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JaredKFan

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  1. Same problem here as WeedZ. It seems to be directly related to EmuMovies batch download being broken in some fashion (it works fine if you download media individually for a game by right licking on the game and then selecting to edit the metadata/media for the game and hitting the Download Media button; i posted in the thread about that particular issue). I don't think we really want to do that for every game individually (especially as I have thousands of ROMs spread across different platforms. So having the developers address this issue would be nice. Jared
  2. I can second this issue and it's been a few months. Batch downloads using EmuMovies in Launchbox, for lack of a better term, seem to be broken right now. I can confirm they work fine when you right click a game and select Edit --> Edit Metadata/Media and then hit the Download Media button within the Media tab in that dialog box. But batch downloading using Tools --> Download --> Update Metadata and Media for Selected Games (or all games) results in Launchbox giving me a bunch of 404 errors, usually for every single game. Can the devs please address this particular issue? I'm on the latest version 13.22 for Windows. Jared
  3. Hi all, as above - Launchbox is taking an awful lot of time to do a simple clearing of the image cache before it downloads new metadata and media. Is there any way to tell it to skip that step when grabbing new metadata and media? Because the progress bar is just moving infinitely in a circle and I don't have the patience to wait many hours for it to get through this step. Edit: it crashes with the following error message: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') App: LaunchBox Version: 13.5 Type: System.ArgumentOutOfRangeException Site: Void ThrowArgumentOutOfRange_IndexException() Source: System.Private.CoreLib at System.Linq.Enumerable.WhereListIterator`1.ToList() at Unbroken.LaunchBox.Windows.Desktop.MenuActions.DownloadMetadataAndMediaMenuAction.<>c__DisplayClass10_1.InstantiateFailureConnection(Game game) at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass7_1`1.SelectCommonOrder() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() Recent Log: 7:45:08 PM Exception Jared
  4. That's an issue here too, even with the latest 13.1 LB update. Lifetime EmuMovies subscriber so it shouldn't be an problem.
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