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Alan Ribas

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  1. Hello... I have an EMu Movies account. I connected EMu Movies to LaunchBox, and the videos (but not all of them) automatically downloaded. I have videos that still need to be linked to games on various systems. I was doing this manually, but it's very stressful. I discovered a tool in LaunchBox for importing images in large quantities. But I haven't found anything similar for importing many videos at once. Can you tell me if this option exists? One last question: Is there an option to see the games that still need to be added images/videos (because from what I've seen, the opposite is true; that is, hide games that don't have images or videos, and I wanted the exact opposite to figure out which games I need to add media to, since EMu Movies "failed" in this regard)?
  2. The strange writings continue to be less frequent. But they are still there.
  3. Hello... I noticed several spelling errors while installing LaunchBox (Brazilian Portuguese). I noticed that strange characters always appear when the word should have some accent.
  4. What you said makes perfect sense. But I just wanted to contribute to the development of LaunchBox with what I can do. Could you recommend someone to help me with this? Because if it were up to me, there would be an update plugin for the entire emulator present in LaunchBox. It's a frontend that I'm really enjoying using.
  5. Hello... With the help of an AI, I managed to create a plugin for the Mesen 2 emulator (version 2.1.1) for automatic updates used in LaunchBox through the emulator manager. It's 90% functional. The plugin: - Shows the current version of the emulator. - Downloads the latest version and installs it. - But after installation, the status field, which displays the cloud image, doesn't disappear. Can anyone refine this code to improve it? MesenPlugin.csproj manifest.json MesenPlugin.cs MesenPlugin.txt Unbroken.LaunchBox.Windows.Mesen.dll
  6. Using AI, I managed to create a plugin for the Mesen emulator. It can update the emulator. The problem is that after the update, the cloud symbol doesn't disappear from the status bar. Can someone take a look and improve this code to make it 100% functional? I'm not a programmer. So don't use technical terms. what was written below was a summary of what was done that I asked the copilot to do. .............................................................................................................................................................................................................................................................................. I've been developing a custom emulator plugin for Mesen using the LaunchBox SDK. The plugin is functioning well overall — it identifies the executable, downloads updates from GitHub, and installs them successfully. However, I'm running into a limitation: the plugin does not trigger the automatic update verification behavior seen in official plugins like Xemu. Specifically, the status icon remains a cloud even after updating, and the “Update” button does not behave as expected. Here's a brief summary of what I've implemented: Plugin inherits from EmulatorPlugin Implements GetInstallableVersions() using GitHub API to retrieve the latest release tag dynamically Uses GetCurrentVersion() to detect installed version from the executable Executes install logic via InstallEmulator() I attempted to implement a CheckForUpdate(IEmulator emulator) method, and also tried inheriting from IEmulatorUpdatePlugin, but neither interface or class (EmulatorUpdateCheckResponse) seems to be available in the SDK version I have. Is there any way for third-party developers to enable update verification behavior and interact properly with the LaunchBox update system? If there's a more complete or updated SDK with those interfaces, I'd love to request access or guidance. Thanks for your time, and I appreciate any help or suggestions! Best regards, Unbroken.LaunchBox.Windows.Mesen.dll Unbroken.LaunchBox.Windows.Mesen.dll MesenPlugin.txt manifest.json
  7. Hello... Using the duplicate media checker tool, I noticed that when the language is set to "Brazilian Portuguese," LaunchBox doesn't display the information properly. Some of the text is missing (as shown in the attached photo). When I changed the language to English, everything appeared correctly. I believe this is simply a formatting error in the "Brazilian Portuguese" language.
  8. The same thing happened to me. After the update, the game videos no longer appear. The videos are in the folders but LaunchBox doesn't show them.
  9. I understand. But creating this type of plugin for other, not so popular emulators is a lot of work? Well, it's rare to find a frontend that does something like this. And if this feature were extended to other emulators, it would make LaunchBox even more prominent among frontends, in my opinion. But what exactly do you call popular? Because the emulators Mesen, mGBA, Redream, Duckstation, among others, are the references when it comes to emulating their respective systems. PCSX2 is to the PS2 what Duckstation is to the PS1, for example. And continuing on the subject, I have a suggestion. Wouldn't it be interesting to create a button in the emulator manager that says "Update All" (so we don't have to click on each one). Or better yet, an added tool, perhaps in the same place where, once selected, LaunchBox would check for emulator updates after starting the frontend (but without blocking the user. Something running in the background). In any case, congratulations to the developers. The frontend is excellent.
  10. I saw that LaunchBox has a really cool tool for updating the emulators that are installed on it. However, I noticed that not all of them work properly. As you can see from the screenshot I took (attached), all systems that do not have their version recognized also do not have the possibility of checking their update. Is there any way to solve this? Some plugin that I haven't installed yet, perhaps? Thank you very much for your help.
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