Jump to content
LaunchBox Community Forums

DerMicha

Members
  • Posts

    1
  • Joined

  • Last visited

DerMicha's Achievements

1-Bit Wonder

1-Bit Wonder (1/7)

0

Reputation

  1. Hi, I just read through the thread, but not really found a solution. Highscrore-collecting works for Moon Patrol. All fine, so I think my MAME is set up correct. BUT: Bubble Bobble does not work (but I think it did just in the beginning (firts 2 or 3 days after launching this feature). The log says: TRACE: potential file containing hiscore: D:\LaunchBox\Emus\MAME\hi\bublbobl.hi TRACE: reading a description from file: D:\LaunchBox\ThirdParty\hi2txt\hi2txt.zip, entry bublbobl.xml TRACE: reading dtd from file: D:\LaunchBox\ThirdParty\hi2txt\hi2txt.zip, entry hi2txt.dtd TRACE: format auto: hexadecimal_string TRACE: charset defined: bublbobl TRACE: charset defined: CS_NUMBER TRACE: matching structure: hiscore.dat = e654:23:00:48e67b:3:1f:13e64c:3:00:00e5df:1:00:00e5e0:1:00:00e5e4:1:00:00e5e6:1:00:00e5e1:1:00:00e5e2:1:00:00e5e3:1:00:00e5e7:1:00:00e5e8:1:00:00e5e9:1:00:00e5ea:1:00:00e5eb:1:00:00e5f6:1:00:00e5f7:1:00:00e5ee:1:00:00e5ef:1:00:00e5f0:1:00:00e5ec:1:00:00e5ed:1:00:00e5f3:1:00:00e5f4:1:00:00e5d9:1:00:00e5da:1:00:00f457:1:00:00f458:1:00:00e601:1:00:00e602:1:00:00e600:1:00:00e5ff:1:00:00e5fd:1:00:00e5fc:1:00:00e5fb:1:00:00e5fa:1:00:00e5f9:1:00:00e5f8:1:00:00e5fe:1:00:00e604:1:00:00e605:1:00:00e606:1:00:00e607:1:00:00e609:1:00:00e60a:1:00:00e611:1:00:00e60b:2:00:00 TRACE: matching structure: size = 86 TRACE: data taken from file: D:\LaunchBox\Emus\MAME\hi\bublbobl.hi TRACE: structure loop elt (index=0): SCORE (3 bytes read on 86) TRACE: structure loop elt (index=0): STAGE (4 bytes read on 86) TRACE: structure loop elt (index=0): NAME (7 bytes read on 86) TRACE: structure loop elt (index=1): SCORE (10 bytes read on 86) TRACE: structure loop elt (index=1): STAGE (11 bytes read on 86) TRACE: structure loop elt (index=1): NAME (14 bytes read on 86) TRACE: structure loop elt (index=2): SCORE (17 bytes read on 86) TRACE: structure loop elt (index=2): STAGE (18 bytes read on 86) TRACE: structure loop elt (index=2): NAME (21 bytes read on 86) TRACE: structure loop elt (index=3): SCORE (24 bytes read on 86) TRACE: structure loop elt (index=3): STAGE (25 bytes read on 86) TRACE: structure loop elt (index=3): NAME (28 bytes read on 86) TRACE: structure loop elt (index=4): SCORE (31 bytes read on 86) TRACE: structure loop elt (index=4): STAGE (32 bytes read on 86) TRACE: structure loop elt (index=4): NAME (35 bytes read on 86) TRACE: structure simple elt: UNKNOWN (38 bytes read on 86) TRACE: structure simple elt: TOP SCORE (41 bytes read on 86) ERROR: Wrong SPECIAL ITEM COUNTERS value (0xCC) encoding detected: it can be due to a temporary corrupted .hi or nvram file 2020-07-06 08:40:42 PM MameHighScores.Parse: No new scores found to upload! I then deleted the bublbobl.hi and also the config file. So no more references to this game in MAME dir (nvram was not present). Started again... same happens. I added the Highscore file, maybe someone have an idea? Micha bublbobl.hi
×
×
  • Create New...