement in comparison to 11.2. Thanks. Please Keep up the good work.

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Posted (edited)

Hi there...

Updated from 11.3-final to 11.4-1... Got some questions

 

Future Pinball tables

I had for some beta-versions ago the issue (when I installed that beta, it once more was installing some windows plugin, like this time) that Future Pinball couldn't load any tables. I was glad that recently it was fixed. Now it somehow returned, partially.

Only 4 of my 17 installed tables are affected:

4Square (Gottlieb 1971).fpt

ABraCaDaBra.fpt

ACDC MOD2.0.fpt

Aladdin's Castle (Bally 1976).fpt

and again Future Pinball says: "There was a problem loading that file" or Launchbox says "The rom file you've specified does not exist".

That is when using the custom command: /open "D:\EMULATOR\FUTUREPINBALL\TABLES\ACDC MOD2.0.fpt" /play /exit

like the other tables... I copied it, only changing the tablename. When opening the tables outside Launchbox, via Future Pinball, it works 100 %

 

Future Pinball Exit

I used too exit FP-tables with a hotkey (set in Launchbox) on my PS4 controller, works in arcadegames, SNES etc, and worked in FP too, but not anymore, for a while.

 

Max Players

The new field doesn't show even if I set the setting. Could it be because I use the theme Lambda  beta 1.1? I only view Listview, not big Box.

 

Edited by erling1000

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Posted (edited)
On 8/20/2020 at 1:13 PM, Jason Carr said:

Have you tested the latest beta release to see if the delays have improved for you?

Per the feature requests, it would be best to put those in BitBucket (Help & Support > Request a Feature in the header). Some of them already exist though.

 

I've now tested on latest beta and I still got a pause when edit, images tab and pressing > fast. It happened 2x at random. However the pause/hang is now much faster.

But I noticed the wait time when I click download media (querying from emumovies) is longer. Maybe a lot longer than before.

Edited by Parse

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20200828_231150.thumb.jpg.6d22742d96076a9995caa4e96b577b47.jpggot this error using the latest  version of LV-101 from the LB theme downloader 

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Posted (edited)
1 hour ago, ALIE said:

20200828_231150.thumb.jpg.6d22742d96076a9995caa4e96b577b47.jpggot this error using the latest  version of LV-101 from the LB theme downloader 

What theme were you in when you were downloading this one?

Edited by y2guru

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Posted (edited)
4 hours ago, erling1000 said:

Hi there...

Updated from 11.3-final to 11.4-1... Got some questions

 

Future Pinball tables

I had for some beta-versions ago the issue (when I installed that beta, it once more was installing some windows plugin, like this time) that Future Pinball couldn't load any tables. I was glad that recently it was fixed. Now it somehow returned, partially.

Only 4 of my 17 installed tables are affected:

4Square (Gottlieb 1971).fpt

ABraCaDaBra.fpt

ACDC MOD2.0.fpt

Aladdin's Castle (Bally 1976).fpt

and again Future Pinball says: "There was a problem loading that file" or Launchbox says "The rom file you've specified does not exist".

That is when using the custom command: /open "D:\EMULATOR\FUTUREPINBALL\TABLES\ACDC MOD2.0.fpt" /play /exit

like the other tables... I copied it, only changing the tablename. When opening the tables outside Launchbox, via Future Pinball, it works 100 %

 

Future Pinball Exit

I used too exit FP-tables with a hotkey (set in Launchbox) on my PS4 controller, works in arcadegames, SNES etc, and worked in FP too, but not anymore, for a while.

 

Max Players

The new field doesn't show even if I set the setting. Could it be because I use the theme Lambda  beta 1.1? I only view Listview, not big Box.

 

If I am reading your post correctly, you are setting up your "custom command" per table. I only set it in the emulator, then all my  tables work (got around 1300+) and no need to worry about the table name. (/open %romfile% /play /exit). I AM STILL using official  v11.3, bit afraid to update to new beta at this time.

I can get "exit to LB/BB" to work, but can't get a pause or exit screen to work yet. I use PS4 controllers as you do (with DS4Windows), I haven't spent much time on it recently, but am hoping it is just getting the controller mapped so it isn't using the same buttons mapped in BAM or FP.

I have been re-doing my FP library creating custom box art and clear logos. I hope to upload a setup guide with all the tables and media after I get the media work done.

Here is a screenshot of what I have for my custom command in the emulator, I use nothing on the individual tables. Maybe this will help ya. I tested the 4 table you mention, and they are working for me,

Untitled.jpg

Edited by Wanderer189

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@Wanderer189 See this link on Future Pinball and pause/exit screen to maybe save some fiddling time.  Nutshell version, pause feature will only work if directly launching Future Pinball.exe. If going through BAM or other AHK type setup then Pause will not work.  You should be able to exit with Game Controller mapping in LB though.

@erling1000 Like wanderer189 said, you shouldn't need to make any custom commands. If tables have all the appropriate files the launch command (like shown in Wanderer's screen snap and below) setup in Emulator menu default command line parameters will launch all tables with no modifications. Might make sure you have no conflicting commands in the table edit view.  My Xbox One controller exits fine, so not much help though on PS4 question other than recheck the mapping and not conflicting with something else.

/open %romfile% /play /exit

On the Max Player view, have you checked with default theme to see if there? If working in default then likely a theme update issue.

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6 hours ago, y2guru said:

What theme were you in when you were downloading this one?

Oh that is a great question. Pretty sure it was the same theme I was using. 

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14 minutes ago, ALIE said:

Oh that is a great question. Pretty sure it was the same theme I was using. 

And when you restarted bigbox was lv 101 ok?

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Posted (edited)
7 hours ago, sundogak said:

Like wanderer189 said, you shouldn't need to make any custom commands. If tables have all the appropriate files the launch command (like shown in Wanderer's screen snap and below) setup in Emulator menu default command line parameters will launch all tables with no modifications. Might make sure you have no conflicting commands in the table edit view.  My Xbox One controller exits fine, so not much help though on PS4 question other than recheck the mapping and not conflicting with something else.

Hi sundogak and wanderer 189.

Used your advice and removed all table specific commandlines, and used the one you mentioned, in Emulator Setup instead. Worked as before (just fine on the other tables, so now I don't have to do seperate commandlines 🙂 ). No improvement on the 3 tables where LB said "The rom file dosn't exist". But  the 4th table (Alladin's Castle) where FP said "There was a problem loading that file", now loads fine. The 3 others work after I delete them and reinstall them in LB.

Thanks for helping 🙂

Edited by erling1000
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7 hours ago, sundogak said:

On the Max Player view, have you checked with default theme to see if there? If working in default then likely a theme update issue.

🙂 Sorry, I'm new in this. Now I rediscovered how to change themes. Yes Max Players show up in Default theme. In Lambda beta 1.1 it doesn't. 

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Posted (edited)
13 hours ago, sundogak said:

on PS4 question other than recheck the mapping and not conflicting with something else.

Well I used an hour switching settings etc, and found that it suddenly worked, so I'm guessing a conflict after all 🙂

Edited by erling1000

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Posted (edited)

Please check LaunchBox is not finding twelve new windows games I installed after the updates

Screenshot (1).png

Edited by kblove37

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18 minutes ago, kblove37 said:

Please check LaunchBox is not finding twelve new windows games I installed after the updates

Screenshot (1).png

This will depend on how the games are installed. If they are not registered to the start menu when installed then Launchbox wont be able to find them.

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12 hours ago, y2guru said:

And when you restarted bigbox was lv 101 ok?

it happened again when i restarted. but after i got home from work and powered my pc up and Big Box it no longer seems to be an issue :)

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2 hours ago, neil9000 said:

This will depend on how the games are installed. If they are not registered to the start menu when installed then Launchbox wont be able to find them.

they are..I had to go back to 11.2 for launchbox to see them

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On 8/28/2020 at 12:05 AM, PanteraZombie said:

Just wanted to report in that I'm using the latest official release tonight... and so far, so good. One difference I've noticed is that BigBox is opening immediately after the startup video now. I have a large library and several playlists, and would take about 10 seconds to load after the startup video finishes. Not that it was a terribly long time, but this is a very welcomed improvement!

When I had that problem I would adjust the sound volume from my keyboard, and then I found if you press Alt a few times it also jumps from the Startup Video to BigBox. Because of the huge library causing BigBox a very long time to open up, I had to modify my Startup into a 10Min part that says "LOADING..." afterwards

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Posted (edited)

I've just run into a weird issue with Beta 11.3.17. Windows Defender identifies it as a virus: Win32/Fuery.C!cl

I looked it up and it's a false positive, but thought I should let you know.

 

It isn't happening with 11.4 - so that is a good thing.

Edited by skunkie
Added full identified trojan name

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Could someone please confirm the downgrade procedure to 11.2? I take it that LB has moved to the 'Core' folder as of 11.3. Do I select this folder when running the 11.2 installer? Or do I go back to the parent folder like it used to be? Will there be any complications later down the track when I inevitably upgrade again?

For now, I have no choice but to stay on 11.2 until plugins have been fixed, specifically PCSX2 Configurator.

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