Soop Posted January 7, 2022 Share Posted January 7, 2022 I have a few ideas with what I might like to do with launchbox on Android. One idea is to use a cloud-based storage location. The other idea is to store smaller ROMs on the device, and then using a USB-C to HDMI adaptor/hub with a USB-A socket, connect to a large USB thumb drive with larger files, such as ISOs etc. That way when I play on a larger screen, I'll be using the adaptor anyway and I can just plug everything in. Does anyone do this currently? Are there any issues (aside from Scoped Storage) that I'm not seeing? I presume Launchbox won't actually check the storage until a game is selected, much like the desktop version? Quote Link to comment Share on other sites More sharing options...
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