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Thorgim

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  1. What I have heard about the cache issues from a Youtuber, is that sometimes you have to start a game outside LB and play it for a bit to allow shadercache to be stored, and that will help solving the issue, but I'm not 100% sure about it, but give it a try and see if that works.
  2. seems it still does it, went I got GFE turned off. oh well I just run my WiiU games on cemu outside LB, till the issue is looked on
  3. I do have GFE, I could try turning it off and see if that's the issue, tho went I open up all other type of game on LB with Retroarch or any other emulator, I don't get this kind of issue. Oh another thing that might be useful to tell Jason is that went you hover your mouse over the Import in tools and hover it to the left to Rom-files steam games ect, the menu goes away before being fast enough to click it.
  4. hmmm having LB open and then cemu open and launch games from there, non of the game crashes after loading them. Then I try open a game on LB and it still crashes back to LB. For me it seems like a issue on the LB side.
  5. As I said, it doesn't crash went launching games on cemu outside of LB. and yes it does have 2gb of vram
  6. Geforce GTX 760 and I'm on the latest beta as well
  7. I got BotW to, and it's random on how it loads in LB. Wind Waker seems to loads fine, but all games are going back to LB. I dunno if it's LB that is doing that, since it started to happen after one of the beta released
  8. All the games loads up fine outside LB after they load the shadercache, it's just in LB that some aint. I got 16GB of ram.
  9. I have the same problem as well. Some of the games on Cemu starts up fine, where others goes back to launchbox after doing the shadercache thing. I pretty much downloaded the new version + cemuhook.
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