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RussellC

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Posts posted by RussellC

  1. 4 hours ago, Jason Carr said:

    Generally, the memory usage is because of all of the large images we use for the various themes/views. We could probably get the memory usage down some by providing options for the cached images to be smaller. We're not actively targeting devices with as little as 2GB of RAM, though, admittedly. Those devices are definitely more lowend than we're shooting for. That said, we may offer more options for that kind of thing in the future, but it will probably be a bit.

    Thanks for the response. I figured this was the case. However, a lot of these standalone, cheap android based retro gaming devices are a bit lower end but really popular. Might be something to look at. I love the project! Installing the new beta now. Thank you. 

  2. 28 minutes ago, neil9000 said:

    While i can't speak for Jason,but that's a pretty tall ask i feel. When you are throwing around multiple image types and possibly videos, while also having to actually run the underlying OS, then 2GB of RAM runs out real quick.

    Ohh I hear ya. Just thought I’d ask. I’ve tried other launchers like reset collection that use 20% of the memory. Keep up the good work!

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