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Using a Temporary storage location


Soop

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I have a few ideas with what I might like to do with launchbox on Android.  One idea is to use a cloud-based storage location.  The other idea is to store smaller ROMs on the device, and then using a USB-C to HDMI adaptor/hub with a USB-A socket, connect to a large USB thumb drive with larger files, such as ISOs etc.  That way when I play on a larger screen, I'll be using the adaptor anyway and I can just plug everything in.

Does anyone do this currently?  Are there any issues (aside from Scoped Storage) that I'm not seeing?  I presume Launchbox won't actually check the storage until a game is selected, much like the desktop version?

 

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