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Super Mouse

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Posts posted by Super Mouse

  1. 1 hour ago, C-Beats said:

    You turn on beta updates inside the app and it'll download it for you. There is no download link.

     
    I understand I have to activate the download of the beta version in the options.
    Thanks
     
  2. Good morning y2guru ......
    Thank you very much for the corrections you made in your application .....
    I just want to remember a problem that I mentioned before, about the images: Favorite, broken, complete ......
    It's just that they still don't appear at the time you select them, you still have to do that scheme shown in video 1.

    Watch the video for you to understand.
    I want you to stay in the same way as video 2

    video 1 is as it is, video 2 is as it should.

    Because it gets more fluid and better

    VIDEO 1

    VIDEO 2

  3. 35 minutes ago, y2guru said:

    ok, then i suspect i know where the error is coming from.

    please zip up the LaunchBox\Data folder and send it to me directly in a personal email.    I will debug in a few hours (lunchtime) and if i find the issue i will send you a version to confirm that it works at which point ill post an update on the forum

     

    Thanks

    Dave

     

    image.thumb.png.df29c7e022536975230de115f011562d.png

    I already sent the file to your inbox.
    Thank you

  4. Error......

     

     at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
       at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
       at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
       at System.Activator.CreateInstance(Type type, Boolean nonPublic)
       at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
       at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
       at System.Activator.CreateInstance(Type type, Object[] args)
       at System.Xaml.Schema.SafeReflectionInvoker.CreateInstanceCritical(Type type, Object[] arguments)
       at System.Xaml.Schema.SafeReflectionInvoker.CreateInstance(Type type, Object[] arguments)
       at System.Xaml.Schema.XamlTypeInvoker.CreateInstance(Object[] arguments)
       at MS.Internal.Xaml.Runtime.ClrObjectRuntime.CreateInstanceWithCtor(XamlType xamlType, Object[] args)
       at MS.Internal.Xaml.Runtime.ClrObjectRuntime.CreateInstance(XamlType xamlType, Object[] args)
       at MS.Internal.Xaml.Runtime.PartialTrustTolerantRuntime.CreateInstance(XamlType xamlType, Object[] args)
       at System.Xaml.XamlObjectWriter.Logic_CreateAndAssignToParentStart(ObjectWriterContext ctx)
       at System.Xaml.XamlObjectWriter.WriteStartMember(XamlMember property)
       at System.Xaml.XamlWriter.WriteNode(XamlReader reader)
       at System.Windows.Markup.WpfXamlLoader.TransformNodes(XamlReader xamlReader, XamlObjectWriter xamlWriter, Boolean onlyLoadOneNode, Boolean skipJournaledProperties, Boolean shouldPassLineNumberInfo, IXamlLineInfo xamlLineInfo, IXamlLineInfoConsumer xamlLineInfoConsumer, XamlContextStack`1 stack, IStyleConnector styleConnector)
       at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
       at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri)
       at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream)
       at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc)
       at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties)
       at System.Windows.Application.DoStartup()
       at System.Windows.Application.<.ctor>b__1_0(Object unused)
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
       at System.Windows.Threading.DispatcherOperation.InvokeImpl()
       at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)
       at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
       at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
       at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
       at System.Windows.Threading.DispatcherOperation.Invoke()
       at System.Windows.Threading.Dispatcher.ProcessQueue()
       at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
       at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
       at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
       at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
       at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
       at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
       at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
       at System.Windows.Application.RunDispatcher(Object ignore)
       at System.Windows.Application.RunInternal(Window window)
       at System.Windows.Application.Run(Window window)
       at COMMUNITY_Theme_Creator_for_BigBox.Application.Main()
    Exception has been thrown by the target of an invocation.

  5. Good morning people.......
    Guys would like to make a change in the theme, I want the image of the number of players to show the control image of each video game, I just managed to make a single type of control appear. Can you change it so that the control of each video game appears?

    See how it appears in the photo.
    I want super nintendo controls to appear, and so for every video game

    Image TV2.png

  6. Good afternoon people........
    Could someone help me fix a problem in the theme.
    It was created by COMMUNITY Theme Creator 1.0.7.9, the problem that occurs when selecting a game, on the TV the video of the game has to appear, if the game does not have a video automatically a photo of the game appears, but the photo is appearing small and not on the entire screen.
    I tried to see the problem in COMMUNITY Theme Creator.
    Would anyone know how to solve for the game photo to appear on the entire TV screen?

    Another thing I want to solve is when selecting if the game is favorite, if it was completed it is broken, there the images do not appear at the time.
    I want that when selecting this option the image that was selected appears in an instant, also I was not able to solve this problem.
    So there are 2 problems to solve someone would know and could help correct these errors?

    Here is the picture of the game photo that appears incomplete on TV.

    Thank you.
    Att: Super Mouse

     

    Image TV.png

    • 06/06/2020:

    Created from the theme for the public.

    A simple but beautiful and functional theme.

    •  07/06/2020 changelog

    changed clear logo platform arcade

    changed clear logo platform game boy

    changed clear platform game boy color

    changed banner platform arcade.

    cahnged clear logo  and bannes opacity 80 to 100 getting more vibrant colors

    Download NEW FILE

    Note: in options refresh all image and select well games 1 and platform 1

    New logos and logos.png

    Super Mouse Colors Edition.rar

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