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rancid

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Posts posted by rancid

  1. 3 hours ago, sundogak said:

    @rancid You might try the blend command in front of the scanlines option:

    
    -blend -scanlines

    Otherwise, I would go up to my post above and have Daphne display the command line it is using to launch from the loader and see what settings are different.  Then use that as the command to launch within LB.

    Thanks for the console tip, I missed that earlier and created a new batch file for just Dragon's Lair and it fixed it.  All my other games work fine with my standard batch file, but for whatever reason Dragon's Lair would make the scanlines too thick.  Using your console trick fixed it right up!

  2. On 2/26/2019 at 7:20 PM, Aevans0001 said:

    Here is my command line without scan lines

    daphne.exe cliff vldp -framefile Z:\VideoGames\Games\Daphne\cliff\cliff.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir "Z:\Videogames\Emulators\Daphne (Customized)" -cheat -bank 0 00000000 -bank 1 01000000
    -bank 2 00000000 -bank 3 01111000 -sound_buffer 2048 -fullscreen -x 640 -y 480

     

    here is my command line with scan lines

    daphne.exe cliff vldp -framefile Z:\VideoGames\Games\Daphne\cliff\cliff.txt -scanlines -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir "Z:\Videogames\Emulators\Daphne (Customized)"
    -cheat -bank 0 00000000 -bank 1 01000000 -bank 2 00000000 -bank 3 01111000 -sound_buffer 2048 -fullscreen -x 640 -y 480

     

     

    Are your scanlines overly thick?  When I use the -scanlines option they are more like bars vs lines and makes it unpleasant.  When I use the Daphne loader the scanlines are much thinner and look as they should.  I am running same resolution as you in my config and even tried changing the desktop resolution to match but no luck.  

     

    Thx for the help.

  3. I fixed the issue shortly after this post.  Make sure "continuous scanning" is checked in the controller config section for the wii remote and it works perfectly after launching a game.  Also make sure to turn off "Confirm stop" message in the interface section as well so you don't get a popup which will mess up BigBox after you exit out of a game.

    • Like 1
  4. Hi all,

    First things first, ty to the community and the developers of launchbox for housing such a wonderful app for retro-gaming collectors.  

    Reason for the post, when I launch a wii game utilizing my Dolphinbar from Mayflash and utilizing the latest Dolphin release (developers), I get a message stating my wii remote disconnected (a real wii remote).  If I load the same game through the Dolphin GUI I have absolutely no problems and the wii remote stays connected.  I am not utilizing retroarch or any other third party program to launch these, it is the same executable and dolphin release so I'm not sure why it isn't working except maybe Dolphin needs to connect to the remote first before loading the game.

    Does anyone have any thoughts on what to try or has run into this issue before?

    Thanks.

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