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Jason Carr

11.7 Beta Testing

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I must say, the "move forward" when editing images is a game changer. Is there any way we can get a "play trailer" link in the context menu for games that have a video in the "trailers" folder. Ive been adding each and every single one as a additional app this entire time, would be nice to see it added in the future. I use the clips as my main video, and i use commercials/trailers as a secondary means of media.

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11 hours ago, joshchawks said:

I must say, the "move forward" when editing images is a game changer. Is there any way we can get a "play trailer" link in the context menu for games that have a video in the "trailers" folder. Ive been adding each and every single one as a additional app this entire time, would be nice to see it added in the future. I use the clips as my main video, and i use commercials/trailers as a secondary means of media.

Feature request should be submitted using our bitbucket site as the beta thread is for troubleshooting betas.

At the top of the forum under "Help & Support" is a request a feature link. Post your request there. Then I recommend under the "Features" sub forum here post a thread about it and a link to the bitbucket. The more votes you can drive to it the better chance of implementation.

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20 minutes ago, Rincewind said:

anyone else having problems changing views in themes with the new beta release?

Yes, i did mention it in the discord, my controller button just refreshes the view, it doesnt change to the next one.

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19 minutes ago, Rincewind said:

anyone else having problems changing views in themes with the new beta release?

I've noticed a long-standing issue with changing theme views where after a certain number of times, they just don't seem to cycle properly. I can't explain it better than this, but after several key presses, the view seems to get "stuck" on a few views rather than cycling through the next in line.

I don't make any modifications to LB or use any plugins.

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Cool glad its not my set up then, It's happening on every theme including the default. But I have only had the issue since the last beta.

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I had the same issue since i think version 10.x, i thought it was something i'd done myself as it started happening after i was messing with the xml to change fonts.

Edited by Rlad

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On 10/16/2020 at 4:57 PM, The Mask said:

@Jason Carr Can you add an optional download for a launchbox module that adds VLC in the old location as well as keeping vlc in the new location so that certain aspects of eatkinola's plugin can still function? I don't think he's coming back any time soon.

Ugh, didn't think about the fact that that would mess up those plugins. All I did was remove the x64 subfolder, which is not really necessary. I'll put it back into the old location for the next beta.

On 10/16/2020 at 7:53 PM, joshchawks said:

I must say, the "move forward" when editing images is a game changer. Is there any way we can get a "play trailer" link in the context menu for games that have a video in the "trailers" folder. Ive been adding each and every single one as a additional app this entire time, would be nice to see it added in the future. I use the clips as my main video, and i use commercials/trailers as a secondary means of media.

We could use some extra video playback features in LaunchBox (and probably Big Box) now that we have all the new video types and such. I'll add that to the list for the next community poll.

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Per the issues switching platforms list views, it is an issue that I introduced in a recent beta, apparently (had to do with the theme-specific settings stuff). I have it fixed for the next beta, which should be out later today.

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Beta 9 is out now with the following:

  • Fixed a bug with marquee screens not working correctly (introduced in a previous beta)
  • Fixed the Big Box platform views not switching properly bug (introduced in a previous beta)
  • Translation updates
  • Hopeful fix for very rare crashes caused by disposing VLC videos incorrectly
  • Fix for a potential memory leak in LaunchBox when game details videos are disabled
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6 hours ago, Jason Carr said:

Ugh, didn't think about the fact that that would mess up those plugins. All I did was remove the x64 subfolder, which is not really necessary. I'll put it back into the old location for the next beta.

We could use some extra video playback features in LaunchBox (and probably Big Box) now that we have all the new video types and such. I'll add that to the list for the next community poll.

may need to do something with the newly named dll too as well as its placement. It needs the pre-dotnet core placement and naming.


 

Could not load type 'Meta.Vlc.Wpf.VlcPlayer' from assembly 'Unbroken.LaunchBox.Windows, Version=11.7.0.9, Culture=neutral, PublicKeyToken=97d6238f04304129'.

App:     Big Box
Version: 11.7-beta-9
Type:    System.TypeLoadException
Site:    Void Dispose(Boolean)
Source:  Ao.Bigbox.Themer.v3_9_7

   at Ao.Bigbox.Utils.Media.MediaPlayer_VLC.Dispose(Boolean disposing)
   at Ao.Bigbox.Utils.Media.MediaPlayer_VLC.Finalize()

Recent Log:

   6:08:37 PM Exception

 

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2 hours ago, Jason Carr said:

Beta 9 is out now with the following:

  • Fixed a bug with marquee screens not working correctly (introduced in a previous beta)
  • Fixed the Big Box platform views not switching properly bug (introduced in a previous beta)
  • Translation updates
  • Hopeful fix for very rare crashes caused by disposing VLC videos incorrectly
  • Fix for a potential memory leak in LaunchBox when game details videos are disabled

Stoked that you fixed the marquee issue. I thought i was going crazy haha. Thanks as always

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As it turns out, I forgot to move the VLC folder back for the previous beta. Beta 10 is out now with the moved VLC folder back to the original location (which should fix the issues with eatkinola's plugins).

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