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IAmADrunkGuy

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Posts posted by IAmADrunkGuy

  1. Well the drives checked out ok, but I'm backing stuff up right now and it's taking forever....but I checked the .cfg file.....my cache directory for some dam reason was pointing to XXXX (old username?  cache_directory = "C:\Users\XXX\AppData\Local\Temp") I pointed it to my new user name and it is fixed loads up faster than ever. I did get a new SSD and when I reinstalled windows it seems i used a different user name than before. 🫢 Thanks For all the HELP !!!!

     

     

     

  2. 5 hours ago, SiriusVI said:

    Hmm, OK, so this is pure guesswork now.
    1. try to unplug EVERY USB device except for your mouse and strat again. If that does not help, then tray a differen USB port for your mouse.
    2. If you have multiple GPUs, assign a spcific one to Retroarch (make sure it doesn't use an integrated CPU)

    3. Take a look at indows event log to see if an error appears when tring to start Retroarch.

    4. Take a look at this thread. The problem sunds similar. Maybe someone there can help you.

    https://forums.libretro.com/t/retroarch-on-windows-10-starting-and-loading-games-slowly/17533/21

    Thanks, i'll have a look. In my frustration, I did a fresh install of windows...same thing :( hopefully isn't my drive.

     

  3. 11 hours ago, SiriusVI said:

    So it used to work fine and now suddenly it doesn't?

    What exactly takes 1-2 min to load? Is it the program itself or when you try to load a rom?

    Have you tried downloading a fresh Retroarch archive and started completely from scratch (not just deleting the cfg file, but have a completely fresh install?)


     

    Yes suddenly stopped working, maybe few days before I made the post. The only thing I did before that was install the launchbox theme maker , forgot the name, but it's the one mentioned here in launchbox. I have since uninstalled it. I also was changing big box themes a lot to see what they looked like but I doubt that did anything to retroarch.

    Retroarch itself takes 1-2 minutes to load - Double click on retroarch exe, Window appears as if it were to load normally then window becomes white and on top where it says retroarch it says "(not responding)".

    I have deleted everything in my Retroarch location and downloaded it fresh , Still same issue.

  4. Wondering if anyone has had this issue before. Retroarch takes 1-2 minutes to load up in launchbox and when running stand alone. Once it loads i can load a core and play a game, same in Launchbox takes 1-2 minutes and loads game up fine but don't want the long wait. Ran retroarch with ---menu --verbose and cmd line output below. I put in BOLD the last part that was written to CMD when it started not responding then after the long wait it coninued like normal.

     

     

    Things I did:

    Uninstalled any program/drivers/.net I installed 2 days ago when it was working.

    No Windows updates but updated since it wasn't working no change,

    Have Corsair keyboard, unplugged uninstalled iCUE, switched keybaord to a generic one and rebooted issue still present.

    Bios, video, audio drivers upto date, but reinstalled what drivers I could to be "fresh".

    Deleted cfg file, reinstalled everything in retroarch - issue still present.

    Changed video, audio driver in Retroarch - no change in issue.

     

    Any help would be apreciated. Thanks !

     

     

    CMD Line output  --menu --verbose

    [INFO] === Build =======================================
    [INFO] CPU Model Name: AMD Ryzen 5 5600X 6-Core Processor
    [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSE4 SSE4.2 AES AVX AVX2
    [INFO] Built: Mar 17 2023
    [INFO] Version: 1.15.0
    [INFO] Git: 1581ece
    [INFO] =================================================
    [INFO] [Input]: Found input driver: "dinput".
    [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
    [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
    [INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
    [INFO] [Video]: Set video size to: 960x720.
    [INFO] [GL]: Found GL context: "wgl".
    [INFO] [GL]: Detecting screen resolution: 3440x1440.
    [INFO] [WGL]: Extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_multigpu_context WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
    [INFO] [WGL]: Adaptive VSync supported.
    [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2.
    [INFO] [GL]: Version: 4.6.0 NVIDIA 536.67.
    [INFO] [GL]: Using resolution 960x720.
    [INFO] [GL]: Default shader backend found: glsl.
    [INFO] [Shader driver]: Using GLSL shader backend.
    [INFO] [GLSL]: Checking GLSL shader support ...
    [WARN] [GL]: Stock GLSL shaders will be used.
    [INFO] [GLSL]: Found GLSL vertex shader.
    [INFO] [GLSL]: Found GLSL fragment shader.
    [INFO] [GLSL]: Linking GLSL program.
    [INFO] [GLSL]: Found GLSL vertex shader.
    [INFO] [GLSL]: Found GLSL fragment shader.
    [INFO] [GLSL]: Linking GLSL program.
    [INFO] [GLSL]: Found GLSL vertex shader.
    [INFO] [GLSL]: Found GLSL fragment shader.
    [INFO] [GLSL]: Linking GLSL program.
    [INFO] [GL]: Using 4 textures.
    [INFO] [GL]: Loaded 1 program(s).
    [INFO] [GL]: Using GL_RGB565 for texture uploads.
    [INFO] [XInput]: Found XInput v1.4.
    [INFO] [Joypad]: Found joypad driver: "xinput".
    [INFO] [Autoconf]: Xbox One Controller configured in port 1.
    [INFO] [Video]: Found display server: "win32".
    [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
    [INFO] [Display]: Found display driver: "gl".       ------------------------------------Here's Where it started "not responding" for over 1 minute then loaded up fine and continued the output below.
    [INFO] [Playlist]: Loading history file: "L:\LaunchBox\Emulators\RetroArch\content_history.lpl".
    [INFO] [Playlist]: Loading history file: "L:\LaunchBox\Emulators\RetroArch\content_music_history.lpl".
    [INFO] [Playlist]: Loading history file: "L:\LaunchBox\Emulators\RetroArch\content_video_history.lpl".
    [INFO] [Playlist]: Loading history file: "L:\LaunchBox\Emulators\RetroArch\content_image_history.lpl".
    [INFO] [Playlist]: Loading favorites file: "L:\LaunchBox\Emulators\RetroArch\content_favorites.lpl".
    [INFO] [Content]: Updating firmware status for: "L:\LaunchBox\Emulators\RetroArch\cores\citra_libretro.dll" on "L:\LaunchBox\Emulators\RetroArch\system".
    [INFO] [Core]: Using content: "L:\LaunchBox\Games\Nintendo 3DS\Adventure Time - Explore the Dungeon Because I DONT KNOW! (USA).3ds".
    [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
    [INFO] [Core]: Unloading core..
    [INFO] [Core]: Unloading core symbols..
    [INFO] [Video]: Average monitor Hz: 59.977209 Hz. (6.415 % frame time deviation, based on 2048 last samples).
    [INFO] RetroArch 1.15.0 (Git 1581ece)
    [INFO] === Build =======================================
    [INFO] CPU Model Name: AMD Ryzen 5 5600X 6-Core Processor
    [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSE4 SSE4.2 AES AVX AVX2
    [INFO] Built: Mar 17 2023
    [INFO] Version: 1.15.0
    [INFO] Git: 1581ece
    [INFO] =================================================
    [INFO] [Input]: Found input driver: "dinput".
    [INFO] [Core]: Loading dynamic libretro core from: "L:\LaunchBox\Emulators\RetroArch\cores\citra_libretro.dll"
    [INFO] [Environ]: SET_VARIABLES.
    [INFO] [Environ]: SET_CONTROLLER_INFO.
    [INFO] [Overrides]: Redirecting save file to "L:\LaunchBox\Emulators\RetroArch\saves\Adventure Time - Explore the Dungeon Because I DONT KNOW! (USA).srm".
    [INFO] [Overrides]: Redirecting save state to "L:\LaunchBox\Emulators\RetroArch\states\Adventure Time - Explore the Dungeon Because I DONT KNOW! (USA).state".
    [INFO] [Environ]: GET_LOG_INTERFACE.
    [INFO] [Content]: Content loading skipped. Implementation will load it on its own.
    [INFO] [Environ]: SET_HW_SHARED_CONTEXT.
    [INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
    [INFO] [Environ]: SET_HW_RENDER, context type: glcore.
    [INFO] Requesting core OpenGL context (3.3).
    [libretro INFO] Frontend @ citra_libretro/citra_libretro.cpp:retro_load_game:596: Starting Citra RetroArch game...
    [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
    [INFO] [Environ]: GET_SAVE_DIRECTORY.
    [libretro INFO] Common.Filesystem @ common/file_util.cpp:FileUtil::SetUserPath:713: Using L:\LaunchBox\Emulators\RetroArch\saves/Citra/ as the user directory
    [INFO] [Environ]: SET_GEOMETRY: 400x480, Aspect: 0.833.
    [libretro INFO] Frontend @ citra_libretro/citra_libretro.cpp:UpdateSettings:447: User dir set to "L:\LaunchBox\Emulators\RetroArch\saves/Citra/".
    [libretro INFO] Audio.DSP @ audio_core/hle/wmf_decoder.cpp:AudioCore::HLE::WMFDecoder::Impl::Impl:67: Media Foundation activated
    [libretro INFO] Audio.DSP @ audio_core/hle/wmf_decoder_utils.cpp:MFDecoder::MFDecoderInit:50: Windows(R) Media Foundation found 1 suitable decoder(s)
    [libretro ERROR] Service.FS @ core/file_sys/savedata_archive.cpp:FileSys::SaveDataArchive::OpenFile:78: Non-existing file L:\LaunchBox\Emulators\RetroArch\saves/Citra/nand/data/00000000000000000000000000000000/sysdata/00010017/00000000/config can't be open without mode create.
    [libretro ERROR] Service.FS @ core/file_sys/savedata_archive.cpp:FileSys::SaveDataArchive::DeleteFile:120: File not found L:\LaunchBox\Emulators\RetroArch\saves/Citra/nand/data/00000000000000000000000000000000/sysdata/00010017/00000000/config
    [libretro ERROR] Service.NWM @ core/hle/service/nwm/nwm_uds.cpp:Service::NWM::NWM_UDS::NWM_UDS:1518: Network isn't initalized
    [libretro ERROR] Service.HTTP @ core/hle/service/http_c.cpp:Service::HTTP::HTTP_C::DecryptClCertA:806: ClCertA file missing
    [libretro ERROR] Core @ core/telemetry_session.cpp:Core::GetTelemetryId:47: failed to open telemetry_id: L:\LaunchBox\Emulators\RetroArch\saves/Citra/config/telemetry_id
    [libretro INFO] Loader @ core/loader/ncch.cpp:Loader::AppLoader_NCCH::Load:192: Program ID: 00040000000ECD00
    [libretro WARN] Service.FS @ core/file_sys/ncch_container.cpp:FileSys::NCCHContainer::OpenFile:130: Failed to open L:\LaunchBox\Emulators\RetroArch\saves/Citra/sdmc/Nintendo 3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/0004000e/000ecd00/content/00000000.app
    [libretro INFO] Loader @ core/hle/kernel/process.cpp:Kernel::Process::ParseKernelCaps:141: ExHeader kernel version: 2.35
    [libretro INFO] Service.CFG @ core/hle/service/cfg/cfg.cpp:Service::CFG::Module::SetPreferredRegionCodes:660: Preferred region code set to 1
    [INFO] [Replay]: Found last replay slot: #0
    [INFO] [SRAM]: Skipping SRAM load.
    [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
    [INFO] [Audio]: Set audio input rate to: 32728.00 Hz.
    [INFO] [Video]: Set video size to: 900x1080.
    [INFO] [Video]: Using HW render, glcore driver forced.
    [INFO] [Video]: "glcore" saved as cached driver.
    [INFO] [GLCore]: Found GL context: "wgl".
    [INFO] [GLCore]: Detecting screen resolution: 2560x1600.
    [INFO] [WGL]: Extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_multigpu_context WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
    [INFO] [WGL]: Adaptive VSync supported.
    [INFO] [GLCore]: Initializing HW render (8192x8192).
    [INFO] [GLCore]: Max texture size: 32768 px, renderbuffer size: 32768 px.
    [INFO] [GLCore]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2.
    [INFO] [GLCore]: Version: 4.6.0 NVIDIA 536.67.
    [INFO] [GLCore]: Using resolution 900x1080.
    [INFO] [XInput]: Found XInput v1.4.
    [INFO] [Joypad]: Found joypad driver: "xinput".
    [INFO] [GLCore]: Loading stock shader.
    [INFO] [Autoconf]: Xbox One Controller configured in port 1.
    [INFO] [slang]: Building pass #0 (N/A)
    [INFO] [GLCore]: Not using frame history.
    [INFO] [GLCore]: Not using framebuffer feedback.
    [INFO] [Video]: Found display server: "win32".
    [libretro INFO] Render.OpenGL @ video_core/renderer_opengl/renderer_opengl.cpp:OpenGL::RendererOpenGL::Init:988: GL_VERSION: 4.6.0 NVIDIA 536.67
    [libretro INFO] Render.OpenGL @ video_core/renderer_opengl/renderer_opengl.cpp:OpenGL::RendererOpenGL::Init:989: GL_VENDOR: NVIDIA Corporation
    [libretro INFO] Render.OpenGL @ video_core/renderer_opengl/renderer_opengl.cpp:OpenGL::RendererOpenGL::Init:990: GL_RENDERER: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
    [libretro INFO] Render.OpenGL @ video_core/renderer_opengl/gl_format_reinterpreter.cpp:OpenGL::FormatReinterpreterOpenGL::FormatReinterpreterOpenGL:378: Using shader for D24S8 to RGBA8 reinterpretation
    [libretro INFO] Render.OpenGL @ video_core/renderer_opengl/gl_shader_disk_cache.cpp:OpenGL::ShaderDiskCache::LoadTransferable:118: No transferable shader cache found for game with title id=00040000000ECD00
    [INFO] [Environ]: SET_GEOMETRY: 400x480, Aspect: 0.833.
    [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
    [INFO] [Display]: Found display driver: "glcore".
    [INFO] [Playlist]: Loading history file: "L:\LaunchBox\Emulators\RetroArch\content_history.lpl".
    [INFO] [Playlist]: Loading history file: "L:\LaunchBox\Emulators\RetroArch\content_music_history.lpl".
    [INFO] [Playlist]: Loading history file: "L:\LaunchBox\Emulators\RetroArch\content_video_history.lpl".
    [INFO] [Playlist]: Loading history file: "L:\LaunchBox\Emulators\RetroArch\content_image_history.lpl".
    [INFO] [Playlist]: Loading favorites file: "L:\LaunchBox\Emulators\RetroArch\content_favorites.lpl".
    [INFO] [Playlist]: Written to playlist file: "L:\LaunchBox\Emulators\RetroArch\content_history.lpl".
    [libretro WARN] Service.SRV @ core/hle/service/sm/srv.cpp:Service::SM::SRV::RegisterClient:63: (STUBBED) called. Caller PID=11
    [libretro WARN] Service.SRV @ core/hle/service/sm/srv.cpp:Service::SM::SRV::EnableNotification:85: (STUBBED) called
    [libretro WARN] Service.APT @ core/hle/service/apt/apt.cpp:Service::APT::Module::APTInterface::GetLockHandle:317: (STUBBED) called applet_attributes=0X00000000
    [libretro WARN] Service.NDM @ core/hle/service/ndm/ndm_u.cpp:Service::NDM::NDM_U::OverrideDefaultDaemons:186: (STUBBED) bit_mask=0x0000000F
    [libretro WARN] Service.NDM @ core/hle/service/ndm/ndm_u.cpp:Service::NDM::NDM_U::SuspendDaemons:74: (STUBBED) bit_mask=0x00000006
    [libretro WARN] Service.APT @ core/hle/service/apt/apt.cpp:Service::APT::Module::APTInterface::NotifyToWait:296: (STUBBED) app_id=768
    [libretro WARN] Service.APT @ core/hle/service/apt/apt.cpp:Service::APT::Module::APTInterface::AppletUtility:592: (STUBBED) called command=0X00000007, input_size=0X00000004, output_size=0X00000001
    [libretro WARN] Service.APT @ core/hle/service/apt/apt.cpp:Service::APT::Module::APTInterface::AppletUtility:592: (STUBBED) called command=0X00000004, input_size=0X00000001, output_size=0X00000001
    [libretro WARN] Service.FS @ core/hle/service/fs/fs_user.cpp:Service::FS::FS_USER::InitializeWithSdkVersion:600: (STUBBED) called, version: 0x050201C8
    [libretro ERROR] Service.FS @ core/file_sys/archive_backend.h:FileSys::ArchiveBackend::GetOpenDelayNs:193: Delay generator was not initalized. Using default
    [libretro ERROR] Service.FS @ core/file_sys/archive_backend.h:FileSys::ArchiveBackend::GetOpenDelayNs:193: Delay generator was not initalized. Using default
    [libretro WARN] Service.HID @ core/hle/service/hid/hid.cpp:Service::HID::Module::Interface::GetGyroscopeLowCalibrateParam:403: (STUBBED) called
    [libretro WARN] Service.GSP @ core/hle/service/gsp/gsp_gpu.cpp:Service::GSP::GSP_GPU::AcquireRight:706: called flag=00000000 process=11 thread_id=0
    [libretro ERROR] Render.OpenGL @ video_core/renderer_opengl/gl_rasterizer_cache.cpp:OpenGL::MortonCopy:188: Out of bound texture
    [libretro WARN] Render.OpenGL @ video_core/renderer_opengl/renderer_opengl.cpp:OpenGL::DebugHandler:965: API PERFORMANCE 131218: Program/shader state performance warning: Geometry shader in program 35 is being recompiled based on GL state, and was not found in the disk cache
    [INFO] [Video]: Restored video driver to "gl".
    [INFO] [Config]: Saved new config to "L:\LaunchBox\Emulators\RetroArch\retroarch.cfg".
    [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 05 seconds.
    [INFO] [Runtime]: Saving runtime log file: "L:\LaunchBox\Emulators\RetroArch\playlists\logs\Citra\Adventure Time - Explore the Dungeon Because I DONT KNOW! (USA).lrtl".
    [INFO] [Core]: Unloading game..
    [INFO] [Core]: Unloading core..
    [INFO] [Core]: Unloading core symbols..
    [INFO] [Core]: Saved core options file to "L:\LaunchBox\Emulators\RetroArch\config\Citra\Citra.opt".
    [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.

     

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