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Problem downloading art


superdavit
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I'm getting ridiculously slow speeds while downloading art.  I've got fast internet and the latest LB.  I started downloading art overnight, but when I woke up, only 500 out of 12,000 pieces of art were finished.  I restarted my system and tried again, but still super slow.  I'm also getting numerous "the remote server returned an error (404)" messages - see attached.  Anyone have suggestions how to fix this??

IMG_2032.heic

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One thing to check is your disk activity. Slow disks, launchbox us stored on network share, etc can cause this process to be slow. SMB shares are extremely slow as a rule. The speed is also dependent on your geolocation how fast your disk can write small images. Hard drives will be slower than a SSD. I can't speak for where the servers are located, but I, but Ido know there are servers in the U.S. So depending on where you are in the world, that might be the issue.

Are you using a VPN? Disable it for this process.

Are you using a emumovies subscription? Try only checking the boxes for the launchbox database and uncheck all of the emumovies media. Emumovies is a 3rd party service and it is slower (nothing LB can do about that). For the most part, you want to stick to launchboxDB media anyway as I found them to be higher resolution and higher quality than what is available through emumovies. Once you grab everything from launchbox, just use the filters to filter by missing game media and fill in the blanks with emumovies then. 

FWIW I had a 900K media items to download and it took a day to get it all, that's way more than the 100K you have. Try unchecking the cruft media you won't see or likely use. Ad banners/posters, manuals, backs of the covers and carts, the fanarts, etc. Some of the fanart is useful for filling in some blanks, especially the digital only games,

I would try doing 1 platform at a time and check only the media you care about, uncheck all of emumovies for the first pass, and see how that performs for you.

It could be as simple as a 5400rpm external hdd you are using. HDDs are notoriously slow writing a bunch of small files. It could also be a ram limitation as more items in the queue needs more ram and if you don't have enough that means slow disk paging. I would first look into the performance of your machine to see if there's a bottleneck as it shoudn't be nearly that slow.

Edited by sevenalive
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4 hours ago, Archfiend said:

I have had Launchbox open for a couple days and this is the progress. I restart it at times and it is just consistently so incredibly slow, on a 1Gbps/500Mbps Fibre connection.

Anyone know how to fix it? I'm regretting I paid for this application.

image.thumb.png.05b110048966c7d86c375848bf77a021.png

Update Launchbox, that error makes me suspect yours is outdated. You shouldn't have that login expired message, which means a lot of that queue will fail to download. Cancel the queue. Update LB, try the newest beta, I am running it just fine but make sure you're on the latest as there have been fixes for that error. Try just getting missing media for one platform at a time. The problem is such a large queue is that by the time it processes all the files to prep for download, the login expires, which is shown in your screenshot. That should rarely happen, but can happen with a large queue and enough time passes between querying the apis and downloading the files. There have been fixes to try to prevent the login expiration, but sometimes it's not possible due to the factors involved, so the only for sure way to avoid that is queue up less stuff. As you fill in the media, the "games missing media" can help filter it down further so you aren't downloading stuff you already got. I found great results filtering by media type and just searching by that specific type.

Either way about it, lower the amount you are queuing up.

You can go to Platforms > select a platform. then go to tools > download media, which will limit it to just one platform. That means less api queries, less processing needing, faster results. 

Edited by sevenalive
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12 hours ago, superdavit said:

I'm getting ridiculously slow speeds while downloading art.  I've got fast internet and the latest LB.  I started downloading art overnight, but when I woke up, only 500 out of 12,000 pieces of art were finished.  I restarted my system and tried again, but still super slow.  I'm also getting numerous "the remote server returned an error (404)" messages - see attached.  Anyone have suggestions how to fix this??

IMG_2032.heic 3.8 MB · 4 downloads

Hi,

I am seeing the same, ridiculously slow speeds when downloading artwork. My fiber connection is good, which suggest that the problem may be with the LB gamesdb server.

 

 

 

 

 

 

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2 minutes ago, sognen said:

Hi,

I am seeing the same, ridiculously slow speeds when downloading artwork. My fiber connection is good, which suggest that the problem may be with the LB gamesdb server.

 

 

 

 

 

 

Are you downloading images only from The GamesDB or from EmuMovies as well?

Also, be sure to uncheck the option for "Rough Matches" as that slows down the download tremendously depending on the volume of media.

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20 minutes ago, Retro808 said:

Are you downloading images only from The GamesDB or from EmuMovies as well?

Also, be sure to uncheck the option for "Rough Matches" as that slows down the download tremendously depending on the volume of media.

Both gamesdb and emumovies (free membership).

I reckon it takes  between 10-20 minutes to download a single image file.

 

Edited by sognen
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7 minutes ago, sognen said:

Both gamesdb and emumovies (free membership).

I reckon it takes  between 10-20 minutes to download a single image file.

 

Test with just the GamesDB and uncheck the box that mentions Rough Matching and let us know if any changes download speed.

We know there is an issue with the current EmuMovies API that is causing some timeout issues. Team has been trying to find some good work around things until Emu can update the API.

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37 minutes ago, sognen said:

With gamesdb only the download speed is back to normal.

Good. We have been recommending if using EMuMovies and downloading media for large amount of games do it in chunks and do it after you have imported the games. So import roms then go back and select a portion of them and download media in chunks from Emu. It is a slow work around, but not much we can do since it appears to be an API issue.

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  • 2 weeks later...

I too have encountered this problem. I cloned my Launchbox to a second pc and set one to get art from LaunchBox and the other to get videos from emuMovies intending to merge them later. The Launchbox download is very slow but the EmuMovies one just stalls after a bit and never moves on. I see you say it's a problem with EmuMovies but you should at least add a 30 second timeout to your API call then move onto the next file, maybe pushing that one to the end of the queue and marking it as failed.

I notice if I try to do one platform at a time it is a lot more successful, so it would seem better if LaunchBox similarly did one platform completely before moving onto the next, though I understand the caching queue would need to handle this.

 

Edited by BeemanDev
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