Can someone help me figure out what this error is and how to fix it. Thank you
Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
App: LaunchBox
Version: 13.22
Theme: Default
Type: System.ArgumentOutOfRangeException
Site: Void ThrowArgumentOutOfRange_IndexMustBeLessException()
Source: System.Private.CoreLib
at Unbroken.LaunchBox.Windows.Desktop.MenuActions.ImportRomFilesMenuAction.InvokeVirtualChooser(Object instance, IEnumerable`1 attr, Object dic, Boolean countdef2)
at ReadableDictionaryFactory.SplitProject(RomImportTask instance, IEnumerable`1 attr, String dic, Boolean countdef2, ReadableDictionaryFactory)
at Unbroken.LaunchBox.Windows.Desktop.MenuActions.ImportRomFilesMenuAction.SortComparator(Object info)
at PoolTransmitter.SplitProject(RomImportTask info, PoolTransmitter)
at Unbroken.LaunchBox.Windows.Desktop.MenuActions.ImportRomFilesMenuAction.Finish(RomImportTask task, Boolean autoImported)
at LoggerDecider.SplitProject(RomImportTask task, Boolean autoImported, LoggerDecider)
at Unbroken.LaunchBox.Windows.Desktop.MenuActions.ImportRomFilesMenuAction.RunExternalTask(RomImportTask task)
at FactoryStructTracker.SplitProject(RomImportTask task, FactoryStructTracker)
at Unbroken.LaunchBox.Windows.Desktop.LaunchBoxAppSpecific.RunRomImport(RomImportTask task)
at WatcherExecutor.GenerateSetChooserTransmitter(Object, RomImportTask task, WatcherExecutor)
at Unbroken.LaunchBox.Windows.Monitoring.GameDirectoryMonitor.PlayElementLocator()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
Recent Log:
3:54:18 PM Exception