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Retroarch - player 1 also controlling player 2 at the same time.


Go to solution Solved by Elmo80,

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Posted (edited)

Hello,

I think there could be a simple solution for this issue but I can’t unfortunately pin point it.  

The issue I’m having is when using the C64 and Amiga emulators through RetroArch Port 1 (Player 1) is also controlling Port 2 (Player 2) when only one controller is connected, i.e. xinput le bluetooth wireless.  This generally happens when it’s a two player game and when initiating play for player 1 by pressing a button on the controller will also activate player 2 and things go a bit crazy from there.

In the Retroarch control settings – I have Port 1 and 2 setup for the same xinput le bluetooth wireless controller.  

Edit* i've been able to fix this to some extent for C64 and other platforms for multiplayer games. I've changed the Port 2 control in Retroarch menu to N/A#2 which therefore defaults to my second controller when connected.

However, for Amiga multi player games such as "Ironman 4x4", it's really strange. Both Port 1 and Port 2 needs to be connected to seperate controllers and Port 2 controller works fine. Port 1 has limited control but generally doesn't work as if there is some kind of conflict. All Amiga single player games work the Port 1 controller but i have to hit the j/m button in the emulator keypad. It seems like for some Amiga multiplayer games Port 2 is the applicable port to utilise and in Retroarch Port 2 is only avilable when the 2nd controller is connected. It seems like for these games i need a remap overide for the game/core to apply Port 2 as Port 1 to work around this issue but i wouldn't have a clue how.

If anyone has the same issue and knows how to resolve?

Thanks in advance for any assistance.

Edited by Elmo80
  • Solution
Posted

For future me. In some Amiga multiplayer games such as super off-road 4x4. Port 1 needs to be mapped to Port 2. Port 2 needs to be mapped to Port 3. This is done via in game controls. 

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