
3dlollo
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I noticed that when you add games for Vita for example, or for other platforms where you need to create an "alias" (Amiga games were another instance if I remember correctly); you end up creating a text file for each game that may have an ID for the actual title. For Vita games it could be something like PCSEXXXXXX When you scrape these games, the result is that none of these games are recognized by Launchbox, so you need to manually change all these IDs with their relative names. Is there a way to add those names in the parser, so nobody else has to do this? Can the data be sent to the parser so it can "remember" what these IDs are, and in this way other users can get the names ? I looked at the documentation but found nothing that allow me to save my info and upload it to the main DB of the parser; and the result is that even after few years, when I need to re-parse my games after a clean up or a crash of a hard drive, I end up having to rename by hand all of these games that have IDs and aliases all over again. It would be awesome if there was a way to actually avoid to do that and save the data that we know it is legit (like all the PSN and PS codes for PS, PS2, PS3, PSP and Vita games); so when these games are parsed, it is easier to just scrape them and get the correct titles.
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Thanks; so this could work with the custom fields then. Would there be at any point in time an option in the UI to right click on a game and add a specific field directly from the contextual menu (or even better, using a keyboard shortcut)? That would really speed up greatly the process. These are changes you mostly do once when you set up your collection, but I can see value in quick change for fields changes in other situations too. And if it is an option you can toggle, you could set it on, do your assignments and then just turn it off when you are done, cleaning up the menu from extra stuff that you won't be needing at that point
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I want to create some custom tags/parameters that can be applied to games at global level; so I can apply this tag basically to any game in any platform running on any emulator. I tried to look in the prefs but didn't find a specific area to do that. If I change the metadata of the game there is a "custom field" area there, but if you add it to the game you have to add it manually to the other billion games you eventually want to add that tag to; while I was hoping there was an easier way to do that, like right click-> apply tag for example (or mass-apply tag of sort). I find those already in the app useful, but I want to make my own, to further divide the games across platforms into different categories/genres/types that I see fit, but I can't really see how this can be done, without change manually EVERY single game one by one in their metadata (and not even sure if that is then working if I want to filter only the games with that tag. TL:DR I want to pick games, add them something like "favorite" tag (one or more) across platforms and then be able to get a list only of these games, exactly as I would do if I was using the "favorite" tag for example. Is this possible or do I have to write my own parser outside Launchbox that would make these changes to the metadata for each game? Thanks
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I figured out this even exist; so I got the emulator and followed the tutorial here and games are working in the emulator, but they do not work in Launchbox. Made text files that have the same name as the game ID; added the config changes so the extension of the file is stripped and imported those test files, but Vita3K just die when running any game. If I just run the emulator it works fine and all the games show in its interface. Is there a new or better way to import games in Launchbox for Vita3K? Or is better support coming to the next releases for this emulator? Thanks
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Launchbox does not delete roms and associated media anymore
3dlollo replied to 3dlollo's topic in Troubleshooting
After deleting a chunk of roms I noticed that for some roms it was asking me if I want to remove the rom too; At this point I have no clue why it is asking it for some games but not for others, but I will look into it further as I go. Any suggestion is more than welcome, about what to look at to troubleshoot -
Thanks; for some reasons I was not looking at that section, since it is in the "boxes" section. I totally forgot it was there and was looking for it in the visuals section. BTW is there any plan to add the feature to Launchbox to resize images to a certain size, when importing games? I had to do that with an external tool, so all the games cells do look the same now, and would be great to have it in Launchbox directly. Thanks!
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Not sure what changed; I just updated to the latest build and now when I delete either via right click or with the delete key, the game is removed but I don't get the "want to delete also the rom" prompt. Checked the settings and the option to delete the rom file in the general section is checked. Is it a bug or am I missing something? Trying to clean up 2 folders I merged from duplicates, and without the feature to delete roms and related media, it is all manual work that I don't really want to do
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I remember that some time ago I could change the theme settings for how the images were displayed on the main view (like size, aspect ratio, space between each screenshot and so on). But I can't find this option in the settings anymore. Was it removed? Or has been moved somewhere else?
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Just install it somewhere, and copy the necessary files in the same folder and reference everything in that folder. I am doing that to have multiple versions of Launchbox and it works so far when I use it on different computers. Although there is a chance that different OS from the one you used for the installation may not work... Never tried, I run everything on the latest Windows 11 version.
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Looks like I am the only one with interest in such things, considering that there was no reply on this post. I guess I will have to figure out how to handle this outside the app then, which means separate installations for each platform 🤷♂️
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I am sure you are accustomed to other applications that have the ability to switch on the fly the library used; or to applications that can create "playlists" so you can save your relax playlist on your phone, or your "pump me up" mix in your USB stick for your car and so on. I would like to have something like that for Launchbox and was wondering if there was anyone else that had this desire, or it is just me (I submitted a feature request BTW). The concept is simple: I have 3 retro devices, and each one can play different games, since they have different power levels; plus I have 2 retro-computers (one running dos and W95, another W98 and XP), which I dual boot basically if I need to play a specific game. At the current state of things I would love to have different libraries, so I can save my games that run on my low power handheld in a library I can access from Launchbox main interface. Basically I can do something like right click on a game or on multiple games, and say "send to cheap handheld library". That will result in a new library holding only these games I add on it, so I can switch to it and move that content on my cheap handheld. Same goes for windows games: one computer may have only certain DOS games, while another computer may be using other games running only on XP (I know that Launchbox does not run on these platforms; but I can copy files and folders from my computer to the other computer if needed, for some games to play on old systems, like dosbox games for example or GOG games). I can move games in these libraries easily and copy those at will. Currently you can't really do that: the interface show ALL the games and all follow one single library; unless you install again Launchbox somewhere else and make it "portable" so to speak... So you can have different version of Launchbox with different games. This works fine until you try to figure out which games among the thousands you have, need to be copied over to the other Launchbox install You need to copy each file individually from the window manager, since Launchbox have no clue about what you are trying to do, and this is quite time consuming. So far I made the same mame list 3 times to fit on my phone, on my main PC and on my PS vita, and it took forever as I had to copy only the specific files that would run on that specific platform, and since you cannot see what is on each Launchbox instance until you open it; you can imagine the amount of churning. Having instead multiple libraries would be great; I could have a PS vita library with just mame games that can run there; and a library for just my DOS and old win games running on W98 or Xp for example, while maintaining the main library updated. Am I the only one that have this desire? Or there is anyone interested in having support for multiple libraries and copy games over different libraries easily from the UI of Launchbox? I opened a feature request submission just in case, but I am sure that it would get more eyes on it if there is any interest here probably. So I am curious to hear what this community think. Thanks.
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Just got this on Windows 10; started Launchbox and the 12.12 version was just fine. Got a notification to update and after the installation, 12.13 did start but crashed. After that I can't run it anymore. When I double click on the app it does not even load; nothing happens. I went ahead and reverted to 12.12 and it works fine; so I guess something is wrong with the latest update? Let me know if you need me to try anything on my machine; I am on a AMD CPU and GPU system, so it is not your average system out there running with intel CPU and Nvidia GPU.
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My bad, I thought I saw other posts here mentioning other feature. Do I get a special "broken record" badge for being a paid member ?