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levellord

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Posts posted by levellord

  1. On 7/12/2019 at 6:02 PM, keltoigael said:

    Lets start the Linux chants now that Android may be an option now. LINUX! LINUX! LINUX! LINUX!

    I second this. Switched to Linux about 8 months ago and definitely not looking back. Only app I am missing is Launchbox. I am willing to buy two more licenses if Linux version is ever released. Cheers and happy gaming!

  2. On 10/10/2016 at 9:41 PM, Zombeaver said:

    I've already started working on the script for the video. It'll be out this week. It's probably going to be longish but I want to go over everything, even some of the more unusual things like the half-color bug and using a custom WHDLoad.prefs file. I'll be going over setting up and importing custom configs as well, which is pretty important. I'm at about 3000 words right now and it's about 40% of the way done -_-

    Here's the outline:

    -Changes from default settings in FS-UAE [done]
    -Importing Kickstart files [done]
    -Adding custom controller hotkeys (warp, QuitKey, etc.) in FS-UAE [done]
    -Connecting to the Open Amiga Games Database [done]
    -Importing Games into FS-UAE [done]
    -Creating custom configs in FS-UAE [done]
    -Using a custom WHDLoad.prefs file to override the QuitKey for all WHDLoad games
    -Exporting UUIDs from FS-UAE
    -Setting up FS-UAE (normal/non-UUID) and FS-UAE UUID in LB
    -Importing UUIDs into LB
    -Importing custom configs into LB
    -Fixing "half color" bug games
    -Miscellaneous fixes (Hostages fix; games that use A600, etc.)

     

    I believe you covered everything needed, can't wait to see it. I was thinking to do something like a PDF with some simple steps, but no need to after looking at your list. :)

     

    Best regards,

    levellord

     

  3. Hi Zombeaver,

    I just complete exporting games using "Exporter" and importing these to LB and it works: OCS, ECS, AGA, WHDLoad. No issues whatsoever! Thank you man, you and orac31 and Eirulan rocks! I did not check CDTV and CD32, but I don't think there will be problems. If I have time this weekend, I might put something together with each step explained so people can set it up with less stress and more time gaming.

    Thank you all!

    Best regards,

    levellord

  4. Hi Zombeaver,

    I think you nailed it here, I am not using exporter to generate UUID's and link that through LB, I was linking everything to directory with disk images. I did not realize that was necessary step because somehow it was not linked with that page 4... That is why the video with all steps would be awesome. It is getting late here and I am running out of time to test this, but will confirm back tomorrow.

    Thank so much man, I mean it!

     

    Best regards,

    levellord

  5. 34 minutes ago, orac31 said:

    Have you done step one in this post and got the uuids and adding them? as your roms

    Yes, all steps from this topic, page 4 have been re-done after I installed portable version of FS-UAE, nothing was missed. Thanks for your help, at least we know there was no issues with  "installer" version of FS-UAE.

     

    Best regards,

    levellord

  6. Hi orac31,

    Ok, no luck after re-installing, I am getting the same result as before. As soon as I double click on game entry, command prompt will run "Launcher_uuid.exe", then it will close and FS-UAE Launcher will run:

     

    dd3u2wajwyousc86o.jpg

    dd3ub1tcr029wq0ds.jpg

     

    There is nothing reflecting on command prompt screen, is this how it is supposed to be? I have linked all three parameters in "Launcher_uuid.exe.config" again.

    How your games are linked within FS-UAE? Are they in default path within FS-UAE "Floppies" directory or on different HDD and you added them to your File Database separately? I tried this, but result was the same, game was not auto-started.

     

    Thank you,

    levellord

     

  7. Hello guys!

    Eirulan, thanks so much for putting launcher tool together, it sounds like a great way to run Amiga games through LB. Now I had a bit of a problem trying to set it up and running as described on page 4 of this topic. I followed description very closely but it still won't run for me and instead of feeding LB with UUID information, it will just open FS-UAE launcher and do nothing else. I am running Launchbox version 6.11 and FS-UAE Launcher is version 2.8.0. latest stable. Launchbox is working normally with my C64 setup. I have logged into the FS-UAE database through FS-UAE and local base is populated. I have edited "Launcher_uuid.exe.config" and have set locations of all three parameters. Now, the only difference for me here is that "Launcher.exe" parameter I have replaced with "fs-uae-launcher.exe" because there is no other "Launcher.exe" in FS-UAE directory but this one. It appears that filenames are bit different from FS-UAE 2.8 stable than in developer version, but I don't think that should be an issue here?

    dd3pw3ktfuuk42kj4.jpg

    Is this what might be a problem here? I would appreciate a lot if someone is able to advise how they set up FS-UAE UUID using FS-UAE 2.8 stable.

    I also have changed emulator entry in LB and replaced "fs-uae-launcher.exe" with "Launcher_uuid.exe" with "no quotes" and "filename only" checkbox ticked as can be seen below:

    dd3qg9nm2y6rw4jn4.jpg

    Here is my "Setting.ini" where "config_name" is reflecting on second line:

    dd3qg0ocma1ebidm8.jpg

    Are you guys using any Command line parameters not mentioned in the topic here or you leave it blank?

    Just to mention, not sure if this is relevant, but if I leave emulator application path to "FS-UAE-launcher.exe" (and not  "launcher_uuid.exe") it will run the game as A500 (no parameters used).

     

    @Zombeaver, you mentioned that tutorial video might be on it's way to cover this topic. I really hope it will be sooner than later. :)

     

    Thank you both of you for everything covered here and for you help with the issue. Please let me know if you need anything else.

    Best regards,

    levellord

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