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loggin

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  1. solved, some of the directories had double spacing in, obviously launchbox doesn't like this
  2. kinda got a similar problem but it's only for some of the games (some launch, some don't), I've checked and they start in retroarch but doing nothing when trying to open from launchbox, not zipped as have .neo extension and the option isn't checked anyway
  3. The title basically says it all, I got the update a week ago and it is a vast improvement, previously struggling to get my large libraries to load but now no more crashing, just one minor issue the icon on the panels to select the launchbox app is not loading or completely missing. This is on a Fire TV 4K Max stick.
  4. Think I had a bit of an amalgam of issues, one game appeared to be multidisc (several eboot.bin files inside the directory structure) and wasn't even loading into RPCS3 so I removed that and rolling back to an earlier version got it to load all my disc games
  5. Maybe not, after finding out it created a load of dupes for those with entries in the hdd folder as well as disc images I decided to delete the library and reimport and now I've only got half my titles
  6. Fixed it, so I did a couple of individual game imports, this then set the Platforms game folder to one of those games which it then tried to import some of the files inside it as individual games, so figured I needed to sort that and upon resetting the game folder it imported all my other missing titles
  7. So I've been merrily importing my PS3 game library without too much hinderance but the latest batch has had a few missing titles, so want to garner some knowledge about the best way to resolve this, currently I'm thinking I need to individually import the missing titles from the Disc Game folder, but believe that was problematic since the automatic importer was implemented. Also I had 3 titles pop up during a scan (after 2-3 scans of not finding them) and only one of them was added to the library so suspect there maybe more at play. What I have noticed is that some (not checked all) do not have a folder within the /dev_hhd/game directory or if they do do not have an EBOOT.bin within their folder in this directory. So ideas, what's probably gonna be the best way to resolve these missing titles ? They are appearing in RPCS3 game list and in some cases after allowing them to launch and do their thing (install) launchbox then finds them.
  8. Cool thanks the Associated Platforms was everyone and his son, once I sorted that it started working
  9. Right so I'm using Vice for C64 emulation on windows (no retroarch installed on my windows devices) and launchbox is just refusing to launch a game in it, there's no useful information in the debug logs that may indicate why either ? 2024-07-14 08:02:14 PM MameHighScores.Prepare: Beginning the preparation process... 2024-07-14 08:02:14 PM Aborting MameHighScores.Prepare: Uploading MAME high scores is disabled in settings. 2024-07-14 08:02:14 PM Begin M3U Check. 2024-07-14 08:02:14 PM RomPath after M3U build: X:\Commodore\C64\ROMs\A\Altered Beast (E)\Altered Beast (E).zip 2024-07-14 08:02:14 PM Game.PlayCount changed from 0 to 1: Altered Beast (Commodore 64) 2024-07-14 08:02:14 PM DataManager.SaveInternal started. 2024-07-14 08:02:14 PM Saving InputBindings.xml... 2024-07-14 08:02:15 PM Aborting MameHighScores.Parse: Uploading MAME high scores is disabled in settings. 2024-07-14 08:02:15 PM Saving GameControllers.xml... 2024-07-14 08:02:15 PM Saving ListCache.xml... 2024-07-14 08:02:15 PM GameDetailsViewModel AttachView LoadVideoMusic Start 2024-07-14 08:02:15 PM Music.Play Start 2024-07-14 08:02:15 PM GameDetailsViewModel AttachView LoadVideoMusic Completed 2024-07-14 08:02:15 PM Music.Kill Start 2024-07-14 08:02:15 PM Music.Kill Finished 2024-07-14 08:02:15 PM Music.Play Empty Music Path 2024-07-14 08:02:15 PM Music.NotifyTrackList Start 2024-07-14 08:02:15 PM Music.NotifyTrackList Invoke WPF 2024-07-14 08:02:15 PM GameDetailsViewModel.Dispose: Begin... 2024-07-14 08:02:15 PM Saving Settings.xml... 2024-07-14 08:02:15 PM GameDetailsViewModel.Dispose: Marked disposed true... 2024-07-14 08:02:15 PM GameDetailsViewModel.Dispose: Star rating faded nulling... 2024-07-14 08:02:15 PM GameDetailsViewModel.Dispose: Video control dispose... 2024-07-14 08:02:15 PM GameDetailsViewModel.Dispose: Video control nulling... 2024-07-14 08:02:15 PM GameDetailsViewModel.Dispose: Invoking UI thread... 2024-07-14 08:02:15 PM GameDetailsViewModel.Dispose: Nulling out all image sources... 2024-07-14 08:02:15 PM GameDetailsViewModel.Dispose: Completed. 2024-07-14 08:02:15 PM Saving ImportBlacklist.xml... 2024-07-14 08:02:16 PM Saving E:\LaunchBox\Data\Platforms\Commodore 64.xml... 2024-07-14 08:02:16 PM DataManager.SaveInternal completed successfully. I can launch Vice by right clicking within the game list and selecting "Open Vice". I can also launch a game myself via command line. So any pointers as to how to figure this out would be greatly appreciated.
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