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SlottedPig

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  1. LOL ok i will jump over to the dolphin forums and see what the devs have to say on that.
  2. hmmmm...that makes sense.
  3. Right so I feel like launchbox may be pushing some attribute to dolphin that is causing the issue. If you open dolphin first even if the wii remote is on, it vibrates real quick and then you can play as normal. Once you add launchbox to the mix it vibrates in perpetuity while it crashes. Its like a small issue because you can simply just keep the remote off till after you get into the game, but still annoying if you dont have a keyboard near you to close the crashed dolphin out.
  4. I think my post was misleading, if the wii remotes are off, then it loads no problem, its only if they are on when launchbox calls dolphin that this occurs. Yes I am using dolphin bar.
  5. I also tried turning everything off and still have the same problems. I would love to test this on an older version of launchbox. Is there links anywhere for this?
  6. I will try it, but it doesnt happen until it initializes dolphin. It could also be something that has existed but i never noticed it before. Is there anywhere to download older versions of launchbox to test this?
  7. That didnt fix it, I use the dolphin bar to emulate real wiimotes so windows doesnt even see them anyway. Is there anywhere I can download an older copy of launchbox so I can try and bisect which version this started in. I would have to say pretty recently.
  8. Hi all, I have run into an odd problem with the newest release of launchbox. Whenever my wii remote is on and I try to load a wii game, dolphin crashes. If the wii remote is off the game loads fine and then i can simply turn on the remote and play as normal. I tried older versions of dolphin and it shoes the same behavior, and dolphin alone without launchbox does not cause the same issue. Any thoughts on this. Obviously not a huge deal just annoying when I have an edge config then I have to get kb/mouse to force close broken emu and use work arounds. Im on windows 10.
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