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lexx

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Posts posted by lexx

  1. Like I said, it happens when you put it into the root of a partition. Move everything to a folder and run the update.
    You'll see that it works. After that you can move everything back.

    I never reported that issue since I thought it was on purpose. Guess it was not.
    Edit: Obviously without the system files as System Volume Information and the Recycle Bin.

  2. I get the same error with every update, but I know why at least.

    I moved all Launchbox files to a new partition that I made just for it, skipping the folder Launchbox.
    With every update I have to move everything to a subfolder, install the update and move it back to the partition root.

  3. Got the same error as the people above.
    Happened while clicking through systems in image view.

    image.thumb.png.7c43a92222b0e286e0c671bfb5be9e7b.png
     

    Spoiler

    Object reference not set to an instance of an object.

    App:     LaunchBox
    Version: 12.8
    Type:    System.NullReferenceException
    Site:    System.Windows.Controls.ListView (System.Object)
    Source:  LaunchBox

       at (Object )
       at ParamObject.SearchSupportedProducer(Object , ParamObject )
       at Unbroken.LaunchBox.Windows.Desktop.ViewModels.BoxItemViewModel.SetImage(ImageSource source, Color backgroundColor, Boolean isMissing)
       at SchemaHelper.SearchSupportedProducer(Object , ImageSource source, Color backgroundColor, Boolean isMissing, SchemaHelper )
       at Unbroken.LaunchBox.Windows.Desktop.BoxImageCache.<>c__DisplayClass17_1.CountStatelessSingleton()
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

    Recent Log:

       06:44:05 Exception

     

    • Like 1
  4. I'm on 12.5 currently and tried to specifically download "Screenshot - Gameplay" for the N64 from Launchbox GamesDB. I asked about this on Discord last night.

    I specified one screenshot for download, but the result were none. Folder was empty. 
    After downloading 3 images per game, Launchbox started downloading 608 images (304 Games), but there were only 304 downloaded files in the folder.

    I don't know what's up with that.
    No clue if it has something to do with version 12.5, if it was a problem with the Database during that time last evening or if something with my setup is at fault, but I wanted to mention it here because I'm using the beta.

    Still trying to figure it out.


    Edit: I love love love the new selection menu for views as well. Well done.

  5. On 11/7/2021 at 3:57 PM, Zombeaver said:

    While I appreciate what you're trying to do with the right-click menu cleanup, I really dislike having my additional apps hidden away under "Play version" (a description which doesn't actually even make sense in my use context). I use additional apps heavily in C64 Dreams (for things that are not necessarily alternate versions of the games) and I don't want them hidden in a sub-menu, I want to be able to see what's assigned to them immediately when right-clicking. Can we have the option to disable this auto-sorting for additional apps so that they're visible in the base right-click menu?

    image.thumb.png.ab753ba4ebf673fe6d189d6818f97d0d.png

    I just installed 12.2 and I also work with a lot of additional apps.
    As much as I appreciate the new menus, for additional apps I'd prefer the option to see them listed directly in the rightclick menu instead of a sub-category.

    • Like 1
  6. Hey there!

    I have a pretty big collection of background music that I'm currently using in BigBox.
    Is it somehow possible to prefer the video sound over the background music in the gamelist?

    I basically would like to have the background music muted or lowered when I'm watching a gameplay video in the game list.
    Like Batocera and Recalbox have it out of the box.

     

    Thanks,
    lexx

  7. Hey there.

    I have Launchbox installed on a SSD and my rom collection is on an external HDD.
    Will try version 11.5 and see it helps.

    Error-Message:

    (Inner Exception)
    
    Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index')
    
    App:     LaunchBox
    Version: 11.4
    Type:    System.ArgumentOutOfRangeException
    Site:    Void ThrowArgumentOutOfRange_IndexException()
    Source:  System.Private.CoreLib
    
       at System.Collections.Generic.List`1.get_Item(Int32 index)
       at Unbroken.LaunchBox.Windows.Desktop.ViewModels.ListContentViewModel.WWZ9Wuy58j()
       at rnAlkheiV23gKlEZGtO.z4Fy7NMmW(Object , rnAlkheiV23gKlEZGtO )
       at Unbroken.LaunchBox.Windows.Desktop.ViewModels.ListContentViewModel.OnDataGridLoaded(Object sender, RoutedEventArgs e)
    
    
    (Outer Exception)
    
    Exception has been thrown by the target of an invocation.
    
    App:     LaunchBox
    Version: 11.4
    Type:    System.Reflection.TargetInvocationException
    Site:    System.Object InvokeMethod(System.Object, System.Object[], System.Signature, Boolean, Boolean)
    Source:  System.Private.CoreLib
    
       at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
       at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
       at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
       at Caliburn.Micro.ActionMessage.<>c.<.cctor>b__33_0(ActionExecutionContext context)
       at Caliburn.Micro.ActionMessage.Invoke(Object eventArgs)
       at System.Windows.Interactivity.TriggerBase.InvokeActions(Object parameter)
       at System.Windows.Interactivity.EventTriggerBase.OnEvent(EventArgs eventArgs)
       at System.Windows.Interactivity.EventTriggerBase.OnEventImpl(Object sender, EventArgs eventArgs)
       at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
       at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
       at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
       at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
       at System.Windows.BroadcastEventHelper.BroadcastEvent(DependencyObject root, RoutedEvent routedEvent)
       at System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(Object root)
       at MS.Internal.LoadedOrUnloadedOperation.DoWork()
       at System.Windows.Media.MediaContext.FireLoadedPendingCallbacks()
       at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks()
       at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget)
       at System.Windows.Media.MediaContext.AnimatedRenderMessageHandler(Object resizedCompositionTarget)
       at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
    
    Recent Log:
    
       17:56:41 Exception

    Edit:
    Nope. Sadly it didn't help.
    Same error.

    Error.png

  8. Hello.

    About a month ago I decided to extend my Launchbox license, get a Emumovies subscription and upgrade from version 10.6 to the latest version and do everything from scratch.
    When I was done with adding every system and was casually scrolling through the platform list, I noticed that a random refresh of the window happened and the video of the selected game started from the beginning.

    Let me start with a short clip of the problem:
    (Note: If I select a platform at the bottom of the list, the same thing happens but only when I scroll down.)
    https://streamable.com/xf68sv

    Edit: I just noticed that when this reload happens, the launchbox.exe jumps from basically 0% CPU-Usage to around 50% and back down.
    Also does it not happen when I select a system in the middle of the list. It only happens when I select a system at the top or at the bottom of the platform list.
    https://streamable.com/9sm2zd

    At this point I have tried to enable or disable every possible option that Launchbox offers.
    It seems like that the amount of .xml files in the Data/Platforms (or the size of them?) are playing into the problem.
    When "only" 45 systems or .xml files (which are about 24k games thanks to Exodos) are present, the problem doesn't occur. 
    When in "platform category"-view, it also happens when all categories are extended, but not if only one category is. 

    Whenever this reload of the window happens, the log shows ->

    2020-05-13 07:25:46 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start
    2020-05-13 07:25:46 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video
    2020-05-13 07:25:46 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed
    2020-05-13 07:25:51 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start
    2020-05-13 07:25:51 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set
    2020-05-13 07:25:51 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video
    2020-05-13 07:25:51 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused

    I'll add some log files to this post and I would really appreciate if one of the devs, mods or users could take a look into it.

    My system specs (if relevant at all):
    AMD Ryzen 5 2600X
    32GB DDR4-3600 G.Skill Ripjaws V
    6GB MSI NVidia RTX 2060 Gaming Z
    (Launchbox is on a dedicated 500GB SSD just for it.)

    I'm completly out of ideas what could cause it or how I could solve it.
    If the only way to fix it is to get rid of multiple systems - so be it.
    But the main reason I wanted to use Launchbox is to manage my whole collection.


    Thank you,
    Lexx

    Debug 2020-05-13 07-25-31 AM.log Debug 2020-05-14 10-31-34 PM.log Debug 2020-05-23 07-57-58 PM.log Debug 2020-05-23 08-44-14 PM.log

  9. Hello there.

    I'm trying to get a static image or even the theme background video to work in the game details - that is the same for every game.
    Is there any way to get it to work?

    Here is what it looks like when I disable everything in the Launchbox-Settings -> Background priorities:1453313261_DesktopScreenshot2020_03.29-22_18_27_70.thumb.png.8cfb7a2e6c65167c3a984506ab26c1fd.pngThe background is obviously just black.
    Standard settings would be a Fanart background like this:

    967318743_DesktopScreenshot2020_03.29-23_00_44_82.thumb.png.b0ce6b32f38142d8a90e8d161b9099d9.pngBut instead of the Fanart background, I would like a static picture, that is the same for every game - or even better - the background video that is being used in the theme.

    Any help would be appreciated.

    Thanks,
    lexx

  10. Hey hey :)

    I'm relatively new to the Launchbox and I just bought a premium license. Unfortunately I have a little problem with a Theme - or more like with the background video that comes with it.

    It is the CriticalZone City Hunter Theme, that was featured on the Launchbox Youtube-Channel about two days ago.
    I've set the Theme to CriticalZone - Cityhunter and set the Video Playback to VLC, but the background still remains black.
    I also tried to set the Playback to the Media-Player, but with no luck.

    Is there anything that I've missed? Something that I've not seen? Is that background bound to anything?

    Any help would be appreciated.

    <2
    lexx

    Edit: Maybe something wrong in the Themes\CriticalZone - CityHunter\ThemeSettings.xml? (Just looked up entries with 'Video' in it).

    Quote

        <ForceGamesDisableBackgroundVideos>true</ForceGamesDisableBackgroundVideos>
        <ForceGamesEnableBackgroundVideos>false</ForceGamesEnableBackgroundVideos>
        <ForcePlatformsDisableBackgroundVideos>true</ForcePlatformsDisableBackgroundVideos>
        <ForcePlatformsEnableBackgroundVideos>false</ForcePlatformsEnableBackgroundVideos>

     

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