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File Comments posted by KingSlayer420
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4 hours ago, vahn65 said:
Sorry for the late reply! All the Xbox stuff is working fine, only thing I noticed with PS3 is there is a slight delay when opening the view. Nintendo Famicom and NES are chef's kiss perfect no issues, and they look great! Also loving the start up sounds for the views btw! like the disk system one adds a lot to the presentation and so does the animation with the title screen and background. PSP is also fine, liking all the remastered thus far! Once again all around great work King!
I'll fix that ps3 hiccup when entering the game list today, I might have more than 1 animation starting at the same time. Causes that sometimes. Few other reports last night, small bugs. I'll get those taken care of too.
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2 hours ago, vahn65 said:
It's looking awesome! Much appreciated! I only now noticed an very slight issue with the 3D box option that seems to only be affecting the platinum hits boxes. If it is turned off it looks as it should but if turned on the 3D will be there but the outline for the platinum hits box will will be present. here is a video of it since I'm not sure I'm making sense lol
OK. Think I got them all. That was a good find Vahn, that bug was in all 3 of the new views. During the bug check i found that ps3 didn't even have logic for it and its info was missing from the fields txt file. I did a double check but if it's still acting up let me know.
1 hour ago, zyute said:You and Vahn got this down pact as I wish i could be as helpful. Your fast to respond and are willing to put in hard work whenever a bug pops up which is commendable. May your development go according to plan on my favorite theme 😎.
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41 minutes ago, vahn65 said:
It's looking awesome! Much appreciated! I only now noticed an very slight issue with the 3D box option that seems to only be affecting the platinum hits boxes. If it is turned off it looks as it should but if turned on the 3D will be there but the outline for the platinum hits box will will be present. here is a video of it since I'm not sure I'm making sense lol
Thanks for that. I forgot about the platinum hits. I'll probably have to check 360 as well for that bug. The front side case border isnt collapsing, so it's overlapping with the backside case border. Easy fix though. The logic will need adjusted so it doesnt show at all when using 3D box backs. I'll get to that sometime today and get it patched up.
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7 hours ago, vahn65 said:
Hey ! testing through the update and everything is lookin good! I will admit I miss the old Coverbox Fragment Xbox Game Details Screen but other then that I love it especially the 360! that's some premium stuff there. Good work!
I went back and took a peek, and it does look really cool. I went ahead and added it back for you, and added logic to make it go back to the way it was before by deleting the xbox details video. It should be done uploading now (v2.14.2). Let me know if it looks ok. Man I think I may have forgotten to mute the audio for that video....if I did I'll fix that now so I dont forget.
Just for s**** and gigs, or anybody else that may read this. You can disable the XBox game details blob video by deleting it, and the details menu will revert to it's original form. This video can be found here:
Coverbox Remastered/Media/video/xbox_details.mp4
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5 hours ago, vahn65 said:
Hey ! testing through the update and everything is lookin good! I will admit I miss the old Coverbox Fragment Xbox Game Details Screen but other then that I love it especially the 360! that's some premium stuff there. Good work!
Thanks Vahn! I appreciate you testing this so much. You miss the old xbox blob video? I still have it here, I could add it back in. Want me to switch it up?
If i remember correctly I didn't add it in as to not break the immersion of being in the dash. Might lose the xbox orb menu images if it get switched up, they will need to be collapsed in details to fully see the blob.
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43 minutes ago, vahn65 said:
Of course! glad to hear you're not overworking yourself, be sure to pace yourself and take breaks and make sure to get some gaming in where you can haha. Once again truly appreciate the hard work and the quality of the work
I love the new views for DS and 3DS! I mean I have been loving all the updates thus far haha. I just found sometime to do some testing! Only issues I have noticed at least on my end is video snaps not playing for 3DS and DS. Everything else is working great! Awesome work and great update!You were right, I had some still using that old method that your pc doesn't like. It was present in NDS, DSi, and 3DS. My fault, may have forgotten to change it for DS and when I copied it to use as a base for dsi/3ds. It copied the bug with it. It's hard for me to catch that one, it works either way for me. Thanks for reporting it, I just got done re-uploading v2.11.1 with the fixes for that. Redownload it (it will say its v2.11 but it has the fixes in it) and you should be good to go hopefully. If not let me know and I'll dive a bit deeper into it.
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26 minutes ago, vahn65 said:
Of course! glad to hear you're not overworking yourself, be sure to pace yourself and take breaks and make sure to get some gaming in where you can haha. Once again truly appreciate the hard work and the quality of the work
I love the new views for DS and 3DS! I mean I have been loving all the updates thus far haha. I just found sometime to do some testing! Only issues I have noticed at least on my end is video snaps not playing for 3DS and DS. Everything else is working great! Awesome work and great update!I'll take a look at that, I might have (out of habit) set those to be collapsed by default instead of visible again.
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2 hours ago, vahn65 said:
Of course, man! No worries at all. I really appreciate everything you do for this little hobby of ours I know a lot of others feel the same. Thanks for always taking the time with my requests, it really means a lot! But honestly, don’t ever feel like you have to just do whatever you’re comfortable with. This is a free project we’re all lucky to enjoy, and I appreciate it no matter what. I’m excited for all the future updates and fixes I saw the new views on Patron and they’re looking great!
Thanks man, I've been putting in alot of hours lately now that my son's gone all day at school. I really should be taking more breaks and gaming in between but this is what I want to do right now, so I'm doing it haha. I won't overwork myself this time, and I won't feel obligated to post on Patreon everyday like i did before. Just wanted to show the new views. Think you guys will like them, the photos don't do it a bit of justice. The screenshots look like its the same old DS theme but I assure you its not. The top/bottom screen is fully interactable, some with custom options others just with metadata. I added support for the official NDS icons, DSi supports them as well AND the animated ones. DS has like 8 color themes you can use for the UI on the actual DS. DSi has several color choices, and a really cool intractable bottom screen now. It also has several color choices for the UI as well as the device, but i think i have to match up the color shades for the UI a bit, colors are a bit off from the top screen. Excited to show that one. I'll prolly do 3DS when I'm done with DSi since it's the last dual screen on the list.
45 minutes ago, zyute said:After Vahn65 mentioned the new views on patreon above i wanted to see them myself and they are coming together well. I understand your frustration with the style of the PS2 theme case putting the big squeeze on the snaps. Two ideas i came up with looking at the view was either
1. Sacrifice the case and just include the snap with the extra features although this may lose some of the look it doesn't run the risk of looking enlarged or skinny.
2. If I'm understanding the theme correctly if its possible just using the name of the platform and labels as if the case was invisible or nonexistent.
Each update is proving to be making huge strides in progress so don't get discouraged. You got this
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Thanks zyute, it's always nice to hear that people enjoy all the hard work I put into these. My frustrations with the case have subsided, there is only one solution really aside from having somebody make me custom case inlays. I'm going to have to use solution 1 and exclude the case insides for those platforms with dvd style cases and widescreen snaps. PS2 i might let slide, its not a fancy bios theme and really the case is all thats going for it. Also 4:3 snaps are available for it, right now it squashes the video a bit, but it's not too bad even with 16:9 snaps. To be honest i may come back later and widen it lol, it bothers me sometimes. I'll finish it as it is and we can decide later.
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6 hours ago, vahn65 said:
Hey King,
Sorry for the late reply! Honestly, it’s no problem I’m happy to help. Video game collecting is one of my biggest hobbies, so having everything organized and displayed with style is really important to me. Plus, I can see how much work you’ve been putting into this, all while I’m sure you’ve got a full-time job or at least a life outside of LaunchBox, lol. I’m more than happy to pitch in! That’s also why I became a patron I know how hard it is to create things, and I like showing support for projects I think are worth it. Besides, I kind of do this stuff for a living, haha.
Anyway, I just tested it: gameplay snaps are working, but only with WMP playback FFMPEG isn’t working for me. So no need to redo the grids! Thanks for keeping such an open line of communication and for the quick fixes, it’s much appreciated. The only other thing I’ve noticed is that I’m still not getting sound from the console videos. Not a huge deal I can just drop in some neat synth music for browsing but figured it was worth mentioning.
This is great news, I was worried that simple fix wasn't gonna do much for you. I mean't to tell you about WMP yesterday morning, i assumed you already changed it. I actually tested with both, WMP/FFmpeg both worked for me. WMP was better though. I am relieved I dont have to redo the grids, I'll look into the sound thing today and make sure it's working ok. I have some logic pertaining to IF a bgm is playing, that might be incorrect.
You have been a supporter from the start Vahn, your always the first to subscribe. You were there the entire time i was tinkering with Nostalgic Memories, most of the fragments, and now for this. Your are good friend, great tester, and a loyal supporter. Thank you. I put all your requests on a higher priority level. At the end of the day I don't make a whole lot on there, it's purely just for coffee and food. I do this because I love the games, as much as you guys do. They remind me of a simpler time, a time long past. After I get the lil one on the bus for school, I'll look into the sound issue see if I've made any mistakes in the logic. Then back to working on the game list views
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7 hours ago, zyute said:
I can make a video if it helps also showing different systems and how they present themselves. My collection spans at least 20 consoles and a retro achievements playlist. Let me know any specifics you are worried about or need to check out and id be glad to do it. Im the type of person that just needs some direction in which to go
. Settings and specific options can be provided and tested if you give me a heads up.
I was going to dm you yesterday about the video issue, to see if they were working for you. Donnel will get around to making a video at some point, but if you want to make one too that also cool. I'll post the videos at the top with donells. I still dont have emumovies so I can't really make a quality video yet. You guys both have been very helpful, I am grateful. Testing the game list menus and looking for bugs is always helpful, they have the most moving parts. The settings i gave a decent testing, but still feel like i might have missed some logic somewhere, if you see anything out of place with the global settings def comment and let me know. Anything you see thats crooked, misaligned, missing, etc. Report it and I'll do my best to fix it up.
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1 hour ago, vahn65 said:
Here's a video of what is occurring, Along with my Settings
2025-08-26 18-03-56.mkv 112.78 MB · 1 download BigBoxSettings.xml 31.96 kB · 0 downloads Settings.xml 49.53 kB · 0 downloads
OK Vahn, I uploaded a new version with different video snap logic (v2.05). I didn't redo the grids yet because they all look correct. i'd hate to rip them apart when the issue is something simple, like the logic. That new version has video start visible, hopefully that will solve your issue. If not, I'll redo the logic entirely. And if that fails, i will then consider redoing the grids.
Before you test it, will you open Launchbox, go to settings > video playback > make sure you have it set to WMP. Just to be safe
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30 minutes ago, vahn65 said:
Here's a video of what is occurring, Along with my Settings
2025-08-26 18-03-56.mkv 112.78 MB · 1 download BigBoxSettings.xml 31.96 kB · 0 downloads Settings.xml 49.53 kB · 0 downloads
Man that video was really helpful. It's crazy how different other peoples builds can be, you have alot of games, and way more platforms than i do. Seeing that wonderswan got me excited to get started on that one day. Seems like its been narrowed down enough, if it works on default theme means its a video logic problem in the game list views. You got the regions filled out right? You know what, it doesn't matter, it should default to USA when no region is found anyway. It bothers me alot that it works fine on my end, but not on yours. I can't think of a reason why it would do that, bothers me. I'll have to go through each view, sucks a little bit but I can't have it not working as intended.
Thanks man for making that video, im sure it was a hassle. Most people just grab this and run, they don't even comment! And here you are making a whole ass video, i owe ya one. I'm gonna go redo the game list video grids i guess...Im 9 platforms deep lol, i gotta fix them all more than likely...i've been copy pasting those grids.
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17 minutes ago, vahn65 said:
Hey, thanks for following up and for all the work you’ve been putting into testing the theme!
To clarify on my end: the video snaps simply aren’t playing at all in the game list view. It’s not showing a black screen, it’s just as if no video is being triggered, the space remains sblank with no playback and no audio its like I dont have a video available for that game. This is specifically happening with the gameplay video snaps; platform videos themselves seem fine.
So far I’ve noticed:
- Game list view → no gameplay snap video loads or plays (not black, just nothing playing).
- Platform view → platform videos do still play normally.
Hopefully that helps narrow things down.
It does indeed help quite a bit, that sounds like I have some logic messed up somewhere. I re-did how the covers are structured in this, I did it in a sloppy way back then so I improved the way its handled this time. I try my best to not add a 2nd video element for regions, but sometimes it can't be avoided. PSX is a example of that. When I do that I have to collapse one, I might have some of the logic wrong making those not pop up like they should. I'll dive into that and see whats going on, see if I can replicate it. I should note that every snap starts collapsed, it becomes visible after the box art fades away via a timer. This could also be the issue. It's weird i just tested it for a bit and my snaps and everything work fine, timer seems ok, sound plays.
Do you use the default global settings? Need to copy your settings for testing. let me know which ones you disabled.
Also, sorry i don't mean to use you as a test dummy first thing in the morning. But can you enter any of the game lists that dont have a theme yet so the default theme triggers, and see if the snaps work there? That one has no logic, it should play with no issue.
Testing is difficult because everybody has different media, setups, games, etc. Thanks for all the help testing, even with a borked setup.
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9 hours ago, vahn65 said:
Confirmed the video snap playback and audio seems to only be an issue with this theme. I am also missing clear logos for platforms and platform category's for some reason as well. The BG music isnt your theme though that is just launchbox being weird right now
I spent a few hours last night testing the bgm and video stuff. BGM does indeed mute when disabled, i also added a timer to the platform video so it doesn't play too quickly. I tested it in and out, it was working on my end. I didn't look too much into the snaps, is it only the gameplay snaps that are messed up? or does it do that in the platform view as well? All game lists use "selected item video", that one should work there isnt much you can do with it. I'll still do some more testing today, i have some logic tied to some of the videos, maybe its off or something. Is there any way you can explain in more detail whats going on with the videos? Does the video not play? its just black area? is it all glitched out? muted? Let's zero in on the video issue and see whats going on, maybe i can isolate it.
Sorry about the clear logos, that was my fault. I changed it to read from the theme folder (instead of launchbox) and that wasn't a bright thing to do. Some of the icons are black in there so it hides them, or just doesn't display them because they aren't there. I changed it back last night when i noticed it, it will be available in the next update along with a few other fixes.
If anybody else is having video/bgm problems with this theme please post your issues in the comments, I'll do my best to get it fixed up asap. If anybody else can confirm it's working on your end it's helpful as well, process of elimination.
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1 hour ago, vahn65 said:
Yeah I will have to wait until they fix the issues going on with ffmpeg because it is borked right now. I'll still keep up with testing your new updates though, the BG music and video sound, and video snap playback are just messed up atm.
I'll mess around with the bgm/video stuff for a bit today and make sure it's not caused by the theme. It very well could be i haven't tested that very much, it's not very complex so i just assumed it works properly after testing it. When I did the initial test of it I wasted a hour or so trying to figure out why the sound wouldn't mute when the global setting was disabled...it was the video the whole time 😅. The platform video I had set had some sweet synth music and i didnt even realize the bgm WAS off, the music was coming from the platform video. I'll still make sure
Hope you get your lb all fixed up soon
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14 minutes ago, camboico said:
Wow,
Well, it's just a whim... 😅I tried to do it myself, but I'm not very good at it.If you could implement it in the future, I'd really appreciate it... Because I love your work.
I'll take care of ya cam, i'll find a way to get some icons on there for you sometime in the future. I'll just add a global option to turn it on and off. Right now people want the missing platforms remastered, I've been working on mainly that atm while i fix bugs people report (or i find myself). It would be a bigger edit but I could collapse the info docks and replace it with another version, that has those icons. And then they work like the 3d box back, one active and the other not. I'll figure something out when the time comes. Worst case I can make you a custom version with those 2 simple additions
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There was a typo in the wheel template for Playstation that was causing a crash for some people, it's been fixed. I'll try to get the fixed version uploaded today. (Thanks bmtkat)
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15 hours ago, camboico said:
Hi,
Would something like this be possible?
Even putting the genre or player labels a little higher and resizing the CD and box case.I see...that's what I thought you were asking for. I can indeed do that, although I feel some of the users might feel that throws off the aesthetic so it would need to be optional. Every platform (minus a few) have distinct box back labeling, I try my best to do 1:1 copy of them (if i can) so they all match up with the cover aesthetics. Throwing some game icons right in the middle kind of throws that part off. It also adapts to what info you have for that current game, collapsing and uncollapsing information icons on the fly. You can't see them all but that dock will expand to fully take up all that space (IF that game has all the info required) For psx there are like 10-12 info rectangles, when fully expanded it takes up every inch of that space. If i add the box/cd to that specific area it will move around inside the dock as well. I will try to implement this somehow in the future for you, it likely wont go where the info dock stuff goes though.
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35 minutes ago, camboico said:
Yeah,
A little Miniature with box art 2d or 3d like you did in game gear.For example, taking the PSX theme like reference ... can you put the cd+cover box in the space of icons for 1-2 players, genre ,etc ?
I think it would be cool... 😅
Are you talking about adding it to the game views? I have very limited space to work with in that area. Its a struggle already to cram all the info into that little rectangle wheel area. I try not to add 2 of the same thing to any of the game list views because of the limited space due to the large coverbox covers, retroachievements is a exception I sometimes use 2 of those. Theres a huge cover already, and it has a disc animation that shows every 8-10 secs. If you do a quick mockup on paint or photoshop of what you want it to look like I can try to add a option or something, or try to fit it in if it looks aesthetically pleasing.
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1 hour ago, Jackdefjam said:
If you're on the current Version 13.23 it could correlate with the recent implimentation of the FFMPEG Video Engine. But they are working on it right now, so maybe it will fix your problems as well. I'm not able to start Big Box right now because of the current problems. But as soon as the bugs are fixed I'll try the 2.0 Version. Very excited for the results
Thanks for answering that Jack, sorry again to hear your borked up atm. The project isn't going anywhere, it will be here waiting for ya soon as they fix that ffmpeg issue
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1 hour ago, camboico said:
Hi,
I love your work on the previous version...
I just have one request or recommendation from my point of view. Why don't you try adding a box and CD/cartridge thumbnail to each system?
That would be really cool.Thank you camboico, I'm not sure I fully understand what your asking for. I believe you want like a box/cart combo somewhere in the platform view 1? I added cart/disc stuff to that view already but i could add a box there with some animations perhaps if that is indeed what you are asking for.
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3 hours ago, vahn65 said:
Glad to see you’re back, my friend! This is looking fantastic. I’ve been using a mix of your Fragments and Nostalgia themes (with Mini Console filling in for systems not covered) for a while now, and I think this will definitely be the way I browse LaunchBox from here on out. I’m really loving the presentation—clean, stylish, and super functional.
Great job as always! The only “issue” I’ve run into is that, for some reason, the videos don’t have any sound. If that’s intentional, no worries I can always set up background music for scrolling instead. oh and I am crashing every time I try to open bigbox now
Update stopped crashing after logging out and in to my computer. but I noticed the video snaps aren't working for games.Thanks vahn, to be honest I didn't get any crashes but i did experience a few long "lags" that I think is due to the ffmpeg issues. I did read that alot of people are having some trouble with that and it only happened to me a few times out of 100+ hours in BigBox. Im sure Jason and the team will get that fixed up sometime soon.
As for the sound I believe it's the same ffmpeg issue, in the game lists I use "selected item video" which doesn't allow you to mute the sound. In the platform list I used "User Selected Video" and it does indeed have a mute function, which I did use when BGM is enabled. If you disable the BGM in global settings it will then play sound from the videos in platform view 1.
Hope you guys get your builds back up sometime soon, I picked a bad time to release the early access i see.
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Alright, Ive added it in and added a option to disable it. When disabled it will revert back to the 2D version. Thanks for reminding me of that Jack, it looks real cool. Nice to see you still lurking around the forums.
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Coverbox Remastered
in Custom Themes
Posted
Just got done with the update. PS3 should be better now. After checking it out, the splash timer was set to 2 secs. PS3 has a decent amount of layers in it, it needed a longer timer. I'm pretty certain that Faeran put those splashes in place to hide the few secs of lag you get when entering the game list. If you remove it, it looks pretty rough when you enter the list as BB loads all the assets. Splash hides all that. Since I have heavily modified each game view, they all have different timers and sometimes need adjusted after adding new things to a view. As always, thank you for the report.