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Kedog

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  1. @MysterNybble Thank you for your help and quick response. However, I've noticed it's far from perfect. I've attached a screenshot showing how it looks in the beta version and how it looks after adjusting the DPI setting on Launchbox.exe via the compatibility settings. After the change to the .exe file, things are much clearer. This is how it was before the update to 14.0. Could you please take another look at it? Thank you very much for your effort.
  2. @MysterNybble Thank You! I always update immediately, so I had the last stable version before 14.0.
  3. Hi everyone, I am using a 4K monitor. Before updating to LaunchBox 14, all badges displayed perfectly without any issues. Since the update, the badges look very blurry and pixelated. I found out that checking "Override high DPI scaling behavior" (set to Application) under the compatibility properties fixes it instantly. However, this setting completely resets every time I reboot my computer. Even using the "Change settings for all users" option does not stick; Windows reverts it after every PC restart. Has anyone experienced this behavior since version 14, or knows how to make this fix permanent? Thanks!
  4. @launchretrogirl2562 i will do that. thank you
  5. Can no one help me or does anyone have an idea?
  6. Hi everyone, I am using a 4K monitor. Before updating to LaunchBox 14, all badges displayed perfectly without any issues. Since the update, the badges look very blurry and pixelated. I found out that checking "Override high DPI scaling behavior" (set to Application) under the compatibility properties fixes it instantly. However, this setting completely resets every time I reboot my computer. Even using the "Change settings for all users" option does not stick; Windows reverts it after every PC restart. Has anyone experienced this behavior since version 14, or knows how to make this fix permanent? Thanks!
  7. Hi @viking, why for example the *Like a Dragon* game doesn't have a badge, even though I marked it as "completed," whereas *Chimera Squad* does have a badge, despite being marked as "completed" in the exact same way as *Like a Dragon*. And can there only one badge being displayed? In LB there are more than one?
  8. That's the solution. Thank You @JoeViking245 And then there is the question of why for example the *Like a Dragon* game doesn't have a badge, even though I marked it as "completed," whereas *Chimera Squad* does have a badge, despite being marked as "completed" in the exact same way as *Like a Dragon*. And can there only one badge being displayed? In LB there are more than one?
  9. Hello everyone, I have a question about the symbols shown underneath the games in the attached pictures. Could someone explain what these icons mean? Especially the suitcase icon — what does it represent? I also noticed that for some games I have completed, the “completed” symbol is shown, while for other finished games nothing is displayed at all. And for some games, only the suitcase icon appears. I already assigned all badgets correctly in the LB desktop mode and they work perfect, so I’m not sure why the symbols are displayed differently. Can someone explain the difference and how these symbols work?
  10. @MalakitoThe Tutorial works great. Thank You. Is it possible to that with Windows Games?
  11. Hi everyone, I'm using this exact video (from the colorful theme) like the one from this Launchbox tutorial, as a Big Box startup video: Everything works fine, but as soon as "press any key" appears on the screen,and i press a key, I'm always taken to the desktop first before Big Box actually opens. That shouldn't be happening, right?
  12. @vikingare there plans for Switch 2? It would be awesome
  13. It worked now. Thank you very much
  14. yes. i combined the ea game and the gog game. then i selected the gog game as primary. but the badge from ea is not there. So i added the ea path manually afterwards but it didn't appear either.
  15. i have done that. But then it only displayed the GOG Badge and not the EA Badge
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