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tmreith

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4-Bit Adder

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  1. It's a terrible addiction!!! The 4-way joystick is configured for pac-man, dig-dug, etc with a 4-way restrictor. The 3 red buttons are in parallel with player 1 (1,2,3 buttons) - ideal for missile command, centipede, donkey kong, etc. The spinner is to the right for Tempest, Arknoid, driving games, etc. The top illuminated buttons are player 1/player 2 credit/start and MAME controls yellow=pause, green=enter, blue=tab, and red=esc Side buttons are for pinball - left/right flippers and left/right magna-save The coin-door is illuminated and works too - takes tokens I also setup a power relay that senses the 12vdc from the PC to switch on/off the audio amp, monitor, led lights, and fans. The switch is a momentary switch that ties to the PC power up pins on the mother board. Below are my Thingiverse designs - feel free to download U-Trak Arcade Trackball LED Illumination https://www.thingiverse.com/thing:4369759 Zippyy Classic Joystick 4 Way Restrictor Plate https://www.thingiverse.com/thing:3898688 Arcade Power Button Sleeve Adapter https://www.thingiverse.com/thing:4001913
  2. @sundogak and @JoeViking245 thanks for the discussion. It is helpful to understand LB/BB more in detail. I am running the latest version of LB/BB. I'll take a look at my mappings. Maybe something has changed from a previous upgrade. My primary control is a Ultimarc I-PAC2 tied to respective HAPP arcade controls. I navigate LB/BB with the arcade controls. I only use my Xbox controller for console games. Pinball and Mame are through the arcade controls. For now.....I am going to stick with what works for now.
  3. @sundogak the only difference in our settings appears to be that you have checked Attempt to hide console window on startup/shutdown and that your Steam/FX3 install is in the default location. (my install is at the root E: drive) For some reason on my cabinet FX3 ignores what ever I put in the Running AutoHotKeyScript. FX3 immediately goes to the FX3 pause screen and I have to navigate through the menus to exit. If I use my keyboard and press ALT F4, FX3 will exit. Although if ESC is pressed, the LB/BB Run AHK does not intercept. I also have ReDream on my cabinet, which uses ALT F4 to exit. ReDream works well with LB/BB with the same Running AutoHotKeyScript. I prefer a more streamlined solution without having to use a launch script. Is there anything else that may be different??? I am willing to find the root cause and ideal solution.
  4. @JoeViking245 Thanks for the suggestion. Agree with the preference of WinClose over Process. NOTE: The shot to the head between the eyes was intentional - due to the frustration levels to get FX3 to work within LB/BB. ☠️ Since FX3 cabinet mode supports [ALT][F4] to exit, I gave the following a go and it works too! Maybe this is the best way out?? ;FX3_Launcher_Classic.EXE SCRIPT - Pinball FX3 ;Use ESC from keyboard or XBOX Guide Button to exit FX3 #SingleInstance, Force Run, "c:\steam\Steam.exe" -applaunch 442120 -class -table_"%1%" #IfWinActive ahk_exe Pinball FX3.exe SendMode, Input $Esc:: Send, !{F4} ExitApp return $vk07:: Send, !{F4} ExitApp return
  5. SOLVED Required AutoHotKey executable script to launch FX3 to see ESC key to exit. I placed the FX3_Launcher_Classic.exe in the Stem root directory. Below is the AHK script. This needs to be compiled on your system - RIGHT click and select Compile Script to create EXE. I had to install AutoHotKey on my system to compile script. https://www.autohotkey.com/ ;FX3_Launcher_Classic.EXE SCRIPT - Pinball FX3 ;Use ESC from keyboard to exit FX3. #SingleInstance, Force Run, "e:\steam\Steam.exe" -applaunch 442120 -class -table_"%1%" #IfWinActive ahk_exe Pinball FX3.exe SendMode, Input $Esc:: Process, Close, Pinball FX3.exe ExitApp return $vk07:: Process, Close, Pinball FX3.exe ExitApp return Emulator settings for Pinball FX3: Set the Emulator Application Path to wherever your "FX3_Launcher_Classic.exe" is. For Default Command-Line Parameters NONE Or for FX3 Classic Table add "-applaunch 442120 -class -table_" - NOTE the "-class" before table Select Don't use quotes Select No space before ROM Select Use file name only without file extension See below Sample Command shows up as "FX3_Launcher_Classic.exe File" I removed AHK script data in the LB Running and Exit Tabs, since the launcher scipt now handles the key grabs.
  6. Hello - I have searched the forums for days and I can't seem to find a real solution for Launchbox/Bigbox and Pinball FX3 via Steam. PROBLEM: Within Bigbox/Launchbox, ESCAPE key ignores the AutoHotKey script to send [ALT][F4] to exit. Pinball FX3 goes to PAUSE screen within FX3 and you must navigate to exit out of FX3 application. Without Bigbox/Launchbox, running the AutoHotKey script below prior to command line launch of FX3 Esc:: Send, !{F4} return -OR- Esc:: Send, {Alt down} Sleep 50 Send, {F4 down} Sleep 50 Send, {Alt up} Sleep 50 Send, {F4 up} return Below is the command line that I use to launch FX3 with Fish Tales table C:\Steam\Steam.exe -applaunch 442120 -class -table_WMS_Fish_Tales Pressing ESCAPE key properly executes the AHK logic (ALT F4) and Pinball FX3 immediately exits back to desktop. Something is going on in Launchbox/Bigbox that is changing the behavior of how AHK and FX3 are playing together. LAUNCHBOX Setup: STEAM/Pinball FX3 is configured for CABINET MODE with Zen activation code. Emulator settings for Pinball FX3: Set the Emulator Application Path to wherever your "Steam.exe" is. Do not point to "Pinball FX3.exe" (STEAM errors will occur) For Default Command-Line Parameters add "-applaunch 442120 -table_" Or for FX3 Classic Table add "-applaunch 442120 -class -table_" - NOTE the "-class" before table Select Don't use quotes Select No space before ROM Select Use file name only without file extension See below Sample Command shows up as "Steam.exe -applaunch 442120 -table_File" Tables properly load seamlessly within Bigbox and Launchbox - No problems Now to Exit:
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