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-McFly-

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Posts posted by -McFly-

  1. 1 hour ago, geeseman said:

    Ok thanks, I'm currently using 3X16TB drives in stiped raid under windows as a single drive. Backup is to a Synology NAS. I expect to probably go to 4 Drives in the future for 60TB or so, So many games I will never play but what the hell.

    I really don't play any of mine! Maybe when I have guests staying...

  2. I use Drivepool on the Arcade for the actual LB stuff. 5 drives, 65TB right now. It has duplication going on and it's filling up fast so another 16TB should fix it when it's due. I also back all my home computers up to iDrive, including this, plus the whole MEGA thing. The Drive pool software is pretty reasonable priced and a thought I was taking a risk going that route but it's been pretty stable so far - I have had a drive go bad and it managed it well.

    • Like 1
  3. 1 hour ago, mironkraft said:

    And I forgot, the process that gets blocked:

    image.thumb.png.f299477a3500c711d72ce6d0482534ec.png

    image.thumb.png.52281679d3f78d1a10997ad3d7607def.png

    Doesnt gives me too much info...

     

    And also always happens:

    image.thumb.png.55f049b639ae843d32a1b645bee6e6a7.png

     

    Part of this i think it is becuase of the computer sepcs

     

    That second error means your computer doesn't have the ms-gamingoverlay file, i think this is the XBOX one but I may be mistaken. Try here - https://answers.microsoft.com/en-us/windows/forum/all/cant-open-ms-gaming-overlay-link/906df8a1-73bc-4eb3-9abd-f34c437ee482 Or it can be downloaded from the windows store... or elsewhere if you don't have that for whatever reason. I'm also seeing that your memory is topped out, that definitely won't help. Adding more memory will help, but your CPU will then be the bottleneck... I'd cut back on how many of the XML files you load each time, see if that helps any.

  4. 2 hours ago, mironkraft said:

    Not working, keeps lagging/freezing

     

    Is there any minimum spec requirements?

    If not, we can even make a screensharing if you are up to

     

    Thanks in advance!

    I'm running mine right now on an i7 laptop... what are you using? Try removing some of the bigger .xml files in the Data/Platforms folder, see if you can pinpoint what system/s might be causing the issue? I'd also go through all the xml files and check the file paths, Notepad++ makes this much easier. I use 5 drives, H I J K L so these will need to be changed if you're not using these drives... I've tried to symlink all game paths to the Launchbox/Games folder but some need to stay in the /Emulators folder for technical reasons. I'd also make sure your computer is up to date (which I'm sure you've checked) and watch Task Manager for whatever is slowing everything down.

  5. There is a very long answer here but basically, you need to get a hold of all the games you want then replace your .xml files in your Data folder with mine, overwriting yours. There will still be some work to do by yourself, like making sure the correct emulators are in place and working, the paths all work, etc.

  6. 4 hours ago, Zanuto said:

    I don’t know about you all, but I purchased access to this collection. The website claims you’ll receive the password immediately, but they haven’t sent it or responded to my emails. It seems I’ve been forgotten =/ @-McFly-

    Hi Zanuto. The password is shown on the screen immediately after donating, some miss it :( I just sent you an email with the password, let me know if you don't get it.

    • Thanks 1
  7. On 9/23/2023 at 5:07 AM, Kjhrono said:

    Good job, I'm very interested as I'm a bit "maniac" too!

    I'd like a comprehensive platform list too, so I want to ask: what do you think about a more arcade specific systems? I mean... I found on "System16" a very large list of famous arcade developers board systems, many of them with a very small games list (Capcom ZN-1, Konami Bubble System, Sega System E only for example) and I see you haven't other developers like Data East, Seibu or Taoplan.

    I'd attach the file I'm working on, if you want to take a look to understand what I'm saying, that I'll need to store the ROM path and create a .bat to xcopy the files when new romset will be released.

    One of my concern is: should I put the boards with >5 games in a separate folder (and system) and the smaller (or the board created for a specific game as I don't like the name "Contra based" for example) in a generic "Arcade - Capcom/Namco ..." or create a platform based on the main CPU and not the board? In that last case, I should have all the developer games in a specific folder like "Capcom Z80, Capcom 68000..." but I should also eliminate the CPS systems/System 16/... too because they refere to a board name. I thought to an hybrid system but, well, not correct to mix board and cpu!

    I know it's only a matter of personal taste and my hypothetical setup maybe is only a waste of time, so I'd like to hear an opinion from another that like me likes to have many many platforms (it's just too simple to say "put all in the arcade folder"!).

    Cartel1.xlsx 304.81 kB · 12 downloads

    I have a share going on that "if you were to deep dive" you might find some answers to some of your questions. I'm hesitant to put any links here to it, so if you're interested please email me at mail@snaapgames.com and say "deepdive" and I'll reply. That goes for anyone.

     

  8. 11 hours ago, SiriusVI said:

    For 1g1r sets, it doesn't get larger than around 52.000-55.000 games, depending on how many systems you add (consoles + handhelds + arcade). I'm at around 52.000. That includes everything up to the PS3 in consoles (excluding Xbox 360) and PS Vita in handhelds.

    The only way to get beyond this number is with computer systems, but if they are not curated by no intro or redump, it's very time consuming / near impossible to make a clean 1g1r set.

    Agreed, very time consuming and near impossible. I don't make 1g1r sets.

  9. 2 hours ago, Chris Kant said:

    image.thumb.png.d906d7b3d62b385ce841ce2e22b9c289.png

    byte per byte comparison is something I would interpret as checksum checks etc. and this is not free. or do I misinterpret something

    I think this deep a level isn't required, IMO. I'm only looking at files that were renamed, redated or similar. byte by byte isn't something I'd consider from a hobbyist perspective just to save space. I have saved hundreds of GB of space using this. You may want or need more space saved which goes beyond my needs.

  10. 3 hours ago, Paultimate said:

    Simply amazing.

     

    1. How much space is this taking up? I have a 8TB busting at the seams and am going to expand. Ive redone LB about a dozen times now getting a better more cohesive setup each time, and this gives me more motivation to continue the iterations. I've mostly avoided optical just due to space issues but the rest I cant get enough of.

     

    2. Would there be an easy way to show what emulator you use for each platform? Im sure MAME and Retroarch are doing a lot of heavy lifting, but what about stuff like Android? How are you getting that to run smoothly from LB->Gameplay?

    It would be great if there was a way to zip something and show it here for all of these platforms... For android I use LD Player and Bluestacks depending on what each APK is or needs. TBH a lot of my platforms have at least 1 or 2 setup so I can right-click and choose another emu when the first choice doesn't work. I have a few pics that might help at https://snaapgames.square.site that might be useful - there's a few images showing all my emulators and more.

    This is taking up a little over 35TB right now, but zipped and uploaded it's around 22-23TB so far. Might be worth a look if you're looking to expand :)

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