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Seph1roth

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Posts posted by Seph1roth

  1. On 11/8/2022 at 5:54 AM, Megahurtz said:

    13.0 beta also much improved here.  I'd say it's 95% fixed.  The scrolling is fast and fluid the way it was with previous versions, however when it idles into attract mode and auto scrolls through games, occasionally there is a slight hitch or two while scrolling through titles.

    I also had Big Box crash on me with an exception error about a minute into trying out the beta.

    I would agree with this. I am seeing a large improvement but still getting the occasional hitch while scrolling or attract mode

  2. Mine also does not fit on the screen correctly when I first launch bigbox (right portion is off the screen). If I go into a system and then exit back out to the main wheel it then fits correctly

  3. update for anyone still having trouble with this we were able to get it to close properly with the below ahk script. Again a huge thank you to Scott and Alberto for helping with this. You may want to try the above method and script with additional apps first as that has worked for some. If that does not work for you as it did not for me and others we were able to get it to close with a dedicated exit (escape) key on the arcade cabinet. If you go through the exit prompts in the game and close it that way it will not kill the xinput xarcade for you automatically and you will have to close it yourself after exiting the game. If you use the dedicated Escape key (exit key) it will work. You will want to use this as an auto hot key script and launch the game directly from this ahk script with no additional apps listed. this script is also for steam games (Shredder's Revenge in the example below) and you will need to adjust your drive/folder path to match where your xinput xarcade is located as well as the exe and steam game id for the game you are doing this for when creating your ahk script. Hopefully this helps others as it was quite the headache for me.

     

    #NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
    ; #Warn ; Enable warnings to assist with detecting common errors.
    SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
    SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
    #SingleInstance force
    Run, D:\Launchbox\Tools\XArcade XInput\XArcade XInput.exe --skip-ui
    Run, steam://rungameid/1361510
    Escape::
    Process,Close,XArcade XInput.exe
    Run,taskkill /im "XArcade XInput.exe" /F
    Process,Close,TMNT.exe
    Run,taskkill /im "TMNT.exe" /F
    ExitApp
    return

     

    • Like 1
  4. Quick update. Myself and some very helpful people on the Facebook group have been looking at this. Some have it working just fine loading from the exe. This kind of works for me and others as it will load xinput fine and close it after exiting but when loading from the exe rather than a shortcut or through steam import, the game runs horribly slow and choppy and will often crash with an error making it unplayable.

  5. Not sure if you are doing SnoCross or Snowboarder. SnoCross I have working through teknoparrot but Snowboarder I have working with jconfig and it loads up fine in bigbox/launchbox. My teknoparrot and launchbox items are all on a seperate drive from my jconfig games as well. Do you have it pointed to the sdaemon file in your root folder? below is a screenshot of how I have mine and it is loading ok for me.

    X Games Snowboarder JConfig.PNG

  6. I'm having my own additional apps issue and I have never tried it but I would think you could have a kill script for that app and check the box to run before main application. Then have the second additional app for the app you want to reopen and check the box to run after main application.

    • Thanks 1
  7. Thank you! This is exactly what I needed. So I now have everything working except for the kill script after exiting the game. I tried the method in the link above but that is not closing xarcade xinput when I exit. Right now I am trying the below script I received online that others appear to be using effectively as the kill xinput exe file. Running both xarcade xinput and kill xinput as additional apps in the game. xinput running before main application and kill xinput to run after main application. It loads up with all 4 controls working perfectly as xbox 360 controllers but again when I exit the game it is not closing xinput. Any ideas?

     SendRaw 5
    {
    Winclose, ahk_exe XArcade XInput.exe
    process, close, kill xinput.exe
    }

    Additional Apps.PNG

    Xinput.PNG

    kill xinput.PNG

  8. Hello,

    I am looking to see if anyone has a walkthrough video or guide out there to help set up xarcade xinput on an arcade cab. I have seen others successfully do this on 4 player cabinets but I have not found any tutorial videos yet. I have downloaded xarcade xinput and set it as an additional app to run in launchbox for the pc game but I don't believe that it is recognizing my keyboard/joystick&buttons as a 360 controller. I am using a recroommasters 4 player controller. I am guessing im missing some steps on how to set up all the keyboard buttons to the xbox commands for all 4 players. I also do not have a kill command to end xarcade xinput after exiting the game. This would be a perfect solution to games like shredders revenge and SOR4 where I can currently only play one player on the arcade cabinet controls. Any help on this is appreciated as I have found information very hard to come by. 

    Thank you,

  9. Mine was recording in Teknoparrot for a while but now for some reason it will not anymore. I have tried changing the hotkeys for start and stop recording but no luck either. it will record if I am out of Teknoparrot. Even when it was recording it would for some games record a very small screen and the rest of the screen would be black. Other games it would record just fine.

  10. Hello,

    I am hoping someone may be able to help with this. I am new to OpenBOR and most games work mapping the controls to my recroommasters arcade cab 4 player controller. However there are a few that the first player 2 button on the recroommasters controller which is mapped to A on the keyboard will make both player 2 and player 1 do that function at the same time. Also the player 2 (left) joystick action which is mapped to the D button on the keyboard will make player 1 do something as well. I believe A and D are by default mapped for player one actions but even after remapping player 1 and player 2 in the OpenBOR game this is still happening for select games. Any help is appreciated. Thank you.

  11. 35 minutes ago, kidshoalin said:

    I have the same controller and had the same issue, Mugen uses spacebar as a Hotkey so we will need to disable it

    only downside is your Hotkeys will not function for MUGEN, I have had zero issue with that because the xtension controller does everything at that point

    SOLUTION:

    go into Mugen config file located in the data folder where your Mugen game is located

    open the config file

    you will need to edit these to lines;

    AllowDebugMode = 

    and

    AllowDebugKeys = 

    by default they are set to = 1   change it to 0 for both

    the spacebar number in MUGEN is = 32

    now you can use spacebar 3rd button on xtension controller

    thats it :)

     

    here is my setup in MUGEN cfg file

     

    IMG_0750.png

    Thank you very much! That worked perfectly :)

    • Like 1
  12. I am running into this problem as well and trying to find a solution. I am using a recroommasters arcade cab controller and the third button for player 1 is mapped to the spacebar key which I am unable to use in mugen. The mugen game is launching as a shortcut unfortunately so I am not using an emulator to add an ahk line.  Anyone have any thoughts on this?

  13. 4 hours ago, RedHoodRobin64 said:

    sorry for spam, one extra detail I forgot. Videos no longer play in launchbox even with the setting on. not sure why

    Thank you for posting this. I am having very similar issues since 11.3. I posted some pictures in the 11.3 update thread. Received a response that it is most likely a video card driver issue or windows issue with the .net core. One person was able to fix it with updating their video card drivers but I have not had any luck. Hopefully with the next release it will fix this.

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