teamgt19
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Posts posted by teamgt19
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Any chance i can get the template for the arcade machines?
i need to make ones for
Atari G42
Global VR
HBMAME
Raw Thrills
SNK Hyper Neo Geo 64
Sega Chihiro
Singe 2
ZiNc
Arcade Atari Classics Arcade Capcom Classics Arcade Exidy Classics Arcade Jaleco Classics Arcade Namco Classics Arcade Nintendo Classics Arcade PSiKYO Classics Arcade Romstar Classics Arcade SNK Classics Arcade Sega Classics Arcade Taito Classics Arcade Toaplan Classics Arcade Williams Classics I have all the art but I need your template so it doesn't come out looking different. I know its a lot of work so I only put the list as a last resort if you protect your templates, - 1
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41 minutes ago, Flames said:
Most of them or are smaller, or at least the same size. Many thanks.
It can't be compressed too high. The format was designed so that you could have all of the files in one file with some compression but allow for random read access to all the files in the archive. It's a compressed archive that you can actually run the game without decompressing the entire archive. Fair trade for the ability to have everything in one compressed file.
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I created a template and added hundreds of platforms should have all of no-intro covered
What is included?
2-Player Games
3d Fighting Games
3do Interactive Multiplayer Translated
3do Interactive Multiplayer
3DO M2
4-Player Games
AAE
Aamber Pegasus
Acorn Archimedes
Acorn Atom
Acorn Electron
Acorn Risc PC
ACT Apricot PC Xi
Action Max
Advemture Game Studio
ALF TV Game
All Games
American Laser Games
Amstrad CPC
Amstrad GX4000
Android
APF - MP-1000
APF Imagination Machine
Apogee BK01
Apple II
Apple IIGS
Apple III
Apple iOS
Apple Lisa
Apple Macintosh
Apple Pippin
Arcade Classics
Arcade
Atari 2600 Hacked
Atari 2600
Atari 5200 Hacked
Atari 5200
Atari 7800 Hacked
Atari 7800
Atari 8-Bit (Alt 1)
Atari 8-Bit (Alt 2)
Atari 8-Bit
Atari 800
Atari Classics
Atari G42
Atari Jaguar CD
Atari Jaguar
Atari Lynx Hacked
Atari Lynx
Atari St
Atari Xegs
Ball & Paddle Games
Bally Astrocade
Bandai Wonderswan Color Hacked
Bandai Wonderswan Color Translated
Bandai Wonderswan Hacked
Bandai Wonderswan
Bbc Microcomputer
Beat Em Ups
Board & Card Games
Camputers Lynx
Capcom Classics
Capcom Play System Ii
Capcom Play System Iii
Capcom Play System
Capcom Sony ZN-1
Capcom Sony ZN-2
Capcom
Casino Games
Casio Loopy
Casio Pv-1000
Casio Pv-2000
Cave Classics
Cave
Chd Required
Coleco Adam
Colecovision Hacked
Colecovision
Commodore 128
Commodore 16
Commodore 64
Commodore Amiga Cd32
Commodore Amiga
Commodore Cdtv
Commodore Max
Commodore Pet
Commodore Plus 4
Commodore Vic-20
Creatronic Mega Duck
Daphne
Data East Classics
Dos
Doujin Games
Dragon 32 64
Eg2000
Elektonika Bk
Emerson Arcadia 2001
Enterprise
Entex Adventure Vision
Epoch Game Pocket
Epoch Super Cassette Vision
Examu Ex-Board
Exelvision
Exidy Classics
Exidy Sorcerer
Fairchild Channel F Hacked
Fairchild Channel F
Fightcade
Fighting Games
files.txt
Final Burn Alpha
Final Burn Neo
Flash Games
Flying Games
Fruit Machines
Fujitsu Fm Towns Marty
Fujitsu Fm Towns Translated
Fujitsu Fm Towns
Fujitsu Fm7
Funtech Super Acan
Future Pinball
Galeco
Game Wave
Gamepark Gp32
Gce Vectrex Hacked
Gce Vectrex
Genesis
Global VR
GOG
Hartung Game Master
Hbmame
Hector HRX
Hyper Neo Geo 64
Infocom Z-Machine
Interton VC 4000
Irem Classics
Irem M10-M15
Irem M107
Jaleco Classics
Jupiter Ace
Konami Classics
Konami GV
Konami GX
Konami PC Based
LeapFrog LeapPad
Leapfrog Leapster
Light Gun Games
Linux
Locomolito
Lutro
Luxor ABC 80
LVIV PC-01
Macintosh
Magnavox Odyssey 2
Magnavox Odyssey
Mame
Matra And Hachette Alice
Mattel Aquarius
Mattel Hyperscan
Mattel Intellivision Hacked
Mattel Intellivision
Maze Games
Mega Duck
Memotech MTX512
MFME
Mgt Sam Coupe
Microsoft MS-Dos
Microsoft MSX Translated
Microsoft MSX Turbo R Translated
Microsoft MSX Turbo R
Microsoft MSX
Microsoft MSX2 Translated
Microsoft MSX2+
Microsoft MSX2
Microsoft Xbox (Japan)
Microsoft Xbox 360 Translated
Microsoft Xbox 360
Microsoft Xbox Hacked
Microsoft Xbox Import
Microsoft Xbox Live Arcade
Microsoft Xbox Live Indie Games
Microsoft Xbox One
Microsoft Xbox Series Xs
Microsoft Xbox Translated
Microsoft Xbox
Midway Classics
Milton-Bradley Microvision
Milton-Bradley Omni
Mugen
Multigames
Namco Classics
Namco N2
Namco NA1
Namco NA2
Namco NB1
Namco NB2
Namco ND1
Namco System 1
Namco System 10
Namco System 11
Namco System 12
Namco System 16 Universal
Namco System 2
Namco System 21
Namco System 22
Namco System 23
Namco System 246
Namco System 86
Namco System BNA1
Namco System ES1
Namco System ES2
Namco System ES2+
Namco System ES3
Namco System ES3X
Namco System ES4
Namco System FL
Namco System Super 22
Namco System Super 23
NEC PC Engine CD Hacked
NEC PC Engine CD Translated
NEC PC Engine CD
NEC PC Engine Hacked
NEC PC Engine Supergrafx Hacked
NEC PC Engine Supergrafx Translated
NEC PC Engine Supergrafx
NEC PC Engine Translated
NEC PC Engine
NEC PC-88 Translated
NEC PC-88
NEC PC-98 Translated
NEC PC-98
NEC PC-FX Hacked
NEC PC-FX Translated
NEC PC-FX
NEC Turbografx-16 Hacked
NEC Turbografx-16
NEC Turbografx-CD Hacked
NEC Turbografx-CD
NesicaXLive
Nichibutsu My Vision
Nintendo 3DS (Europe)
Nintendo 3DS (Japan)
Nintendo 3DS Import
Nintendo 3DS Translated
Nintendo 3DS Virtual Console
Nintendo 3DS [Video]
Nintendo 3DS
Nintendo 64 (Europe)
Nintendo 64 (Japan)
Nintendo 64 Import
Nintendo 64 Translated
Nintendo 64
Nintendo 64dd Translated
Nintendo 64dd
Nintendo amiibo
Nintendo Arcade Systems
Nintendo Classics
Nintendo DS (Europe)
Nintendo DS (Japan)
Nintendo DS Import
Nintendo DS Translated
Nintendo DS
Nintendo DSi
Nintendo e-Reader
Nintendo Entertainment System (Europe)
Nintendo Entertainment System 3D
Nintendo Entertainment System Hacked
Nintendo Entertainment System Import
Nintendo Entertainment System
Nintendo eShop (Japan)
Nintendo eShop
Nintendo Famicom Disk System Hacked
Nintendo Famicom Disk System Translated
Nintendo Famicom Disk System
Nintendo Famicom Hacked
Nintendo Famicom Translated
Nintendo Famicom
Nintendo Game & Watch
Nintendo Game Boy (Europe)
Nintendo Game Boy (Japan)
Nintendo Game Boy Advance (Europe)
Nintendo Game Boy Advance (Japan)
Nintendo Game Boy Advance Hacked
Nintendo Game Boy Advance Import
Nintendo Game Boy Advance Translated
Nintendo Game Boy Advance [Video]
Nintendo Game Boy Advance
Nintendo Game Boy Color (Europe)
Nintendo Game Boy Color (Japan)
Nintendo Game Boy Color Hacked
Nintendo Game Boy Color Import
Nintendo Game Boy Color Translated
Nintendo Game Boy Color
Nintendo Game Boy Hacked
Nintendo Game Boy Import
Nintendo Game Boy Translated
Nintendo Game Boy
Nintendo Gamecube (Europe)
Nintendo Gamecube (Japan)
Nintendo Gamecube Hacked
Nintendo Gamecube Import
Nintendo Gamecube Translated
Nintendo Gamecube
Nintendo iQue
Nintendo Play-Yan
Nintendo Pokemon Mini
Nintendo Satellaview
Nintendo Sufami Turbo
Nintendo Super Famicom Hacked
Nintendo Super Famicom Translated
Nintendo Super Famicom
Nintendo Switch
Nintendo Ultra 64
Nintendo Virtual Boy Hacked
Nintendo Virtual Boy Import
Nintendo Virtual Boy Translated
Nintendo Virtual Boy
Nintendo Wii (Europe)
Nintendo Wii (Japan)
Nintendo Wii Hacked
Nintendo Wii Import
Nintendo Wii Translated
Nintendo Wii U (Europe)
Nintendo Wii U (Japan)
Nintendo Wii U eShop (Europe)
Nintendo Wii U eShop (Japan)
Nintendo Wii U eShop Import
Nintendo Wii U eShop
Nintendo Wii U Import
Nintendo Wii U Virtual Console (Europe)
Nintendo Wii U Virtual Console (Japan)
Nintendo Wii U Virtual Console Import
Nintendo Wii U Virtual Console
Nintendo Wii U
Nintendo Wii Virtual Cosole (Europe)
Nintendo Wii Virtual Cosole (Japan)
Nintendo Wii Virtual Cosole Import
Nintendo Wii Virtual Cosole
Nintendo Wii
Nintendo Wiiware (Europe)
Nintendo Wiiware (Japan)
Nintendo Wiiware Import
Nintendo Wiiware Translated
Nintendo Wiiware
Nokia N-Gage Translated
Nokia N-Gage
Nuon
OpenBOR
Oric Atmos
Othello Multivision
Pac Mame
Philips Cd-I
Philips Vg 5000
Philips Videopac+
Pinball Arcade
Pinball Fx2
Pinball Fx3
Pinball Fx4
Pinball
Pioneer Palcom Laserdisc
Platform Games
Popcap
print file names.bat
Psikyo Classics
Puzzle Games
Quiz Machines
Racing Games
Radio-86RK Mikrosha
Raizing Classics
Raw Thrills
Rca Studio Ii
Rhythm Games
RomstarClassics
Run & Gun Games
Sammy Atomiswave
Sanyo MBC-550
Scummvm
Sega 32x Hacked
Sega 32x Translated
Sega 32x
Sega Ages
Sega Alls
Sega Beena
Sega CD 32x
Sega CD
Sega Chihiro
Sega Classics
Sega Dreamcast (Europe)
Sega Dreamcast (Japan)
Sega Dreamcast Atomiswave
Sega Dreamcast Hacked
Sega Dreamcast Import
Sega Dreamcast Indies
Sega Dreamcast Translated
Sega Dreamcast Vmu
Sega Dreamcast (USA)
Sega Europa-R
Sega Game Gear (Europe)
Sega Game Gear (Japan)
Sega Game Gear Hacked
Sega Game Gear Import
Sega Game Gear Translated
Sega Game Gear
Sega Genesis Hacked
Sega Genesis
Sega Hikaru
Sega Lindbergh
Sega Mark III Translated
Sega Mark III
Sega Master System (Europe)
Sega Master System (Japan)
Sega Master System Hacked
Sega Master System Import
Sega Master System Translated
Sega Master System
Sega Mega CD (Europe)
Sega Mega CD (Japan)
Sega Mega CD Import
Sega Mega CD Translated
Sega Mega CD
Sega Mega Drive (Europe)
Sega Mega Drive (Japan)
Sega Mega Drive Import
Sega Mega Drive MSU
Sega Mega Drive Translated
Sega Mega Drive
Sega Model 1
Sega Model 2
Sega Model 3
Sega Naomi 2
Sega Naomi
Sega Nu
Sega Nu2
Sega PC
Sega Pico
Sega RingEdge 2
Sega RingEdge
Sega RingWide
Sega Saturn (Europe)
Sega Saturn (Japan)
Sega Saturn Hacked
Sega Saturn Import
Sega Saturn Translated
Sega Saturn
Sega SC-3000
Sega SG-1000 Translated
Sega SG-1000
Sega ST-V
Sega System 16
Sega System 18
Sega System 24
Sega System 32
Sega Triforce
Sega X Board
Sega Y Board
Seta Aleck64
Sharp MZ-2000
Sharp MZ-2500
Sharp MZ-700
Sharp MZ-800
Sharp X1
Sharp X68000 Translated
Sharp X68000
Shoot Em Ups
Shooter Games
Sinclair QL
Sinclair ZX Spectrum
Sinclair ZX81
Singe
SNK Classics
SNK Neo Geo Aes
SNK Neo Geo CD Translated
SNK Neo Geo CD
SNK Neo Geo MVS
SNK Neo Geo Pocket Color Hacked
SNK Neo Geo Pocket Color Translated
SNK Neo Geo Pocket Color
SNK Neo Geo Pocket Hacked
SNK Neo Geo Pocket Translated
SNK Neo Geo Pocket
Sony Playstation (Europe)
Sony Playstation (Japan)
Sony Playstation 2 (Europe)
Sony Playstation 2 (Japan)
Sony Playstation 2 Import
Sony Playstation 2 Translated
Sony Playstation 2
Sony Playstation 3 PSN
Sony Playstation 3
Sony Playstation 4
Sony Playstation 5
Sony Playstation Import
Sony Playstation Mobile
Sony Playstation Translated
Sony Playstation Vita
Sony Playstation
Sony Pocketstation
Sony PSP Minis
Sony PSP Translated
Sony PSP [PSX2PSP]
Sony PSP
Sord M5
Spectravideo
Spinner Games
Sports Games
Steam
Super Game Boy
Super Nintendo CD
Super Nintendo Entertainment System (Alt)
Super Nintendo Entertainment System (Europe)
Super Nintendo Entertainment System Hacked
Super Nintendo Entertainment System Import
Super Nintendo Entertainment System MSU-1
Super Nintendo Entertainment System
Survival-Horror Games
Taito Classics
Taito FX-1A
Taito FX-1B
Taito Type X Zero
Taito Type X+
Taito Type X
Taito Type X2
Taito Type X3
Taito Type X7
Tandy TRS-80 Color Computer
Tapwave Zodiac
Teknoparrot
TeleNova Compis
Thomson MOTO
Ti994a
Tiger Game.Com
Tiger Gizmondo
Tiger Handheld Electronics
Toaplan Classics
Tomy Tutor
Trackball Games
Vector Games
Vector-06C
Vertically Oriented Games
Visual Pinball
VTech Creativision
VTech Socrates
VTech V.Smile
Watara Supervision
Williams Classics
Windows
Zeebo
Zincthe start of this came from
https://pixelcade.org/forum/art-exchange-lcd/a-few-lcd-marquees-links/
credits to them for the layout and a place to start
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On 11/17/2022 at 1:57 PM, Flames said:
I use the CEMU's option to convert game into .wua format, but it seems very big, like 20 Gb per game. Am I doing something wrong?
it depends on the game some use alot of assets that do not compress as much as others. games will range from 100 mb or so all the way to 25gb or so. check the size vs the original folders if its smaller and works then odds are you did it right.
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On 11/9/2022 at 2:12 PM, marcosgaming said:
Hello, anyone knows if there is a way for to convert all my games collection Nintendo Wii U in wua in only one click? Please...
there is no tool yet to batch convert.
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3 hours ago, norwichred said:
I wonder if I can be a real pain and ask for some assistance?
I started with .wux files that I downloaded off the internet but when I tried to run the .wux file I get an error saying it's encrypted and needs the key.
So I downloaded your .wua files and tried with those but I get the error message saying that CEMU doesn't recognise them. Can you help me at all?
what version of cemu? drop this in the root of cemu. wua support is only in newer versions of cemu try updating to a recent version https://cemu.info/changelog.html
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14 minutes ago, zugswang said:
All working now, thanks for info 👍
👍
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On 12/13/2022 at 1:32 AM, zugswang said:
How have you setup Vita3K to use this xml ?
Is there anything specific that is a must to get this to work as it won't detect folders for me.
Thanks
Make sure the game is installed into vita3k you cannot run them from zip files.
Vita3K is more like RPCS3 you need to install each game to a system folder.
When installing Vita3K will decrypt the game with the included work.bin keys.
it will install into the Vita3k\ux0\app\ dir and dlc and the license files will install in the other system dirs.
confirm install by checking the main menu for the title
add the sony playstation vita.xml to launchbox. it will have most USA games prescraped. If you are only installing a few games you can batch hide the whole list just uncheck the games you install. there is a checkbox in the view tab of LaunchBox to show hidden games should you want to unhide a new install.
With this xml launchbox will pass vita3k the right command to launch that installed game. It's not actually looking a ROM or zip all you need is the install part inside of vita3k you can delete or archive the zips.
When you add the vita3k emulator it will create a uniqe id in the emulators.xml find the entry it looks like this
<Emulator>
<ApplicationPath>Emulators\Vita3K\Vita3K.exe</ApplicationPath>
<CommandLine>--fullscreen -r</CommandLine>
<DefaultPlatform />
<ID>3e5d187b-fc20-4067-92c7-4541fb3cff22</ID> <<<<<<<<<<<<<<<<<This is the emulator id copy this number
<Title>Vita3K</Title>
<NoQuotes>true</NoQuotes>
<NoSpace>false</NoSpace>
<HideConsole>true</HideConsole>
<FileNameWithoutExtensionAndPath>true</FileNameWithoutExtensionAndPath>
<AutoHotkeyScript>; This section closes App when pressing Escape
$Esc::
{
Process, Close, {{{StartupEXE}}}
}</AutoHotkeyScript>
<AutoExtract>false</AutoExtract>
<UseStartupScreen>true</UseStartupScreen>
<HideAllNonExclusiveFullscreenWindows>true</HideAllNonExclusiveFullscreenWindows>
<StartupLoadDelay>5000</StartupLoadDelay>
<HideMouseCursorInGame>false</HideMouseCursorInGame>
<DisableShutdownScreen>false</DisableShutdownScreen>
<AggressiveWindowHiding>false</AggressiveWindowHiding>
<UsePauseScreen>true</UsePauseScreen>
<PauseAutoHotkeyScript />
<ResumeAutoHotkeyScript />
<DefaultPauseSettingsPushed>true</DefaultPauseSettingsPushed>
<SuspendProcessOnPause>true</SuspendProcessOnPause>
<ForcefulPauseScreenActivation>true</ForcefulPauseScreenActivation>
<LoadStateAutoHotkeyScript />
<SaveStateAutoHotkeyScript />
<ResetAutoHotkeyScript />
<SwapDiscsAutoHotkeyScript />
<ExitAutoHotkeyScript />
</Emulator>copy that emulator id and replace the lines with the correct id in the sony playstation vita.xml
<Emulator>3e5d187b-fc20-4067-92c7-4541fb3cff22</Emulator> <<<<< Replace this number with your unique id.
If the game is properly installed into Vita 3K it should launch using the XML, just drop it into your Launchbox\Data\Platforms directory. (Back up your old sony playstation vita.xml if it already exists) and set up the emulator to launch correctly like the pics below describe.
Once installed the game should show up in the Vita 3K menu when you open it. If the game isn't showing up in the main list for Vita3k it's not installed correctly. Also you need to install the zip files not extract them. Vita 3K has a batch installer for the zip files in NoNpDRM format. Installed correctly they should launch using the XML and a properly configured emulator page (pics included).
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15 hours ago, darreldearth said:
the batch file you made doesn't seem to work when trying to use it from a NAS Drive (Unless you know how). if possible and if you still have them could you zip all the txt files you made from the "archive" link you posted and post them in the chat? thanks!
thats not how vita3k launches from command line. you have to use title id.
ex. <ApplicationPath>PCSA00106</ApplicationPath>
i had to use notepad++ and a replace command to remove all the other stuff after it had been scraped so it would launch.
here is my complete xml. unfortunately because it has to install you dont point to a zip or a txt. and if you give launchbox ex. PCSA00106 it wont scrape so scraped the zips then edited the romname in the xml to point to the installed game.
the xml should work for the games you have installed, you can just delete the ones you didnt install. the paths shouldnt matter as long as you setup the emulator with the right boxes ticked.
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dont know if this is still an issue but i just add this script to the running script section of the emulator. it will start the table when future pinball loads.
Sleep 5000
; Wait for Future Pinball to start. (You can adjust the sleep time if Future Pinball is loading faster)
send {f5}
;Start The Table that is loaded; This section closes App when pressing Escape
$Esc::
{
Process, Close, {{{StartupEXE}}}
} -
On 2/1/2022 at 5:56 AM, Johnny T said:
Hi all,
I know that from v12 there was the ability to have video marquees for games. I wondered if it's possible to have video marquees for platforms/playlists?
And, if so, how I go about it? I wanted a video marquee for Arcade Classics (playlist). I made a "Marquee" folder in the \Videos\Playlists\ but no joy?
So, I've so far tried...
\Videos\Playlists\Marquee\Arcade Classics.mp4
\Videos\Playlists\Arcade Classics\Marquee\Arcade Classics.mp4
But no joy?
Is it possible?
Thanks
I got platform videos to work in the marquee but it pulls from the videos\platform folder is there a way to have it look in videos\platform\marquee ?
i edited the PlatformMarqueeView.xml starting with line 92
<coverFlow:FlowImage x:Name="BannerImage" CreateFallbackImage="False" DataContext="{Binding SelectedPlatform}" ImageType="Banner" Stretch="Uniform" StretchDirection="Both"
HorizontalAlignment="Center" VerticalAlignment="Center" RenderOptions.BitmapScalingMode="HighQuality" UseImageCache="False" />
</Grid>
</UserControl>I replaced all the code to the end with this code
<coverFlow:FlowImage x:Name="BannerImage" CreateFallbackImage="False" DataContext="{Binding SelectedPlatform}" ImageType="Banner" Stretch="Fill" StretchDirection="Both"
HorizontalAlignment="Center" VerticalAlignment="Center" RenderOptions.BitmapScalingMode="HighQuality" UseImageCache="False" />
<coverFlow:FlowImage x:Name="MarqueeImage" CreateFallbackImage="False" DataContext="{Binding SelectedPlatform}" ImageType="Marquees" Stretch="Fill" StretchDirection="Both"
HorizontalAlignment="Center" VerticalAlignment="Center" RenderOptions.BitmapScalingMode="HighQuality">
<coverFlow:FlowImage.Style>
<Style TargetType="{x:Type coverFlow:FlowImage}">
<Setter Property="LoadImage" Value="False"/>
<Style.Triggers>
<DataTrigger Binding="{Binding ElementName=MarqueeVideo, Path=HasVideo}" Value="False">
<Setter Property="LoadImage" Value="True"/>
</DataTrigger>
</Style.Triggers>
</Style>
</coverFlow:FlowImage.Style>
</coverFlow:FlowImage>
<coverFlow:FlowVideo x:Name="MarqueeVideo" VideoType="Marquee" DataContext="{Binding SelectedPlatform}" PlayVideo="True" StretchVideo="True" PlayAudio="False" FallbackToDefault="False">
<coverFlow:FlowVideo.Style>
<Style TargetType="{x:Type coverFlow:FlowVideo}">
<Setter Property="Visibility" Value="Visible"/>
<Style.Triggers>
<DataTrigger Binding="{Binding RelativeSource={RelativeSource Self}, Path=HasVideo}" Value="False">
<Setter Property="Visibility" Value="Hidden"/>
</DataTrigger>
</Style.Triggers>
</Style>
</coverFlow:FlowVideo.Style>
</coverFlow:FlowVideo>
</Grid>
</UserControl>unfortunately i dont know how to change the video data path. any one know>?
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On 5/9/2022 at 3:27 PM, marcosgaming said:
Wow this is a great news. I'm trying just now and works perfectly!!!
Great!!!
Have you xml file for correct names of games and to do scraping ?
A lot of thanks!!!!!
751813923_SonyPlaystationVita.xml
{{{{ROM LINKS REMOVED}}}<Emulator>
<ApplicationPath>Emulators\Vita3K\Vita3K.exe</ApplicationPath>
<CommandLine>--fullscreen -r</CommandLine>
<DefaultPlatform />
<ID>3e5d187b-fc20-4067-92c7-4541fb3cff22</ID>
<Title>Vita3K</Title>
<NoQuotes>true</NoQuotes>
<NoSpace>false</NoSpace>
<HideConsole>true</HideConsole>
<FileNameWithoutExtensionAndPath>true</FileNameWithoutExtensionAndPath>
<AutoHotkeyScript>; This section closes App when pressing Escape
$Esc::
{
Process, Close, {{{StartupEXE}}}
}</AutoHotkeyScript>
<AutoExtract>false</AutoExtract>
<UseStartupScreen>true</UseStartupScreen>
<HideAllNonExclusiveFullscreenWindows>true</HideAllNonExclusiveFullscreenWindows>
<StartupLoadDelay>5000</StartupLoadDelay>
<HideMouseCursorInGame>false</HideMouseCursorInGame>
<DisableShutdownScreen>false</DisableShutdownScreen>
<AggressiveWindowHiding>false</AggressiveWindowHiding>
<UsePauseScreen>true</UsePauseScreen>
<PauseAutoHotkeyScript />
<ResumeAutoHotkeyScript />
<DefaultPauseSettingsPushed>true</DefaultPauseSettingsPushed>
<SuspendProcessOnPause>true</SuspendProcessOnPause>
<ForcefulPauseScreenActivation>true</ForcefulPauseScreenActivation>
<LoadStateAutoHotkeyScript />
<SaveStateAutoHotkeyScript />
<ResetAutoHotkeyScript />
<SwapDiscsAutoHotkeyScript />
<ExitAutoHotkeyScript />
</Emulator> -
A Small Video Marquee to bring back the police lights marquee for Chase HQ, Chase HQ 2, and Super Chase.
SCI Didn't have a flashing Marquee
1536853218_superchs(tall).zip chasehq.zip chasehq2.zip superchs.zip
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PSA - Cemu - combine and compress Wii U game + updates + DLC into a single file (.wua)
in Noobs
Posted
Check Archive.org a Full WUA set is posted there