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gudwls5022

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Everything posted by gudwls5022

  1. Thank you for your kind and detailed response! It would be very useful if the Arcade Importer could skip the part where it cross-checks with the XML file, or if it allowed for customization during import. I'll look into it and submit a feature request!
  2. Thank you for your response. I appreciate the additional caution. It seems manual addition is possible using that method now. So, at this point, is there no option to import all files, including those that don't match the database in the specified folder? Users typically organize ROM sets for one platform or emulator per folder unless there's a special case, so the absence of this option is somewhat puzzling. Many users employ other arcade emulators like FightCade or HBmame besides FinalBurn Neo. Having this option would allow ROMs with existing databases to automatically retrieve metadata, while users could manually fill in metadata for ROMs without databases or combine hacked ROMs with other parent ROMs. Without this feature, the situation seems problematic: 1. Users don't know which ROMs were missed during import. 2. Even if they identify the files, they must manually specify each ROM's location and add them individually.
  3. I followed the tutorial video on importing FB Neo into Launchbox, but encountered an issue. Certain ROMs were missing during the import process. They clearly exist in the Launchbox database, but it seems unable to recognize them. For example, it fails to import ROM files like Akai Katana and Dodonpachi Saidaiojou, which are not part of the MAME romset. I tried rescan operations and re-importing, but they still won't add. Even when attempting to manually add the missing ROMs via drag-and-drop, the Import Wizard displays “0 games imported.” I've tried changing all the options: Unchecked “Search local metadata database”, Checked “Force import duplicate games”, Unchecked “Use MAME database”. Even after trying every possible combination, nothing gets added. This clearly seems like a functional issue, and I don't understand it. Where could the problem be? Is there a specific file name structure required for import, and does it absolutely prohibit importing if the file name doesn't match? If it worked properly, during the ROM import process from a folder, it should either import only those found in the database (omitting those without metadata), or import everything and display ROMs not in the database even if they lack metadata. At this point, with unintended, unknown missing files existing, I believe it has already lost its value as an emulator frontend. However, seeing that it even refuses manual addition via drag-and-drop for individual missing files makes me suspect something is amiss, prompting this inquiry. Is this actually the intended normal operation as designed by the developer? Or am I completely misunderstanding how it's supposed to work? I recently reinstalled Launchbox entirely, using both the official build and updating to the beta build. If I'm mistaken or there's a better way, please let me know.
  4. I also encountered this issue and came here while searching for a solution. I'm experiencing the exact same symptoms. When I use Launchbox to run RetroArch with the FBneo core, it exhibits the same symptoms as in the video. The screen repeatedly flickers, showing and disappearing text strings.
  5. I posted wrong place, so re-post here. Hello, I hope you understand that English is not my native language.(post from Korea.) I found this amazing application and made a premium payment without hesitation.(plus emumovie!) I'm very satisfied with launchbox, but There is one major, unexpected problem which is very slow when downloading metadatas. It's understandable enough that it's slow given that it's sent from Korea to the Netherlands, but I wish it was a bit faster. And, maybe because it's too slow, sometimes the download stops without any indication. It hasn't progressed for several hours, so I checked it, it stays there for hours without any network transmission. In that case, I have to force restart the app and start downloading again. The problem is that the download is too slow, so it's hard to determine if it's getting a download or if it's stuck. (especially downloading video) So, if you add a feature that shows a progress percentage(or bar) for individual metadata file that tells you whether the download is slow or has stopped at all, I would very appreciate it. Thanks for read. Keep up the good work!
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