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boohyaka

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  1. oh well of course.. it's getting late thanks
  2. OK fixed it... two things: 1. I played with the rompath a bit more after your remark - it worked from MAME the way I had it which was without brackets but thought I would try something else in case it was the way LB called command-line that created the issue. It appears your proposition is actually the only quoting that will not work, unfortunately but that's how I would have done it as well. After some testing, brackets only work with a single set around the whole path string, not around invididual entries. And it doesn't care about spaces: OK: rompath H:\MAME\MAME 0.257 ROMs (merged);H:\MAME\MAME 0.256 CHDs (merged) OK: rompath "H:\MAME\MAME 0.257 ROMs (merged);H:\MAME\MAME 0.256 CHDs (merged)" NOK: rompath "H:\MAME\MAME 0.257 ROMs (merged)";"H:\MAME\MAME 0.256 CHDs (merged)" 2. After looking more into command line and how LB did it, when editing the MAME emulator in LB, I noticed it had a " -rompath %romlocation%" command-line option...which basically cancels the rompath defined in mame.ini. Not sure why it's there by default? Removed it and now all CHD's work fine. So case closed. Thanks
  3. Hey there, LB's giving me a hard time with my new MAME setup. LaunchBox installed on a dedicated HDD, MAME 0.257 ROMs and 0.256 CHDs in a separate folder of the same hardrive. Used the MAME import in LB, everything worked well. Launching games that do not require CHDs work fine, but those that do don't, complaining about not finding the CHD in console. Did some reading on the forums, LB does not care about the CHD's, it's only MAME that needs to find them. Fair enough. Modified the mame.ini (in LB\Emulators\MAME) to add my rom paths: rompath H:\MAME\MAME 0.256 CHDs (merged);H:\MAME\MAME 0.257 ROMs (merged) ...and the same problem still happens in LB. CHD not found. If I run MAME (either by manually running mame.exe or calling it from LB by going right-click on a game -> Launch MAME 0.257) game with CHDs run just fine. So MAME reads the .ini, and knows where to find the CHD's. Checking the rompath and Emulation settings on the game looks allright so I don't really know what's happening. Any suggestion? Thanks
  4. Thanks for the answer - I wish I could, I created a new account but apparently I'm not allowed to post. I followed the bot 'new user tutorial' but still no obvious 'create topic' button. Nothing in the FAQ. By searching I found a topic where someone mentioned you need 5 posts to be allowed to create your own, is that correct? Thank you for confirming if you can otherwise I'll just look around some more.
  5. Hi there, I just upgraded my RetroArch install from 1.7.1 to 1.7.3 by decompressing redist.7z and _RetroArch.7z onto my existing folder. My config file was therefore untouched. Since then and while it worked fine just before the update, and even running RetroArch from the .exe directly, will only provide me with a black screen. If I open an actual ROM, emulation is running as I can hear the sound including menu sounds on input, only the video is missing. My retroarch.cfg contains the following (hopefully relevant) info: video_driver = "gl" video_shader_enable = "true" video_shader = "nul" If I switch the video_driver to d3d, it works. If I leave it to gl, but set video_shader_enable to false, it works as well. So I do have workarounds as I never really played with shaders so far. The interesting bit of info I believe is if I run the debug exe with --menu --verbose, I find this error in the log: [INFO] [GL]: Using resolution 2560x1080 [INFO] [GL]: Default shader backend found: glsl. [ERROR] [GL]: Not loading any shader, or couldn't find valid shader backend. Continuing without shaders. Looks like something is wrong or corrupted with the default glsl shader? Or simply, a bug? When it works if I set video_shader_enable to false, here is what I get at the same location: [INFO] [GL]: Using resolution 2560x1080 [INFO] [GL]: Default shader backend found: glsl. [INFO] [Shader driver]: Using GLSL shader backend. Anybody has a clue what is happening? For reference I am on Windows 10 64bits, running RA 64bits, NVidia GTX 980 Ti with latest drivers 398.36. Edit: added full log. No other error in there.. Thanks! retroarch-log.txt
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