BDeRbDaMaStA
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Posts posted by BDeRbDaMaStA
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Thanks C-Beats!
As a suggestion for a future update, can we have the ability to manually key in Game ID#'s?
With that being said, they would have to be available to the public however.
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Thats literally my next game, lol.
Yes, I believe something is broken here since there is no "database id" attached.
Hopefully this can get resolved soon.
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Hello,
I am having issues with Launchbox assigning the appropriate ID for the game I'm searching. It is showing up as "No games found with that Specific Title."
I created the game entry in the Database myself back on March 4th, and have waited for it to be synced between the online database and Launchbox. I know sometimes it takes time for the game to sync between the two. Since creating the database entry, I have updated my Launchbox to the latest version. I have also tried to add the game as a "new game" numerous times to no avail. The game is originally purchased from GOG.
Here is the game I am trying to search in question:
https://gamesdb.launchbox-app.com/games/details/392098-the-thaumaturge
I have had this issue in the past before importing games, however it usually takes a few days to be able to search the game in launchbox with a database ID. I tried to edit the a line in the Data folder for the "windows" platform, <DatabaseID>xxxx</DatabaseID>, however I can not find or locate the database ID anywhere from launchbox or on the Online databased. I though at first the ID was in the URL but that is completely different.
I am also requesting, as a person who has a large library and constantly purchasing games and adding to launchbox, can we please have the ability to manually type in the Database ID number, and also have that number available for view on the online database? That way if we need to troubleshoot issues like the one listed above, we can manually resolve it.
Thanks in advance,
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On 6/7/2023 at 8:33 PM, sundogak said:
I suspect this is a bug in version 2.0 since ALT Enter takes out of full screen. However, running standalone or LB now ALT F4 doesn't work with window active. However, this does seem to work and suspect more elegant closure than Alt F4.
ESC::WinClose
Or if want to make sure it is closing the CEMU window only:
ESC:: { SetTitleMatchMode, 2 WinWaitActive, Cemu WinClose }
Thus my LB setup looks like this which allows either using keyboard ESC to exit or using the Pause Menu function, and then Exit to close CEMU window.
Success! Thank You!
Unable to find game ID after searching for Metadata
in Troubleshooting
Posted
Thanks Admin team for getting the issues resolved.
Seems everything is now in order.