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xbwx

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Posts posted by xbwx

  1. 11 hours ago, WallyWonka said:

    I didn't use a clear logo when I made this box. I found a front and back box image off google at a lower resolution. But amazingly enough I didn't use a image enhancer for it. The spine logo is simply a cropped logo from the back of the box. I'll share the PSD file for this box anyway, but there is no high res clear logo inside it.

    Bashi Bazook - Morphoid Masher (USA) (Proto).psd 27.77 MB · 1 download

    Thanks I thought that might be the case but I figured it was worth a shot.

  2. On 5/9/2024 at 11:16 PM, WallyWonka said:

    This is not a game logo, but a publisher logo request I need for some game boy color boxes I am working on. The quality is very low, I can't find a decent logo for this old Take-Two Interactive publisher.

    taketwo.jpg.c0f57d65dd4e474d6ac2638855087497.jpg

    that's the best I can find. I don't think it is possible making a clear logo from this image, but maybe someone else reading this may have one, or a better source image to work with. Thanks.

     

    What logo art did you use for the Bashi Bazook NES cover set you did? Do you have it to share?

    Bashi Bazook - Morphoid Masher (USA) (Proto).png

    • Like 1
  3. On 8/12/2022 at 2:20 PM, Jason Carr said:

    You can try a manual export instead, and copy the files manually, but that folder might not be accessible at all on PC. That's another reason why it's not recommended to use any folders inside of /Android/data.

    Yeah in the end I had to set up my SD card as internal storage and do export to Android and then manually transfer my files letter by letter for it to work how I wanted.

  4. 3 minutes ago, DeadVoivod said:

    If you temporarily copy the 3D art into the box front folder, then scrape as it would be box front art kinda fooling LB thus having 3D art as box front art. Would that perhaps work? I would try it at least. 

    This doesn't work because the file names its looking for end with .jpg and 3d art has to be png to keep its background transparency. If I could specifically scrape a that folder it might work but that's my issue, I can only scrape from Launchbox's database. This stinks in general because I have the perfect art for my PC set up, clear logos that I've photoshopped, box art that i've cleaned up, etc. I'm left with only what LB provides which is very flawed and I can't just copy/paste.

  5. I prefer to use 3d box art over box fronts in most launchbox themes. The wheel with details in LBA is no different. Unfortunately I can't set locations for the box art to scrape from for box art so it will only scrape from the LB database. I can't even copy the naming conventions of the box fronts and just rename my 3d boxes and overwrite the files in the folder because 3d images are .pngs and fronts are .jpgs. As a result I've spent close to 10 hours so far just clicking, scrolling and manually selecting 3d art inside of each NES game to replace the box art, and I'm only done through M. This is just my first system. I'm very afraid of how long the PS1 collection is going to take me.

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